d3dx9: Remove Begin/End stub fixmes.

This commit is contained in:
Matteo Bruni 2014-02-24 19:18:48 +01:00 committed by Alexandre Julliard
parent 49604ca1b7
commit 244100f01c
1 changed files with 2 additions and 2 deletions

View File

@ -3145,7 +3145,7 @@ static HRESULT WINAPI ID3DXEffectImpl_Begin(ID3DXEffect *iface, UINT *passes, DW
struct ID3DXEffectImpl *This = impl_from_ID3DXEffect(iface);
struct d3dx_technique *technique = This->active_technique;
FIXME("iface %p, passes %p, flags %#x partial stub\n", iface, passes, flags);
TRACE("iface %p, passes %p, flags %#x.\n", iface, passes, flags);
if (passes && technique)
{
@ -3230,7 +3230,7 @@ static HRESULT WINAPI ID3DXEffectImpl_End(ID3DXEffect *iface)
{
struct ID3DXEffectImpl *This = impl_from_ID3DXEffect(iface);
FIXME("iface %p partial stub\n", iface);
TRACE("iface %p.\n", iface);
if (!This->started)
return D3D_OK;