Alistair Leslie-Hughes
af4ece26d2
d3dx9: Add D3DXConvertMeshSubsetToSingleStrip stub.
...
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-05 11:52:04 +01:00
Matteo Bruni
d71970f658
d3dx9: Don't take the fastpath when converting between texture formats of different type.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-30 23:16:49 +09:00
Nikolay Sivov
236d97fed9
d3dx9: Use proper enum member (Clang).
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-27 20:53:31 +09:00
Stefan Dösinger
1e78257109
d3dx9_36: Replace powf(2, unsigned int) with (1u << unsigned int).
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Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-25 12:57:29 +09:00
Marcus Meissner
d17341dbd0
d3dx9_36: Remove unneeded vertex_remap variable (Coverity).
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Signed-off-by: Marcus Meissner <marcus@jet.franken.de>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-04 14:41:38 +09:00
Alistair Leslie-Hughes
418a7c6c73
d3dx9: Don't always fail if an ID3DXAnimationController pointer is passed to D3DXLoadMeshHierarchyFromXInMemory.
...
D3DXLoadMeshHierarchyFromXInMemory will only return an AnimationController
when the xfile has an AnimationSet.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-03 21:49:21 +09:00
Nikolay Sivov
67738a41c4
d3dx9_36/tests: Use proper printf format (PVS-Studio).
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-28 22:31:31 +09:00
Gediminas Jakutis
329fb2f728
d3dx9: Add adjacency generation for D3DXCreateCylinder().
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Signed-off-by: Gediminas Jakutis <gediminas@varciai.lt>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-27 21:42:14 +09:00
Frédéric Delanoy
3cdea7e50e
d3dx9_36: Simplify conditional expression (PVS-Studio).
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Signed-off-by: Frédéric Delanoy <frederic.delanoy@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-16 13:22:45 +09:00
Andrey Gusev
d3177504b1
Assorted spelling and typos fixes.
2015-08-31 20:18:46 +09:00
Józef Kucia
ece3af7855
d3dx9: Use D3DFMT constants instead of MAKEFOURCC codes.
2015-08-25 16:57:55 +09:00
Józef Kucia
520deb14d2
d3dx9/tests: Add tests for DDS file format size validation.
2015-08-25 16:57:55 +09:00
Józef Kucia
853be6e1d8
d3dx9: Fix miplevels handling for DDS file format.
2015-08-25 16:57:55 +09:00
Józef Kucia
ba53012fcf
d3dx9: Fix typo in DDS_WIDTH define.
2015-08-25 16:57:55 +09:00
Józef Kucia
a0a8556fd1
d3dx9/tests: Fix HFONT leaks.
2015-08-07 23:50:49 +09:00
Józef Kucia
567ab59c79
d3dx9: Correctly handle whitespace character in D3DXCreateText.
2015-08-07 23:50:48 +09:00
Józef Kucia
9361832863
d3dx9/tests: Add tests for normals computation.
2015-07-31 12:06:12 +02:00
Józef Kucia
8eca2df900
d3dx9: Implement D3DXComputeNormals().
2015-07-31 12:06:04 +02:00
Józef Kucia
4346b79c2f
d3dx9: Partially implement D3DXComputeTangentFrameEx().
2015-07-31 12:05:57 +02:00
Józef Kucia
55ef5afbda
d3dx9/tests: Use new_test_context() to create device in mesh tests.
2015-07-31 12:05:37 +02:00
Alistair Leslie-Hughes
d55fe1f9ce
d3dx9_36: Add D3DXCreateFragmentLinker, D3DXCreateFragmentLinkerEx stubs.
2015-07-31 12:05:14 +02:00
Alistair Leslie-Hughes
0bd896f0f8
d3dx9_36: Add D3DXTessellateNPatches stub ( try 2).
2015-07-31 12:04:44 +02:00
Christian Costa
b82fab89a1
d3dx9_36: Add stub for D3DXIntersect.
2015-07-21 16:33:24 +02:00
Christian Costa
05390ccc65
d3dx9_36: Add stub for D3DXComputeTangentFrameEx.
