Rico Schüller
|
3efd2f9a1b
|
d3dx9/tests: Add effect parameter value SetMatrixArray() test.
|
2012-01-26 17:45:37 +01:00 |
Rico Schüller
|
52e1409111
|
d3dx9/tests: Add effect parameter value SetMatrix() test.
|
2012-01-26 17:45:34 +01:00 |
Rico Schüller
|
d0fbe7f5a5
|
d3dx9/tests: Add effect parameter value SetVectorArray() test.
|
2012-01-26 17:45:29 +01:00 |
Rico Schüller
|
9c63b11372
|
d3dx9/tests: Add effect parameter value SetVector() test.
|
2012-01-26 17:45:25 +01:00 |
Rico Schüller
|
483ae58ef2
|
d3dx9/tests: Add effect parameter value SetFloatArray() test.
|
2012-01-24 16:57:32 +01:00 |
Rico Schüller
|
88c996b3c3
|
d3dx9/tests: Add effect parameter value SetFloat() test.
|
2012-01-24 16:57:32 +01:00 |
Rico Schüller
|
e892f06175
|
d3dx9/tests: Add effect parameter value SetIntArray() test.
|
2012-01-24 16:57:32 +01:00 |
Rico Schüller
|
51b9699134
|
d3dx9/tests: Add effect parameter value SetInt() test.
|
2012-01-24 16:57:32 +01:00 |
Rico Schüller
|
a90eacab1a
|
d3dx9/tests: Add effect parameter value SetBoolArray() test.
|
2012-01-24 16:57:32 +01:00 |
Rico Schüller
|
7b3863fec0
|
d3dx9: Fix constant table trace.
|
2012-01-23 11:06:10 +01:00 |
Rico Schüller
|
6ad34b161f
|
d3dx9: Reorder argument check in D3DXGetShaderConstantTableEx().
|
2012-01-23 11:06:04 +01:00 |
Rico Schüller
|
59b365f9bb
|
d3dx9: Get rid of ID3DXConstantTableImpl typedef.
|
2012-01-23 11:05:50 +01:00 |
Rico Schüller
|
4a6e06d7bb
|
d3dx9: Introduce free_constant_table().
|
2012-01-23 11:05:45 +01:00 |
Rico Schüller
|
7825fa833f
|
d3dx9/tests: Reset effect parameter value data after each try.
|
2012-01-12 16:10:49 +01:00 |
Rico Schüller
|
5f01e93014
|
d3dx9/tests: Add effect parameter value SetBool() test.
|
2012-01-12 16:10:45 +01:00 |
Rico Schüller
|
cb8c013366
|
d3dx9/tests: Add special handling test.
|
2012-01-12 16:10:40 +01:00 |
Rico Schüller
|
834d797339
|
d3dx9/tests: Add effect parameter value object test.
|
2012-01-12 16:10:34 +01:00 |
Rico Schüller
|
a3d3834233
|
d3dx9/tests: Add effect parameter value int test.
|
2012-01-12 16:10:29 +01:00 |
Henri Verbeet
|
bd3b0ba697
|
d3d9: Don't expose wined3d internal flags to the application.
|
2012-01-11 17:47:18 +01:00 |
Rico Schüller
|
d0ede16ee4
|
d3dx9/tests: Add effect parameter value GetMatrixTransposeArray() test.
|
2011-12-27 16:55:05 +01:00 |
Rico Schüller
|
c7d2159a78
|
d3dx9/tests: Add effect parameter value GetMatrixTranspose() test.
|
2011-12-27 16:55:05 +01:00 |
Rico Schüller
|
9be82e3175
|
d3dx9/tests: Add effect parameter value GetMatrixArray() test.
|
2011-12-27 16:55:04 +01:00 |
Rico Schüller
|
f856afe336
|
d3dx9/tests: Add effect parameter value GetMatrix() test.
|
2011-12-27 16:55:04 +01:00 |
Rico Schüller
|
a8f32acfed
|
d3dx9: Fix variable sequence.
|
2011-12-27 16:55:04 +01:00 |
Rico Schüller
|
0c1574bd5e
|
d3dx9/tests: Add effect parameter value GetVectorArray() test.
|
2011-12-22 17:19:18 +01:00 |
Rico Schüller
|
fa93df1052
|
d3dx9/tests: Add effect parameter value GetVector() test.
|
2011-12-22 17:19:17 +01:00 |
Rico Schüller
|
828b82780d
|
d3dx9/tests: Add effect parameter value GetFloatArray() test.
