Commit Graph

648 Commits

Author SHA1 Message Date
Rico Schüller 3efd2f9a1b d3dx9/tests: Add effect parameter value SetMatrixArray() test. 2012-01-26 17:45:37 +01:00
Rico Schüller 52e1409111 d3dx9/tests: Add effect parameter value SetMatrix() test. 2012-01-26 17:45:34 +01:00
Rico Schüller d0fbe7f5a5 d3dx9/tests: Add effect parameter value SetVectorArray() test. 2012-01-26 17:45:29 +01:00
Rico Schüller 9c63b11372 d3dx9/tests: Add effect parameter value SetVector() test. 2012-01-26 17:45:25 +01:00
Rico Schüller 483ae58ef2 d3dx9/tests: Add effect parameter value SetFloatArray() test. 2012-01-24 16:57:32 +01:00
Rico Schüller 88c996b3c3 d3dx9/tests: Add effect parameter value SetFloat() test. 2012-01-24 16:57:32 +01:00
Rico Schüller e892f06175 d3dx9/tests: Add effect parameter value SetIntArray() test. 2012-01-24 16:57:32 +01:00
Rico Schüller 51b9699134 d3dx9/tests: Add effect parameter value SetInt() test. 2012-01-24 16:57:32 +01:00
Rico Schüller a90eacab1a d3dx9/tests: Add effect parameter value SetBoolArray() test. 2012-01-24 16:57:32 +01:00
Rico Schüller 7b3863fec0 d3dx9: Fix constant table trace. 2012-01-23 11:06:10 +01:00
Rico Schüller 6ad34b161f d3dx9: Reorder argument check in D3DXGetShaderConstantTableEx(). 2012-01-23 11:06:04 +01:00
Rico Schüller 59b365f9bb d3dx9: Get rid of ID3DXConstantTableImpl typedef. 2012-01-23 11:05:50 +01:00
Rico Schüller 4a6e06d7bb d3dx9: Introduce free_constant_table(). 2012-01-23 11:05:45 +01:00
Rico Schüller 7825fa833f d3dx9/tests: Reset effect parameter value data after each try. 2012-01-12 16:10:49 +01:00
Rico Schüller 5f01e93014 d3dx9/tests: Add effect parameter value SetBool() test. 2012-01-12 16:10:45 +01:00
Rico Schüller cb8c013366 d3dx9/tests: Add special handling test. 2012-01-12 16:10:40 +01:00
Rico Schüller 834d797339 d3dx9/tests: Add effect parameter value object test. 2012-01-12 16:10:34 +01:00
Rico Schüller a3d3834233 d3dx9/tests: Add effect parameter value int test. 2012-01-12 16:10:29 +01:00
Henri Verbeet bd3b0ba697 d3d9: Don't expose wined3d internal flags to the application. 2012-01-11 17:47:18 +01:00
Rico Schüller d0ede16ee4 d3dx9/tests: Add effect parameter value GetMatrixTransposeArray() test. 2011-12-27 16:55:05 +01:00
Rico Schüller c7d2159a78 d3dx9/tests: Add effect parameter value GetMatrixTranspose() test. 2011-12-27 16:55:05 +01:00
Rico Schüller 9be82e3175 d3dx9/tests: Add effect parameter value GetMatrixArray() test. 2011-12-27 16:55:04 +01:00
Rico Schüller f856afe336 d3dx9/tests: Add effect parameter value GetMatrix() test. 2011-12-27 16:55:04 +01:00
Rico Schüller a8f32acfed d3dx9: Fix variable sequence. 2011-12-27 16:55:04 +01:00
Rico Schüller 0c1574bd5e d3dx9/tests: Add effect parameter value GetVectorArray() test. 2011-12-22 17:19:18 +01:00
Rico Schüller fa93df1052 d3dx9/tests: Add effect parameter value GetVector() test. 2011-12-22 17:19:17 +01:00