2015-07-21 16:33:23 +02:00
Stefan Dösinger
7109bebd02
wined3d: Move volume DXTn handling to apply_format_fixups.
2015-04-27 15:07:42 +09:00
Andrey Gusev
07630a9eae
d3dx9_36: Assorted spelling and typos fixes.
2015-03-31 00:04:42 +09:00
Francois Gouget
3266ff8ab2
d3dx9_36: Make d3dx_decltype_size[] static.
2015-03-17 14:18:35 +09:00
Francois Gouget
f572279576
d3dx9_36: Remove unneeded NONAMELESSXXX directives.
2015-03-06 12:54:01 +09:00
Christian Costa
27c72ae986
d3dx9_36: Fix d3dx9_skin_info_ConvertToIndexedBlendedMesh stub.
2015-03-05 21:41:58 +09:00
Austin English
c19876ed4e
d3dx9_36: Add D3DXDisassembleShader stub.
2015-02-16 23:22:04 +09:00
Michael Stefaniuc
ceef3a844a
d3dx9_36/tests: Actually test retrieve_device_state calls (PVS-Studio).
2015-01-13 19:54:03 +01:00
Alistair Leslie-Hughes
e5d7982c4d
d3dx9: Make ID3DXFont_PreloadCharacters return S_OK.
2014-12-12 11:07:26 +01:00
André Hentschel
09761309ad
d3dx9_36/tests: Remove unused function (Clang).
2014-12-01 11:00:19 +01:00
André Hentschel
67ee1faba2
d3dx9_36/tests: Remove unused functions (Clang).
2014-11-25 19:49:37 +01:00
Sebastian Lackner
b69038e3d9
d3dx9_36: Allow NULL pointer for optional arguments of D3DXIntersectTri.
2014-11-14 14:16:41 +09:00
Sebastian Lackner
fc0392a24e
d3dx9_36/tests: Remove code to skip test which should never fail.
2014-11-11 16:20:05 +09:00
Sebastian Lackner
b8814764aa
d3dx9_36/tests: Add tests for D3DXCreatePolygon.
...
Based on a patch by David Adam.
2014-11-11 16:20:02 +09:00
Sebastian Lackner
0cde50d223
d3dx9_36: Implement D3DXCreatePolygon.
...
Based on a patch by David Adam.
2014-11-11 16:19:44 +09:00
Matteo Bruni
beb72c91af
d3dx9: Improve the scoring for fallback formats.
2014-11-11 14:21:12 +09:00
Matteo Bruni
1569698d9e
d3dx9: Use an alpha-capable format when creating textures with a color key.
2014-11-11 14:21:07 +09:00
Matteo Bruni
fb9c01f1dc
d3dx9: Handle GUID_WICPixelFormat8bppGray format.
2014-11-11 14:21:00 +09:00
Matteo Bruni
5aeb834dd4
d3dx9: Allow implicit conversions in D3DXCreateTextureFromFileInMemoryEx.
...
They should be generally supported by the existing code.
Specific missing format conversions are caught and reported by
D3DXLoadSurfaceFromMemory(), which is called directly or indirectly
from here.
2014-08-27 19:24:41 +02:00
Matteo Bruni
807c01727c
d3dx9: Avoid reading outside of the allocated surface memory (Valgrind).
2014-08-27 19:23:06 +02:00
Matteo Bruni
78e02675ab
d3dx9: Correctly handle out of memory conditions while reallocating children array.
2014-08-26 18:48:42 +02:00
Matteo Bruni
bd4fcdbde5
d3dx9: Remove stray hunk.
2014-08-26 16:44:58 +02:00
Matteo Bruni
7c2c242b2e
d3dx9: Release child mesh objects (Valgrind).
2014-08-26 16:44:54 +02:00
Matteo Bruni
c87901d3f8
d3dx9/tests: Create the asm shader test files under the temporary files directory.
2014-08-25 22:03:28 +02:00
Matteo Bruni
bc8d913199
d3dx9/tests: Add a test for an include path containing '/'.
2014-08-25 22:03:06 +02:00
Matteo Bruni
ec364eaa4f
d3dx9: Account for include paths mixing '/' and '\'.
