d3dx9/tests: Add effect parameter value object test.

This commit is contained in:
Rico Schüller 2012-01-12 13:37:05 +01:00 committed by Alexandre Julliard
parent a3d3834233
commit 834d797339
1 changed files with 71 additions and 0 deletions

View File

@ -744,6 +744,51 @@ struct test_effect_parameter_value_result test_effect_parameter_value_result_int
{"i44_2", {"i44_2", NULL, D3DXPC_MATRIX_ROWS, D3DXPT_INT, 4, 4, 2, 0, 0, 0, 128}, 699},
};
/*
* fxc.exe /Tfx_2_0
*/
#if 0
string s = "test";
string s_2[2] = {"test1", "test2"};
texture2D tex;
Vertexshader v;
Vertexshader v_2[2];
Pixelshader p;
Pixelshader p_2[2];
technique t { pass p { } }
#endif
static const DWORD test_effect_parameter_value_blob_object[] =
{
0xfeff0901, 0x00000100, 0x00000000, 0x00000004, 0x00000004, 0x0000001c, 0x00000000, 0x00000000,
0x00000001, 0x00000002, 0x00000073, 0x00000004, 0x00000004, 0x00000040, 0x00000000, 0x00000002,
0x00000002, 0x00000003, 0x00000004, 0x00325f73, 0x00000007, 0x00000004, 0x00000060, 0x00000000,
0x00000000, 0x00000004, 0x00000004, 0x00786574, 0x00000010, 0x00000004, 0x00000080, 0x00000000,
0x00000000, 0x00000005, 0x00000002, 0x00000076, 0x00000010, 0x00000004, 0x000000a4, 0x00000000,
0x00000002, 0x00000006, 0x00000007, 0x00000004, 0x00325f76, 0x0000000f, 0x00000004, 0x000000c4,
0x00000000, 0x00000000, 0x00000008, 0x00000002, 0x00000070, 0x0000000f, 0x00000004, 0x000000e8,
0x00000000, 0x00000002, 0x00000009, 0x0000000a, 0x00000004, 0x00325f70, 0x00000002, 0x00000070,
0x00000002, 0x00000074, 0x00000007, 0x00000001, 0x00000007, 0x0000000b, 0x00000004, 0x00000018,
0x00000000, 0x00000000, 0x00000024, 0x00000038, 0x00000000, 0x00000000, 0x00000048, 0x0000005c,
0x00000000, 0x00000000, 0x00000068, 0x0000007c, 0x00000000, 0x00000000, 0x00000088, 0x0000009c,
0x00000000, 0x00000000, 0x000000ac, 0x000000c0, 0x00000000, 0x00000000, 0x000000cc, 0x000000e0,
0x00000000, 0x00000000, 0x000000f8, 0x00000000, 0x00000001, 0x000000f0, 0x00000000, 0x00000000,
0x0000000a, 0x00000000, 0x00000009, 0x00000000, 0x0000000a, 0x00000000, 0x00000008, 0x00000000,
0x00000006, 0x00000000, 0x00000007, 0x00000000, 0x00000005, 0x00000000, 0x00000004, 0x00000000,
0x00000002, 0x00000006, 0x74736574, 0x00000031, 0x00000003, 0x00000006, 0x74736574, 0x00000032,
0x00000001, 0x00000005, 0x74736574, 0x00000000,
};
struct test_effect_parameter_value_result test_effect_parameter_value_result_object[] =
{
{"s", {"s", NULL, D3DXPC_OBJECT, D3DXPT_STRING, 0, 0, 0, 0, 0, 0, sizeof(LPCSTR)}, 0},
{"s_2", {"s_2", NULL, D3DXPC_OBJECT, D3DXPT_STRING, 0, 0, 2, 0, 0, 0, 2 * sizeof(LPCSTR)}, 0},
{"tex", {"tex", NULL, D3DXPC_OBJECT, D3DXPT_TEXTURE2D, 0, 0, 0, 0, 0, 0, sizeof(LPDIRECT3DBASETEXTURE9)}, 0},
{"v", {"v", NULL, D3DXPC_OBJECT, D3DXPT_VERTEXSHADER, 0, 0, 0, 0, 0, 0, sizeof(LPDIRECT3DVERTEXSHADER9)}, 0},
{"v_2", {"v_2", NULL, D3DXPC_OBJECT, D3DXPT_VERTEXSHADER, 0, 0, 2, 0, 0, 0, 2 * sizeof(LPDIRECT3DVERTEXSHADER9)}, 0},
{"p", {"p", NULL, D3DXPC_OBJECT, D3DXPT_PIXELSHADER, 0, 0, 0, 0, 0, 0, sizeof(LPDIRECT3DPIXELSHADER9)}, 0},
{"p_2", {"p_2", NULL, D3DXPC_OBJECT, D3DXPT_PIXELSHADER, 0, 0, 2, 0, 0, 0, 2 * sizeof(LPDIRECT3DPIXELSHADER9)}, 0},
};
#define ADD_PARAMETER_VALUE(x) {\
test_effect_parameter_value_blob_ ## x,\
sizeof(test_effect_parameter_value_blob_ ## x),\
@ -762,6 +807,7 @@ test_effect_parameter_value_data[] =
{
ADD_PARAMETER_VALUE(float),
ADD_PARAMETER_VALUE(int),
ADD_PARAMETER_VALUE(object),
};
#undef ADD_PARAMETER_VALUE
@ -799,6 +845,31 @@ static void test_effect_parameter_value_GetValue(const struct test_effect_parame
i, res_full_name, l, value[l], 0xabababab);
}
}
else if (res_desc->Class == D3DXPC_OBJECT)
{
switch (res_desc->Type)
{
case D3DXPT_PIXELSHADER:
case D3DXPT_VERTEXSHADER:
case D3DXPT_TEXTURE2D:
ok(hr == D3D_OK, "%u - %s: GetValue failed, got %#x, expected %#x\n", i, res_full_name, hr, D3D_OK);
for (l = 0; l < (res_desc->Elements ? res_desc->Elements : 1); ++l)
{
IUnknown *unk = *((IUnknown **)value + l);
if (unk) IUnknown_Release(unk);
}
break;
case D3DXPT_STRING:
ok(hr == D3D_OK, "%u - %s: GetValue failed, got %#x, expected %#x\n", i, res_full_name, hr, D3D_OK);
break;
default:
ok(0, "Type is %u, this should not happen!\n", res_desc->Type);
break;
}
}
else
{
ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetValue failed, got %#x, expected %#x\n",