Rico Schüller 828b82780d d3dx9/tests: Add effect parameter value GetFloatArray() test. 2011-12-22 17:19:17 +01:00
Rico Schüller 47ae7db16a d3dx9/tests: Add effect parameter value GetFloat() test. 2011-12-22 17:19:17 +01:00
Rico Schüller 9273ac0286 d3dx9: Use a loop in get_vector(). 2011-12-22 17:19:16 +01:00
Rico Schüller ed700553e0 d3dx9: Simplify ID3DXBaseEffect::SetInt(). 2011-12-22 17:19:16 +01:00
Rico Schüller 5341b5518b d3dx9/tests: Add effect parameter value GetIntArray() test. 2011-12-21 18:04:48 +01:00
Rico Schüller d984a524e7 d3dx9/tests: Add effect parameter value GetInt() test. 2011-12-21 18:04:45 +01:00
Rico Schüller cb664abfa0 d3dx9/tests: Add effect parameter value GetBoolArray() test. 2011-12-21 18:04:39 +01:00
Rico Schüller bdf8e4642a d3dx9/tests: Add effect parameter value GetBool() test. 2011-12-21 18:04:34 +01:00
Rico Schüller 8a58fb3c84 d3dx9/tests: Add effect parameter value GetValue() test. 2011-12-21 18:04:18 +01:00
Michael Mc Donnell 50f785ef11 d3dx9/tests: Add a D3DXValidMesh test. 2011-12-19 20:15:53 +01:00
Rico Schüller 940b50b2d8 d3dx9: Implement ID3DXBaseEffect::SetValue(). 2011-12-14 17:54:45 +01:00
Rico Schüller 165afd63ce d3dx9: Implement ID3DXBaseEffect::SetVectorArray(). 2011-12-14 17:54:45 +01:00
Rico Schüller 67591832a3 d3dx9: Implement ID3DXBaseEffect::SetVector(). 2011-12-14 17:54:45 +01:00
Rico Schüller e2b1f0cce9 d3dx9: Implement ID3DXBaseEffect::GetVector(). 2011-12-14 17:54:45 +01:00
Rico Schüller b83d322dba d3dx9: Implement D3DXSHAdd(). 2011-12-12 10:19:30 +01:00
Rico Schüller 90415ebdfa d3dx9: Implement ID3DXBaseEffect::SetMatrixTranspose(). 2011-12-01 14:18:51 +01:00
Rico Schüller 1e0f04e5cf d3dx9: Implement ID3DXBaseEffect::SetMatrixTransposeArray(). 2011-12-01 14:18:48 +01:00
Rico Schüller 84f158025b d3dx9: Implement ID3DXBaseEffect::SetMatrixArray(). 2011-11-29 13:55:40 +01:00
Rico Schüller cebdbb34ac d3dx9: Implement ID3DXBaseEffect::SetMatrix(). 2011-11-29 13:55:35 +01:00
Rico Schüller 0ca1efc578 d3dx9: Implement ID3DXBaseEffect::SetBoolArray(). 2011-11-29 13:55:28 +01:00
Rico Schüller 4b42b11303 d3dx9: Implement ID3DXBaseEffect::SetBool(). 2011-11-29 13:55:16 +01:00
Rico Schüller bb6f22d10e d3dx9: Implement ID3DXBaseEffect::SetIntArray(). 2011-11-28 16:40:51 +01:00
Rico Schüller 7998195f1c d3dx9: Implement ID3DXBaseEffect::SetInt(). 2011-11-28 16:40:51 +01:00
Rico Schüller d3ed67434e d3dx9: Implement ID3DXBaseEffect::SetFloatArray(). 2011-11-28 16:40:51 +01:00
Rico Schüller db6cf95a24 d3dx9: Implement ID3DXBaseEffect::SetFloat(). 2011-11-28 16:40:51 +01:00
Rico Schüller aaa593c094 d3dx9: Handle a special case in ID3DXBaseEffect::GetInt(). 2011-11-28 16:40:51 +01:00
Rico Schüller f7a4cabb46 d3dx9: Add count to trace in ID3DXBaseEffect::GetMatrixArray(). 2011-11-16 17:18:21 +01:00
Rico Schüller 7b902d2278 d3dx9: Allow setting texture to NULL. 2011-11-16 17:18:18 +01:00
Rico Schüller 5bd3c9161c d3dx9: Improve argument check in ID3DXBaseEffect::GetBool/Int/Float(). 2011-11-16 17:18:14 +01:00
