Jan Sikorski
8a7e6cf166
wined3d: Record a state reset on the first command list.
...
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-28 20:15:10 +02:00
Zebediah Figura
2c1ce46be3
d3d11/tests: Add a stress test for dynamic buffer maps.
...
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-27 20:38:21 +02:00
Alexandre Julliard
088a787a2c
makefiles: Make -mno-cygwin the default.
...
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-20 22:45:48 +02:00
Stefan Dösinger
9e725a6d58
d3d11/tests: Fix a gcc -Wmisleading-indentation warning.
...
Because the ID3D11Asynchronous_Release(query) line is indented 4 spaces more
than the if condition gcc thinks the code is misleading.
Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-06 19:57:45 +02:00
Nikolay Sivov
c83de7422d
d3d11/tests: Test 2D texture creation with mutually exclusive sharing modes.
...
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-03 23:41:31 +02:00
Zebediah Figura
e4502cff81
wined3d: Check for failure from wined3d_device_context_require_space() in wined3d_device_context_emit_unmap().
...
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51485
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-27 16:39:55 +02:00
Zebediah Figura
c889bab44c
d3d11/tests: Add tests for constant buffer offsetting.
...
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-19 12:21:54 +02:00
Zebediah Figura
5ce7adaace
d3d11: Implement constant buffer offsetting for OpenGL.
...
Based on a patch by Kimmo Myllyvirta.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45198
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-19 12:21:52 +02:00
Zebediah Figura
1124edd281
d3d11: Fail OMSetRenderTargets() if any of the views have the wrong binding flags.
...
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-19 12:21:44 +02:00
Zebediah Figura
460eabd922
d3d11: Fail IASetVertexBuffers() if any of the offsets are unaligned.
...
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-19 12:21:34 +02:00
Zebediah Figura
5d588eaa4f
wined3d: Set both the stream source and frequency for a given index as a single CS operation.
...
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-19 12:21:27 +02:00
Zebediah Figura
96da563f0d
wined3d: Set the entire stream output state as a single CS operation.
...
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-19 12:21:13 +02:00
Zebediah Figura
393ea20679
wined3d: Set an array of UAVs as a single CS operation.
...
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-07 18:14:38 +02:00
Zebediah Figura
34a9d3e40f
wined3d: Set an array of samplers as a single CS operation.
...
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-06 16:06:14 +02:00
Zebediah Figura
7698b9e25a
wined3d: Set an array of shader resource views as a single CS operation.
...
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-06 16:06:11 +02:00
Zebediah Figura
e6bbf6ee91
wined3d: Set an array of constant buffers as a single CS operation.
...
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-06 16:06:07 +02:00
Henri Verbeet
78bdc84bcb
d3d11: Only complain once about d3d10 interface emulation in d3d11_device_context_SwapDeviceContextState().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-05 17:52:47 +02:00
Zebediah Figura
7186d8bef5
wined3d: Implement NOOVERWRITE maps in wined3d_deferred_context_prepare_upload_bo().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-01 22:34:31 +02:00
Zebediah Figura
65e31e4508
wined3d: Use context->ops->prepare_upload_bo() in wined3d_device_context_map() if possible.
...
This has the notable effect of implementing maps on deferred contexts.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-01 22:34:31 +02:00
Zebediah Figura
1e9c094aa6
d3d11: Forbid map types other than DISCARD and NOOVERWRITE on a deferred context.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-01 22:34:31 +02:00
Francois Gouget
42fc1dcda5
d3d11/tests: Increase the tolerance in test_texture_compressed_3d().
...
This fixes failures on Nvidia GeForce GTX 560 graphics cards.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51340
Signed-off-by: Francois Gouget <fgouget@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-06-29 15:32:20 +02:00
Henri Verbeet
2aeab85c27
wined3d: Add decompression information for BC4_UNORM.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-06-22 17:57:47 +02:00
Nikolay Sivov
d26275f905
d3d11: Fix freed memory access when releasing device context (Coverity).
...