...
Include pathnames are passed unchanged to ID3DInclude objects so e.g.
if a file is included as "path/file.h" the full pathname will have
mixed slashes.
2014-08-25 22:02:41 +02:00
Matteo Bruni
770eaec561
d3dx9: Properly evaluate fallbacks for luminance texture formats in D3DXCheckTextureRequirements.
2014-08-25 22:02:21 +02:00
Marcus Meissner
20ef8d2991
d3dx9_36: Fixed typo in HeapAlloc return checking (Coverity).
2014-07-22 12:08:07 +02:00
Thomas Faber
5bd5c89596
d3dx9_36: Do not omit mandatory argument to WriteFile.
2014-07-14 17:22:38 +02:00
Gediminas Jakutis
fe802d92bb
d3dx9: Implement D3DXCreateTorus() + tests.
2014-07-10 12:40:34 +02:00
Gediminas Jakutis
dc115a2c91
d3dx9: Add adjacency generation for D3DXCreateSphere().
2014-07-03 11:41:48 +02:00
Frédéric Delanoy
95ae71f3ab
Assorted spelling/grammar fixes.
2014-07-01 13:09:13 +02:00
Matteo Bruni
d64ec66b41
d3dx9: Correctly set parent_data for direct includes from the main file.
2014-06-26 20:02:13 +02:00
Nikolay Sivov
9475dc58d1
d3dx9: Trace out parameters as pointers (Valgrind).
2014-06-16 09:30:33 +02:00
Matteo Bruni
c1bf61e56c
d3dx9/tests: Take MaxVolumeExtent into account in some tests.
2014-05-01 20:36:40 +02:00
Matteo Bruni
2a8dae52aa
d3dx9/tests: Fix expected values when mipmaps on cube maps are not supported.
2014-05-01 20:36:37 +02:00
Matteo Bruni
8ca7617d4d
d3dx9/tests: Don't fail a test if volume textures are not supported.
2014-05-01 20:36:34 +02:00
Matteo Bruni
96e9a70661
d3dx9/tests: Release the device when skipping some tests.
2014-05-01 20:36:31 +02:00
Frédéric Delanoy
2e5cb7aac8
Assorted spelling/grammar fixes.
2014-04-30 18:34:20 +02:00
Matteo Bruni
b3c5d2ccda
d3dx9: Skip the AddRef/Release calls if the new texture is the same as the old one.
2014-04-17 19:06:08 +02:00
Matteo Bruni
96b0b91752
d3dx9: Copy the entire vector at once if there is no need of type conversions.
2014-04-17 13:53:06 +02:00
Stefan Dösinger
ed3b1037f9
d3dx9_36/tests: Initialize some test values.
2014-04-01 20:58:01 +02:00
Matteo Bruni
5cfca92c53
d3dx9: Copy the entire matrix at once if there is no need of type conversions.
2014-03-18 11:39:40 +01:00
Matteo Bruni
1e2fbcc99b
d3dx9: Split out set_matrix_transpose from set_matrix.
2014-03-18 11:39:37 +01:00
Matteo Bruni
babf0dca03
d3dx9: Parse "usage 2" effect resources.
2014-03-18 11:39:34 +01:00
Matteo Bruni
0e0b613192
d3dx9: Store pointers to referenced parameters for "usage 1" resources.
2014-03-18 11:39:31 +01:00
Matteo Bruni
aef52a1d13
d3dx9: Create shaders and strings.
2014-03-18 11:39:26 +01:00
Matteo Bruni
7617951dfd
d3dx9: Correctly handle empty parameter data.
2014-03-13 20:22:19 +01:00
Matteo Bruni
9295ee0c0b
d3dx9/tests: Mark a test todo_wine when DXTn textures aren't supported by the GL driver.
2014-03-13 20:22:18 +01:00
Matteo Bruni
d6a919af89
d3dx9/tests: Skip a test if DXTn texture formats are not supported.
2014-03-13 20:22:17 +01:00
Matteo Bruni
d96d0af83d
d3dx9/tests: Skip some volume tests if loading the texture fails.