|
2011-12-22 17:19:17 +01:00 |
Rico Schüller
|
47ae7db16a
|
d3dx9/tests: Add effect parameter value GetFloat() test.
|
2011-12-22 17:19:17 +01:00 |
Rico Schüller
|
9273ac0286
|
d3dx9: Use a loop in get_vector().
|
2011-12-22 17:19:16 +01:00 |
Rico Schüller
|
ed700553e0
|
d3dx9: Simplify ID3DXBaseEffect::SetInt().
|
2011-12-22 17:19:16 +01:00 |
Rico Schüller
|
5341b5518b
|
d3dx9/tests: Add effect parameter value GetIntArray() test.
|
2011-12-21 18:04:48 +01:00 |
Rico Schüller
|
d984a524e7
|
d3dx9/tests: Add effect parameter value GetInt() test.
|
2011-12-21 18:04:45 +01:00 |
Rico Schüller
|
cb664abfa0
|
d3dx9/tests: Add effect parameter value GetBoolArray() test.
|
2011-12-21 18:04:39 +01:00 |
Rico Schüller
|
bdf8e4642a
|
d3dx9/tests: Add effect parameter value GetBool() test.
|
2011-12-21 18:04:34 +01:00 |
Rico Schüller
|
8a58fb3c84
|
d3dx9/tests: Add effect parameter value GetValue() test.
|
2011-12-21 18:04:18 +01:00 |
Michael Mc Donnell
|
50f785ef11
|
d3dx9/tests: Add a D3DXValidMesh test.
|
2011-12-19 20:15:53 +01:00 |
Rico Schüller
|
940b50b2d8
|
d3dx9: Implement ID3DXBaseEffect::SetValue().
|
2011-12-14 17:54:45 +01:00 |
Rico Schüller
|
165afd63ce
|
d3dx9: Implement ID3DXBaseEffect::SetVectorArray().
|
2011-12-14 17:54:45 +01:00 |
Rico Schüller
|
67591832a3
|
d3dx9: Implement ID3DXBaseEffect::SetVector().
|
2011-12-14 17:54:45 +01:00 |
Rico Schüller
|
e2b1f0cce9
|
d3dx9: Implement ID3DXBaseEffect::GetVector().
|
2011-12-14 17:54:45 +01:00 |
Rico Schüller
|
b83d322dba
|
d3dx9: Implement D3DXSHAdd().
|
2011-12-12 10:19:30 +01:00 |
Rico Schüller
|
90415ebdfa
|
d3dx9: Implement ID3DXBaseEffect::SetMatrixTranspose().
|
2011-12-01 14:18:51 +01:00 |
Rico Schüller
|
1e0f04e5cf
|
d3dx9: Implement ID3DXBaseEffect::SetMatrixTransposeArray().
|
2011-12-01 14:18:48 +01:00 |
Rico Schüller
|
84f158025b
|
d3dx9: Implement ID3DXBaseEffect::SetMatrixArray().
|
2011-11-29 13:55:40 +01:00 |
Rico Schüller
|
cebdbb34ac
|
d3dx9: Implement ID3DXBaseEffect::SetMatrix().
|
2011-11-29 13:55:35 +01:00 |
Rico Schüller
|
0ca1efc578
|
d3dx9: Implement ID3DXBaseEffect::SetBoolArray().
|
2011-11-29 13:55:28 +01:00 |
Rico Schüller
|
4b42b11303
|
d3dx9: Implement ID3DXBaseEffect::SetBool().
|
2011-11-29 13:55:16 +01:00 |
Rico Schüller
|
bb6f22d10e
|
d3dx9: Implement ID3DXBaseEffect::SetIntArray().
|
2011-11-28 16:40:51 +01:00 |
Rico Schüller
|
7998195f1c
|
d3dx9: Implement ID3DXBaseEffect::SetInt().
|
2011-11-28 16:40:51 +01:00 |
Rico Schüller
|
d3ed67434e
|
d3dx9: Implement ID3DXBaseEffect::SetFloatArray().
|
2011-11-28 16:40:51 +01:00 |
Rico Schüller
|
db6cf95a24
|
d3dx9: Implement ID3DXBaseEffect::SetFloat().
|
2011-11-28 16:40:51 +01:00 |
Rico Schüller
|
aaa593c094
|
d3dx9: Handle a special case in ID3DXBaseEffect::GetInt().
