d3dx9: Account for include paths mixing '/' and '\'.
Include pathnames are passed unchanged to ID3DInclude objects so e.g. if a file is included as "path/file.h" the full pathname will have mixed slashes.
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@ -242,7 +242,7 @@ static HRESULT WINAPI d3dincludefromfile_open(ID3DXInclude *iface, D3DXINCLUDE_T
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const char *filename, const void *parent_data, const void **data, UINT *bytes)
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{
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const char *p, *parent_name = "";
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char *pathname = NULL;
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char *pathname = NULL, *ptr;
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char **buffer = NULL;
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HANDLE file;
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UINT size;
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@ -259,14 +259,23 @@ static HRESULT WINAPI d3dincludefromfile_open(ID3DXInclude *iface, D3DXINCLUDE_T
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TRACE("Looking up for include file %s, parent %s\n", debugstr_a(filename), debugstr_a(parent_name));
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if ((p = strrchr(parent_name, '\\')) || (p = strrchr(parent_name, '/'))) p++;
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else p = parent_name;
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if ((p = strrchr(parent_name, '\\')))
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++p;
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else
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p = parent_name;
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pathname = HeapAlloc(GetProcessHeap(), 0, (p - parent_name) + strlen(filename) + 1);
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if(!pathname)
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return HRESULT_FROM_WIN32(GetLastError());
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memcpy(pathname, parent_name, p - parent_name);
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strcpy(pathname + (p - parent_name), filename);
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ptr = pathname + (p - parent_name);
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while (*ptr)
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{
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if (*ptr == '/')
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*ptr = '\\';
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++ptr;
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}
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file = CreateFileA(pathname, GENERIC_READ, FILE_SHARE_READ, 0, OPEN_EXISTING, 0, 0);
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if(file == INVALID_HANDLE_VALUE)
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