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-06-10 20:47:23 +02:00
Henri Verbeet
81fc2e6ab6
d3d11: Implement d3d11_device_context_ClearUnorderedAccessViewFloat().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-06-07 21:24:29 +02:00
Henri Verbeet
126f0e6ed3
wined3d: Implement OpenGL image UAV clears using ARB_clear_texture.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-06-07 21:24:25 +02:00
Henri Verbeet
736c4803d7
d3d11/tests: Add a test for image UAV clears.
...
Ported from the similar Direct3D 12 test in vkd3d.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-06-07 21:24:23 +02:00
Zebediah Figura
d0052d9127
d3d11: Implement ID3D11DeviceContext::ExecuteCommandList().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-27 21:25:29 +02:00
Zebediah Figura
5551171860
wined3d: Implement restoring context in wined3d_deferred_context_record_command_list().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-27 21:25:25 +02:00
Zebediah Figura
01658a4a8e
d3d11: Implement ID3D11DeviceContext::FinishCommandList().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-27 21:25:22 +02:00
Zebediah Figura
97d3ea26b9
d3d11: Implement ID3D11DeviceContext::ClearState() using a single CS op.
...
Specifically, tweak and make use of the already existing
WINED3D_CS_OP_RESET_STATE.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-27 21:25:17 +02:00
Zebediah Figura
9aab4fa8d7
d3d11: Implement ID3D11Device1::CreateDeferredContext1().
...
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=41636
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-27 21:25:10 +02:00
Zebediah Figura
60027fcc23
d3d11: Implement ID3D11Device::CreateDeferredContext().
...
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=42191
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-27 21:25:06 +02:00
Zebediah Figura
94eb8d3646
d3d11/tests: Add some tests for UpdateSubresource() on a deferred context.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-24 22:38:51 +02:00
Zebediah Figura
7f181bba1d
d3d11/tests: Add some tests for Map() on deferred contexts.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-24 22:38:48 +02:00
Zebediah Figura
1a9400bcc9
d3d11/tests: Add a couple of extra tests for SRV/RTV conflict.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-24 22:38:43 +02:00
Zebediah Figura
b069e48c13
wined3d: Pass a wined3d_device_context to wined3d_device_set_state().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-17 18:49:10 +02:00
Zebediah Figura
b20908a549
d3d11/tests: Add more tests for state clear and restore via FinishCommandList and ExecuteCommandList.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-12 20:33:13 +02:00
Zebediah Figura
762afeaa5f
d3d11: Store a d3d_device pointer in struct d3d11_device_context.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-11 18:30:50 +02:00
Zebediah Figura
ef5f98063c
d3d11: Rename d3d11_immediate_context to d3d11_device_context.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-11 18:30:50 +02:00
Henri Verbeet
ca289c2b39
wined3d: Reject raw blits between depth/stencil and colour resources in the GLSL blitter.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-06 18:53:49 +02:00
Henri Verbeet
769e2be52f
wined3d: Reject blits between depth/stencil and colour resources in the raw blitter.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-06 18:53:49 +02:00
Henri Verbeet
a1bcc9b7ad
d3d11/tests: Add some tests for copying between depth/stencil and colour formats.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-06 18:53:49 +02:00
Zebediah Figura
23e244fd60
d3d11/tests: Test implicit unbinding of an SRV when using the same resource as RTV in a deferred context.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-06 18:53:48 +02:00
Zebediah Figura
ca1e2f5cce
d3d11: Turn MultisampleEnable into a stub.
...
The actual effect of this is to change the algorithm for line multisampling.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-05 21:52:22 +02:00
Jan Sikorski
945e4f1d05
d3d11/tests: Test combined scissors and viewport with negative offsets.
...
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-04 21:33:15 +02:00
Henri Verbeet
e7ebe3d8d2
d3d11/tests: Initialise "constant" in test_device_context_state() (Valgrind).
...
We're mostly just using this to make sure the value we read back is that same
as the one we set, so in that sense the actual value is inconsequential.
Nevertheless, randomness is generally undesirable in the tests.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-29 23:37:46 +02:00
Jan Sikorski
5d27777d2c
d3d11/tests: Add a test for unbound input streams.
...