Michael Mc Donnell 8f5543c34e d3dx9: Return error if D3DXMESH_VB_SHARE and new declaration. 2011-11-15 19:37:34 +01:00
Michael Mc Donnell be8dd2e876 d3dx9/tests: Show D3DXMESH_VB_SHARE with new declaration should fail. 2011-11-15 19:37:34 +01:00
Michael Mc Donnell 656e8a8726 d3dx9/tests: Test for D3DXMESH_VB_SHARE option. 2011-11-15 19:37:33 +01:00
Francois Gouget 9b5ed14bd8 d3dx9_36/tests: Add a trailing '\n' to an ok() call. 2011-10-27 14:20:05 +02:00
Michael Mc Donnell da6363e377 d3dx9/tests: Implemented CloneMesh test. 2011-10-26 17:57:06 +02:00
Michael Mc Donnell 3b693143eb d3dx9: Implemented non-equal declaration support in CloneMesh. 2011-10-26 17:55:57 +02:00
Rico Schüller 5b7834851f d3dx9/tests: Fix typo. 2011-10-25 16:57:26 +02:00
Rico Schüller be68d56efc d3dx9: Improve argument check in D3DXFindShaderComment(). 2011-10-25 16:57:26 +02:00
Dylan Smith 8f8e86eaa3 d3dx9: Removed a duplicate NULL check. 2011-10-13 21:06:47 +02:00
Michael Stefaniuc 4906486959 d3dx9_36/tests: Avoid using fmaxf. 2011-09-27 16:24:25 +02:00
Michael Mc Donnell 3ad5976407 d3dx9_36/tests: Fixed adjacency double free (valgrind). 2011-09-26 18:00:07 +02:00
Michael Mc Donnell 97e621bd53 d3dx9/test: Test for D3DXWeldVertices. 2011-09-23 12:59:16 +02:00
Michael Mc Donnell 012986c79d d3dx9: Implemented D3DXWeldVertices. 2011-09-23 12:58:50 +02:00
Stefan Dösinger 3b9f88555f d3dx9_36/tests: Account for NP2 limitations in a texture test. 2011-09-21 11:35:43 +02:00
Stefan Dösinger b97b577e9f d3dx9_36/tests: Make sure NaN and negative NaN have the correct sign bits. 2011-09-21 11:35:43 +02:00
Michael Stefaniuc 977308365d d3dx9_36: Remove casts to the type of the casted expression. 2011-09-20 16:21:43 +02:00
Rico Schüller a7df4958ab d3dx9: Use the variable instead of the type in HeapAlloc(). 2011-09-16 17:54:00 +02:00
Rico Schüller 7cfdaedd3e d3dx9: Use the original bytecode in D3DXGetShaderSamplers() instead of using a constant table. 2011-09-16 17:53:56 +02:00
Andrew Talbot 22beb872f2 d3dx9_36: Eliminate comparisons of unsigned values about zero. 2011-09-12 10:07:11 +02:00
Alexandre Julliard 4cddd5ffdf d3dx9_36: Avoid using fminf/fmaxf. 2011-09-08 20:08:06 +02:00
Michael Mc Donnell 2f1917956b d3dx9: Use 0 instead of D3DLOCK_DISCARD in D3DXCreateTextW. 2011-08-31 19:43:07 +02:00
Michael Mc Donnell bae50905c5 d3dx9: Use 0 instead of D3DLOCK_DISCARD in D3DXCreateCylinder. 2011-08-31 19:43:07 +02:00
Michael Mc Donnell d6a7c2cce0 d3dx9: Use 0 instead of D3DLOCK_DISCARD in D3DXCreateSphere. 2011-08-31 19:43:07 +02:00
Michael Mc Donnell 1150c1558e d3dx9: Use 0 instead of D3DLOCK_DISCARD in D3DXLoadMeshFromXInMemory. 2011-08-31 19:43:06 +02:00
Michael Mc Donnell 41b6f4aec1 d3dx9: Use 0 instead of D3DLOCK_DISCARD in load_skin_mesh_from_xof. 2011-08-31 19:43:06 +02:00
Michael Mc Donnell 342faea035 d3dx9: Use 0 instead of D3DLOCK_DISCARD in OptimizeInPlace.