|
2011-11-28 16:40:51 +01:00 |
Rico Schüller
|
f7a4cabb46
|
d3dx9: Add count to trace in ID3DXBaseEffect::GetMatrixArray().
|
2011-11-16 17:18:21 +01:00 |
Rico Schüller
|
7b902d2278
|
d3dx9: Allow setting texture to NULL.
|
2011-11-16 17:18:18 +01:00 |
Rico Schüller
|
5bd3c9161c
|
d3dx9: Improve argument check in ID3DXBaseEffect::GetBool/Int/Float().
|
2011-11-16 17:18:14 +01:00 |
Michael Mc Donnell
|
8f5543c34e
|
d3dx9: Return error if D3DXMESH_VB_SHARE and new declaration.
|
2011-11-15 19:37:34 +01:00 |
Michael Mc Donnell
|
be8dd2e876
|
d3dx9/tests: Show D3DXMESH_VB_SHARE with new declaration should fail.
|
2011-11-15 19:37:34 +01:00 |
Michael Mc Donnell
|
656e8a8726
|
d3dx9/tests: Test for D3DXMESH_VB_SHARE option.
|
2011-11-15 19:37:33 +01:00 |
Francois Gouget
|
9b5ed14bd8
|
d3dx9_36/tests: Add a trailing '\n' to an ok() call.
|
2011-10-27 14:20:05 +02:00 |
Michael Mc Donnell
|
da6363e377
|
d3dx9/tests: Implemented CloneMesh test.
|
2011-10-26 17:57:06 +02:00 |
Michael Mc Donnell
|
3b693143eb
|
d3dx9: Implemented non-equal declaration support in CloneMesh.
|
2011-10-26 17:55:57 +02:00 |
Rico Schüller
|
5b7834851f
|
d3dx9/tests: Fix typo.
|
2011-10-25 16:57:26 +02:00 |
Rico Schüller
|
be68d56efc
|
d3dx9: Improve argument check in D3DXFindShaderComment().
|
2011-10-25 16:57:26 +02:00 |
Dylan Smith
|
8f8e86eaa3
|
d3dx9: Removed a duplicate NULL check.
|
2011-10-13 21:06:47 +02:00 |
Michael Stefaniuc
|
4906486959
|
d3dx9_36/tests: Avoid using fmaxf.
|
2011-09-27 16:24:25 +02:00 |
Michael Mc Donnell
|
3ad5976407
|
d3dx9_36/tests: Fixed adjacency double free (valgrind).
|
2011-09-26 18:00:07 +02:00 |
Michael Mc Donnell
|
97e621bd53
|
d3dx9/test: Test for D3DXWeldVertices.
|
2011-09-23 12:59:16 +02:00 |
Michael Mc Donnell
|
012986c79d
|
d3dx9: Implemented D3DXWeldVertices.
|
2011-09-23 12:58:50 +02:00 |
Stefan Dösinger
|
3b9f88555f
|
d3dx9_36/tests: Account for NP2 limitations in a texture test.
|
2011-09-21 11:35:43 +02:00 |
Stefan Dösinger
|
b97b577e9f
|
d3dx9_36/tests: Make sure NaN and negative NaN have the correct sign bits.
|
2011-09-21 11:35:43 +02:00 |
Michael Stefaniuc
|
977308365d
|
d3dx9_36: Remove casts to the type of the casted expression.
|
2011-09-20 16:21:43 +02:00 |
Rico Schüller
|
a7df4958ab
|
d3dx9: Use the variable instead of the type in HeapAlloc().
|
2011-09-16 17:54:00 +02:00 |
Rico Schüller
|
7cfdaedd3e
|
d3dx9: Use the original bytecode in D3DXGetShaderSamplers() instead of using a constant table.
|
2011-09-16 17:53:56 +02:00 |
Andrew Talbot
|
22beb872f2
|
d3dx9_36: Eliminate comparisons of unsigned values about zero.
|
2011-09-12 10:07:11 +02:00 |
Alexandre Julliard
|
4cddd5ffdf
|
d3dx9_36: Avoid using fminf/fmaxf.
|
2011-09-08 20:08:06 +02:00 |
Michael Mc Donnell
|
2f1917956b
|
d3dx9: Use 0 instead of D3DLOCK_DISCARD in D3DXCreateTextW.
|
2011-08-31 19:43:07 +02:00 |
Michael Mc Donnell
|
bae50905c5
|
d3dx9: Use 0 instead of D3DLOCK_DISCARD in D3DXCreateCylinder.