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-27 21:27:51 +02:00
Zebediah Figura
5cd23ae872
wined3d: Pass a wined3d_device_context to wined3d_device_get_primitive_type().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-21 21:20:55 +02:00
Zebediah Figura
ea5041c68a
wined3d: Pass a wined3d_device_context to wined3d_device_set_primitive_type().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-21 21:20:55 +02:00
Zebediah Figura
bba5923bbe
wined3d: Pass a wined3d_device_context to wined3d_device_get_stream_output().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-21 21:20:55 +02:00
Zebediah Figura
4d459f4395
wined3d: Pass a wined3d_device_context to wined3d_device_get_stream_source().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-21 21:20:55 +02:00
Zebediah Figura
77319190d1
wined3d: Pass a wined3d_device_context to wined3d_device_get_vertex_declaration().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-20 22:57:11 +02:00
Zebediah Figura
8bd4aacb08
wined3d: Pass a wined3d_device_context to wined3d_device_get_index_buffer().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-20 22:57:10 +02:00
Zebediah Figura
90dd2572a3
wined3d: Pass a wined3d_device_context to wined3d_device_get_predication().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-20 22:57:10 +02:00
Zebediah Figura
a313daea70
wined3d: Pass a wined3d_device_context to wined3d_device_get_depth_stencil_view().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-20 22:57:10 +02:00
Zebediah Figura
40e1072117
wined3d: Pass a wined3d_device_context to wined3d_device_get_rendertarget_view().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-20 22:57:10 +02:00
Jan Sikorski
d27c614cfc
wined3d: Handle typeless resolve in the FBO blitter.
...
Avoid resolving source texture before the blit due to format conversion in that case.
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-19 22:06:56 +02:00
Zebediah Figura
9e04985a60
d3d11: Use wined3d_device_context_get_unordered_access_view().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-19 22:06:55 +02:00
Zebediah Figura
4f61f6eed9
d3d11: Use wined3d_device_context_get_sampler().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-19 22:06:55 +02:00
Zebediah Figura
455bd2ffac
d3d11: Use wined3d_device_context_get_shader_resource_view().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-19 22:06:55 +02:00
Zebediah Figura
9a8c5259bb
wined3d: Pass a wined3d_device_context to wined3d_device_get_scissor_rects().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-16 22:39:46 +02:00
Zebediah Figura
cdcc2ade6e
wined3d: Pass a wined3d_device_context to wined3d_device_get_viewports().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-16 22:39:46 +02:00
Zebediah Figura
850a90e168
wined3d: Pass a wined3d_device_context to wined3d_device_get_rasterizer_state().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-16 22:39:46 +02:00
Zebediah Figura
aca1fa4cf2
wined3d: Pass a wined3d_device_context to wined3d_device_get_depth_stencil_state().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-16 22:39:46 +02:00
Zebediah Figura
ff5e133b1b
wined3d: Pass a wined3d_device_context to wined3d_device_get_blend_state().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-16 22:39:46 +02:00
Zebediah Figura
14920064cd
wined3d: Pass a wined3d_device_context to wined3d_device_get_constant_buffer().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-15 18:03:13 +02:00
Zebediah Figura
8cd9754b07
d3d11: Use wined3d_device_context_get_shader().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-15 18:03:06 +02:00
Zebediah Figura
7699ff8aa4
wined3d: Pass a wined3d_device_context to wined3d_device_flush().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-14 20:49:57 +02:00
Zebediah Figura
e205b691bc
d3d11: Use wined3d_device_context_issue_query().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-14 20:49:52 +02:00
Zebediah Figura
84786611fd
d3d11: Use wined3d_device_context_unmap().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-13 17:33:34 +02:00
Zebediah Figura
d6606efbaa
d3d11: Use wined3d_device_context_map().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-13 17:33:29 +02:00
Zebediah Figura
e4721f0c1e
wined3d: Pass a wined3d_device_context to wined3d_device_update_sub_resource().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-09 20:37:14 +02:00
Zebediah Figura
5c36f72f95
wined3d: Pass a wined3d_device_context to wined3d_device_clear_unordered_access_view_uint().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-09 20:37:14 +02:00
Zebediah Figura
5a8b35c8f0
wined3d: Pass a wined3d_device_context to wined3d_shader_resource_view_generate_mipmaps().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-09 20:37:14 +02:00
Zebediah Figura
fbd1e2eb6b
wined3d: Pass a wined3d_device_context to wined3d_device_clear_rendertarget_view().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-08 18:51:29 +02:00
Jan Sikorski
e9a197450d
d3d11/tests: Don't use all samples for blending in multisample resolve test.