It does not make sense to use D3DLOCK_DISCARD for locking a newly created
vertex buffer because it will be allocated, freed, and then allocated again.
2011-08-31 19:43:06 +02:00
André Hentschel 3ddda7b66b d3dx9_36/tests: Fix printing a NULL string. 2011-08-30 11:53:04 +02:00
Andrew Talbot 8e9fabfa87 d3dx9_36: Fix a logical operator typo. 2011-08-29 12:08:20 +02:00
Marcus Meissner 9ac18eabb9 d3dx9_36: Fixed memset of a -2 32bit value (Coverity). 2011-08-22 16:14:31 +02:00
Michael Mc Donnell 507daa2154 d3dx9: Implemented ConvertPointRepsToAdjacency. 2011-08-02 21:16:38 +02:00
Michael Mc Donnell 5552613b81 d3dx9/tests: Implemented ConvertPointRepsToAdjacency test. 2011-08-02 21:16:34 +02:00
Michael Mc Donnell d1e328a0f5 d3dx/tests: Fixed double free (valgrind). 2011-07-26 16:34:25 +02:00
Francois Gouget f87745d497 d3dx9_36: Fix compilation on systems that don't support nameless unions. 2011-07-24 12:33:27 +02:00
Rico Schüller 6865dac3fa d3dx9: Implement ID3DXBaseEffect::GetMatrixTransposeArray(). 2011-07-21 15:36:38 +02:00
Rico Schüller 75836b4789 d3dx9: Implement ID3DXBaseEffect::GetMatrixArray(). 2011-07-21 15:36:38 +02:00
Rico Schüller e9dc6c34a9 d3dx9: Fix ID3DXBaseEffect::GetFloat(). 2011-07-21 15:36:38 +02:00
Rico Schüller 6a2be190cd d3dx9: Implement ID3DXBaseEffect::GetMatrixTranspose(). 2011-07-21 15:36:38 +02:00
Rico Schüller 2731912c5a d3dx9: Implement ID3DXBaseEffect::GetVectorArray(). 2011-07-21 15:36:38 +02:00
Rico Schüller 66a820683e d3dx9: Implement ID3DXBaseEffect::GetMatrix(). 2011-07-20 19:23:05 +02:00
Rico Schüller f56af02f8c d3dx9: Introduce get_valid_parameter(). 2011-07-20 19:23:05 +02:00
Rico Schüller b0f2a49f42 d3dx9: Implement ID3DXBaseEffect::SetTexture(). 2011-07-20 19:23:05 +02:00
Matteo Bruni c4d29bdb18 d3dx9: Fix an error check in D3DXLoadMeshFromXResource. 2011-07-19 18:26:22 +02:00
Alexandre Julliard 5f484df06c Revert "d3dx9_36: Improved constant table handle support."
This reverts commit 48d03555a7.
It wasn't supposed to be committed.
2011-07-18 21:45:13 +02:00
Francois Gouget e0711b195d d3dx9_36: Add a trailing '\n' to an ERR() call. 2011-07-18 16:23:29 +02:00
Rico Schüller c42ee0339a d3dx9: Implement D3DXGetShaderSamplers(). 2011-07-18 16:23:29 +02:00