2014-03-13 20:22:16 +01:00
Matteo Bruni
db4bf1e1d4
d3dx9: Fix a WARN.
2014-03-13 20:22:14 +01:00
Rico Schüller
9809a3670c
d3dx9/tests: Check if D3DFMT_X1R5G5B5 is supported.
2014-03-11 19:39:27 +01:00
Henri Verbeet
c91c8ca92d
d3dx9: Use a 1x1x1 unit box in D3DXCreateBox().
2014-03-07 11:34:00 +01:00
Matteo Bruni
83c3f8c9ed
d3dx9: Free string data.
2014-03-05 19:18:20 +01:00
Matteo Bruni
596557a57a
d3dx9: Support skipping mip levels in D3DXCreateTextureFromFileInMemoryEx.
2014-03-05 19:18:17 +01:00
Matteo Bruni
7788161c91
d3dx9: Introduce a handle table for parameters to make lookup faster.
2014-03-05 19:18:11 +01:00
Matteo Bruni
db8e1df742
d3dx9: Fix an error trace.
2014-03-05 19:17:12 +01:00
Matteo Bruni
e32672f2d7
d3dx9/tests: Replace a test giving inconsistent results on Windows.
2014-03-03 17:53:55 +01:00
Matteo Bruni
df3c573f63
d3dx9: Allow loading DDS volume textures into 2D textures.
2014-03-03 17:53:53 +01:00
Matteo Bruni
9008971bde
d3dx9: Improve a number of WARN messages.
2014-03-03 17:53:50 +01:00
Matteo Bruni
8b5cd9edbc
d3dx9: Always use type->Rows as D3DXPC_MATRIX_ROWS parameters size.
2014-03-03 17:53:37 +01:00
Matteo Bruni
c6fefc20a6
d3dx9: Turn D3DXCreateEffectEx FIXME into a TRACE, improve it a bit.
2014-03-03 17:53:34 +01:00
Gediminas Jakutis
6749bdf66b
d3dx9/tests: Add a mesh test for D3DXCreateBox().
2014-03-03 17:46:44 +01:00
Gediminas Jakutis
cc3ec2da1a
d3dx9: Implement D3DXCreateBox().
2014-03-03 17:46:42 +01:00
Matteo Bruni
8226a187d6
d3dx9: Don't call CoUninitialize if CoInitializeEx failed.
2014-02-25 14:18:07 -06:00
Matteo Bruni
244100f01c
d3dx9: Remove Begin/End stub fixmes.
2014-02-25 14:17:59 -06:00
Matteo Bruni
49604ca1b7
d3dx9: Kill a noisy TRACE.
2014-02-25 14:17:51 -06:00
Matteo Bruni
62288d02be
d3dx9: Call D3DCompile() for ASCII effects.
2014-02-25 14:17:45 -06:00
Matteo Bruni
b86b3dfa40
d3dx9: Calling CommitChanges with no active pass silently returns.
2014-02-25 14:17:35 -06:00
Matteo Bruni
772d660e28
d3dx9/tests: Use a valid version tag for the "empty" shader.
2014-02-20 13:25:31 +01:00
Matteo Bruni
b74fc45b81
d3dx9/tests: Add a test for constant tables in FX20 shaders.
2014-02-20 13:25:30 +01:00
Matteo Bruni
fa8a0dc7f6
d3dx9: Allow loading float "FOURCC" DDS files.
2014-02-20 13:25:29 +01:00
Matteo Bruni
596bb77862
d3dx9: Add some more float pixel formats.
2014-02-20 13:25:28 +01:00
Matteo Bruni
e5d9be5eaf
d3dx9/tests: Create A8L8 and DXTn textures instead of plain surfaces.
...
Creating them as plain surfaces fails on my Nvidia Win7 system.
2014-02-20 13:25:28 +01:00
Matteo Bruni
950c40b117
d3dx9: Handle pixel formats larger than 32 bits in surface loading / filtering functions.
2014-02-17 20:16:24 +01:00
Matteo Bruni
73e4f6200e
d3dx9: Add missing trace to D3DXLoadVolumeFromFileInMemory.
2014-02-17 20:16:23 +01:00