d3d11: Use wined3d_device_context_issue_query().

Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2021-04-13 21:05:25 -05:00 committed by Alexandre Julliard
parent effa2a7411
commit e205b691bc
1 changed files with 4 additions and 6 deletions

View File

@ -821,28 +821,26 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_VSSetSamplers(ID3D11Device
static void STDMETHODCALLTYPE d3d11_immediate_context_Begin(ID3D11DeviceContext1 *iface,
ID3D11Asynchronous *asynchronous)
{
struct d3d11_immediate_context *context = impl_from_ID3D11DeviceContext1(iface);
struct d3d_query *query = unsafe_impl_from_ID3D11Asynchronous(asynchronous);
HRESULT hr;
TRACE("iface %p, asynchronous %p.\n", iface, asynchronous);
wined3d_mutex_lock();
if (FAILED(hr = wined3d_query_issue(query->wined3d_query, WINED3DISSUE_BEGIN)))
ERR("Failed to issue query, hr %#x.\n", hr);
wined3d_device_context_issue_query(context->wined3d_context, query->wined3d_query, WINED3DISSUE_BEGIN);
wined3d_mutex_unlock();
}
static void STDMETHODCALLTYPE d3d11_immediate_context_End(ID3D11DeviceContext1 *iface,
ID3D11Asynchronous *asynchronous)
{
struct d3d11_immediate_context *context = impl_from_ID3D11DeviceContext1(iface);
struct d3d_query *query = unsafe_impl_from_ID3D11Asynchronous(asynchronous);
HRESULT hr;
TRACE("iface %p, asynchronous %p.\n", iface, asynchronous);
wined3d_mutex_lock();
if (FAILED(hr = wined3d_query_issue(query->wined3d_query, WINED3DISSUE_END)))
ERR("Failed to issue query, hr %#x.\n", hr);
wined3d_device_context_issue_query(context->wined3d_context, query->wined3d_query, WINED3DISSUE_END);
wined3d_mutex_unlock();
}