...
Shows whether the resolve happens in the right color space.
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-07 22:36:11 +02:00
Zebediah Figura
5c7057d229
wined3d: Pass a wined3d_device_context to wined3d_device_resolve_sub_resource().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-07 15:48:43 +02:00
Zebediah Figura
8c4061a778
wined3d: Pass a wined3d_device_context to wined3d_device_copy_sub_resource_region().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-07 15:48:31 +02:00
Zebediah Figura
f65fafe35b
wined3d: Pass a wined3d_device_context to wined3d_device_copy_resource().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-07 15:48:27 +02:00
Zebediah Figura
c541c1e9f9
wined3d: Pass a wined3d_device_context to wined3d_device_copy_uav_counter().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-06 22:46:12 +02:00
Zebediah Figura
6c656d8e52
d3d11: Use wined3d_device_context functions in ID3D10Device1 methods.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-05 15:07:31 +02:00
Zebediah Figura
72043f8cc7
d3d11: Use wined3d_device_context_draw_indirect().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-05 15:07:29 +02:00
Zebediah Figura
7c74b5b971
d3d11: Use wined3d_device_context_draw_indexed().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-05 15:07:24 +02:00
Jacek Caban
68f8c454ec
d3d11: Use nameless unions.
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Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-31 19:26:09 +02:00
Zebediah Figura
21c7719055
d3d11: Use wined3d_device_context_draw().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-30 21:23:38 +02:00
Jan Sikorski
684d3bc3bf
d3d11/tests: Test updates of 3D textures.
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Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-26 19:53:00 +01:00
Zebediah Figura
e8bc9b290c
d3d11: Use wined3d_device_context_dispatch_indirect().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-26 19:52:25 +01:00
Zebediah Figura
3ffef8fc95
d3d11: Use wined3d_device_context_dispatch().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-26 19:52:19 +01:00
Zebediah Figura
f2d4714c8b
d3d11: Use wined3d_device_context_set_stream_output().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-26 19:52:12 +01:00
Henri Verbeet
b1c8449954
wined3d: Invalidate sRGB write state in wined3d_cs_exec_set_rendertarget_view() if needed.
...
Instead of in wined3d_context_gl_setup_target(). If the render-target view
uses an sRGB format, but the underlying resource has a typeless format, we'd
potentially miss an invalidation in wined3d_context_gl_setup_target() where we
only have access to the underlying resource.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-25 17:56:46 +01:00
Zebediah Figura
ccef69cfad
d3d11/tests: Test multiple instanced step rates.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-25 17:56:05 +01:00
Zebediah Figura
460fb42f97
d3d11: Use wined3d_device_context_set_vertex_declaration().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-25 17:55:35 +01:00
Zebediah Figura
8c6cce75d3
d3d11: Use wined3d_device_context_set_index_buffer().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-24 20:48:21 +01:00
Zebediah Figura
baf87afd01
d3d11: Use wined3d_device_context_set_stream_source().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-24 20:48:21 +01:00
Jacek Caban
b39b9eea39
include: Don't default to WINE_NO_NAMELESS_EXTENSION for Wine build.
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Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-22 21:48:38 +01:00
Zebediah Figura
ac0f240ac6
d3d11: Use wined3d_device_context_set_predication().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-22 20:38:45 +01:00
Zebediah Figura
9b52cef45b
d3d11: Use wined3d_device_context_set_depth_stencil_view().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-22 20:38:45 +01:00
Zebediah Figura
ff5bacbba2
d3d11: Use wined3d_device_context_set_unordered_access_view() in CSSetUnorderedAccessViews().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-22 20:38:45 +01:00
Zebediah Figura
973902038d
d3d11: Use wined3d_device_context_set_rendertarget_view().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-18 22:04:01 +01:00
Zebediah Figura
f4eb08e858
d3d11: Use wined3d_device_context_set_unordered_access_view().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-18 22:04:01 +01:00