|
2011-08-31 19:43:07 +02:00 |
Michael Mc Donnell
|
d6a7c2cce0
|
d3dx9: Use 0 instead of D3DLOCK_DISCARD in D3DXCreateSphere.
|
2011-08-31 19:43:07 +02:00 |
Michael Mc Donnell
|
1150c1558e
|
d3dx9: Use 0 instead of D3DLOCK_DISCARD in D3DXLoadMeshFromXInMemory.
|
2011-08-31 19:43:06 +02:00 |
Michael Mc Donnell
|
41b6f4aec1
|
d3dx9: Use 0 instead of D3DLOCK_DISCARD in load_skin_mesh_from_xof.
|
2011-08-31 19:43:06 +02:00 |
Michael Mc Donnell
|
342faea035
|
d3dx9: Use 0 instead of D3DLOCK_DISCARD in OptimizeInPlace.
It does not make sense to use D3DLOCK_DISCARD for locking a newly created
vertex buffer because it will be allocated, freed, and then allocated again.
|
2011-08-31 19:43:06 +02:00 |
André Hentschel
|
3ddda7b66b
|
d3dx9_36/tests: Fix printing a NULL string.
|
2011-08-30 11:53:04 +02:00 |
Andrew Talbot
|
8e9fabfa87
|
d3dx9_36: Fix a logical operator typo.
|
2011-08-29 12:08:20 +02:00 |
Marcus Meissner
|
9ac18eabb9
|
d3dx9_36: Fixed memset of a -2 32bit value (Coverity).
|
2011-08-22 16:14:31 +02:00 |
Michael Mc Donnell
|
507daa2154
|
d3dx9: Implemented ConvertPointRepsToAdjacency.
|
2011-08-02 21:16:38 +02:00 |
Michael Mc Donnell
|
5552613b81
|
d3dx9/tests: Implemented ConvertPointRepsToAdjacency test.
|
2011-08-02 21:16:34 +02:00 |
Michael Mc Donnell
|
d1e328a0f5
|
d3dx/tests: Fixed double free (valgrind).
|
2011-07-26 16:34:25 +02:00 |
Francois Gouget
|
f87745d497
|
d3dx9_36: Fix compilation on systems that don't support nameless unions.
|
2011-07-24 12:33:27 +02:00 |
Rico Schüller
|
6865dac3fa
|
d3dx9: Implement ID3DXBaseEffect::GetMatrixTransposeArray().
|
2011-07-21 15:36:38 +02:00 |
Rico Schüller
|
75836b4789
|
d3dx9: Implement ID3DXBaseEffect::GetMatrixArray().
|
2011-07-21 15:36:38 +02:00 |
Rico Schüller
|
e9dc6c34a9
|
d3dx9: Fix ID3DXBaseEffect::GetFloat().
|
2011-07-21 15:36:38 +02:00 |
Rico Schüller
|
6a2be190cd
|
d3dx9: Implement ID3DXBaseEffect::GetMatrixTranspose().
|
2011-07-21 15:36:38 +02:00 |
Rico Schüller
|
2731912c5a
|
d3dx9: Implement ID3DXBaseEffect::GetVectorArray().
|
2011-07-21 15:36:38 +02:00 |
Rico Schüller
|
66a820683e
|
d3dx9: Implement ID3DXBaseEffect::GetMatrix().
|
2011-07-20 19:23:05 +02:00 |
Rico Schüller
|
f56af02f8c
|
d3dx9: Introduce get_valid_parameter().
|
2011-07-20 19:23:05 +02:00 |
Rico Schüller
|
b0f2a49f42
|
d3dx9: Implement ID3DXBaseEffect::SetTexture().
|
2011-07-20 19:23:05 +02:00 |
Matteo Bruni
|
c4d29bdb18
|
d3dx9: Fix an error check in D3DXLoadMeshFromXResource.
|
2011-07-19 18:26:22 +02:00 |
Alexandre Julliard
|
5f484df06c
|
Revert "d3dx9_36: Improved constant table handle support."
This reverts commit 48d03555a7 .
It wasn't supposed to be committed.
|
2011-07-18 21:45:13 +02:00 |
Francois Gouget
|
e0711b195d
|
d3dx9_36: Add a trailing '\n' to an ERR() call.
|
2011-07-18 16:23:29 +02:00 |
Rico Schüller
|
c42ee0339a
|
d3dx9: Implement D3DXGetShaderSamplers().
|
2011-07-18 16:23:29 +02:00 |