d3dx9: Fix variable sequence.

This commit is contained in:
Rico Schüller 2011-12-23 18:17:03 +01:00 committed by Alexandre Julliard
parent a80eafe8d7
commit a8f32acfed
1 changed files with 2 additions and 2 deletions

View File

@ -1145,8 +1145,8 @@ static HRESULT parse_ctab_constant_type(const D3DXSHADER_TYPEINFO *type, ctab_co
constant->desc.Bytes = calc_bytes(&constant->desc);
TRACE("class = %d, type = %d, rows = %d, columns = %d, elements = %d, struct_members = %d\n",
constant->desc.Class, constant->desc.Type, constant->desc.Elements,
constant->desc.Rows, constant->desc.Columns, constant->desc.StructMembers);
constant->desc.Class, constant->desc.Type, constant->desc.Rows,
constant->desc.Columns, constant->desc.Elements, constant->desc.StructMembers);
if ((constant->desc.Class == D3DXPC_STRUCT) && constant->desc.StructMembers)
{