d3dx9/tests: Add effect parameter value GetVectorArray() test.
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@ -859,6 +859,67 @@ static void test_effect_parameter_value_GetVector(const struct test_effect_param
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}
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}
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static void test_effect_parameter_value_GetVectorArray(const struct test_effect_parameter_value_result *res,
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ID3DXEffect *effect, const DWORD *res_value, D3DXHANDLE parameter, UINT i)
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{
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const D3DXPARAMETER_DESC *res_desc = &res->desc;
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LPCSTR res_full_name = res->full_name;
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HRESULT hr;
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DWORD cmp = 0xabababab;
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FLOAT fvalue[EFFECT_PARAMETER_VALUE_ARRAY_SIZE];
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UINT l, k;
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memset(fvalue, 0xab, sizeof(fvalue));
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hr = effect->lpVtbl->GetVectorArray(effect, parameter, (D3DXVECTOR4 *)&fvalue, res_desc->Elements);
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if (!res_desc->Elements)
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{
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ok(hr == D3D_OK, "%u - %s: GetVectorArray failed, got %#x, expected %#x\n", i, res_full_name, hr, D3D_OK);
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for (l = 0; l < EFFECT_PARAMETER_VALUE_ARRAY_SIZE; ++l)
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{
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ok(fvalue[l] == *(FLOAT *)&cmp, "%u - %s: GetVectorArray fvalue[%u] failed, got %f, expected %f\n",
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i, res_full_name, l, fvalue[l], *(FLOAT *)&cmp);
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}
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}
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else if (res_desc->Elements && res_desc->Class == D3DXPC_VECTOR)
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{
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ok(hr == D3D_OK, "%u - %s: GetVectorArray failed, got %#x, expected %#x\n", i, res_full_name, hr, D3D_OK);
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for (k = 0; k < res_desc->Elements; ++k)
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{
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for (l = 0; l < res_desc->Columns; ++l)
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{
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ok(compare_float(fvalue[l + k * 4], get_float(res_desc->Type, &res_value[ l + k * res_desc->Columns]), 512),
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"%u - %s: GetVectorArray fvalue[%u] failed, got %f, expected %f\n",
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i, res_full_name, l + k * 4, fvalue[ l + k * 4], get_float(res_desc->Type, &res_value[ l + k * res_desc->Columns]));
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}
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for (l = res_desc->Columns; l < 4; ++l)
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{
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ok(fvalue[ l + k * 4] == 0.0f, "%u - %s: GetVectorArray fvalue[%u] failed, got %f, expected %f\n",
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i, res_full_name, l + k * 4, fvalue[ l + k * 4], 0.0f);
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}
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}
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for (l = res_desc->Elements * 4; l < EFFECT_PARAMETER_VALUE_ARRAY_SIZE; ++l)
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{
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ok(fvalue[l] == *(FLOAT *)&cmp, "%u - %s: GetVectorArray fvalue[%u] failed, got %f, expected %f\n",
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i, res_full_name, l, fvalue[l], *(FLOAT *)&cmp);
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}
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}
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else
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{
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ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetVectorArray failed, got %#x, expected %#x\n",
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i, res_full_name, hr, D3DERR_INVALIDCALL);
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for (l = 0; l < EFFECT_PARAMETER_VALUE_ARRAY_SIZE; ++l)
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{
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ok(fvalue[l] == *(FLOAT *)&cmp, "%u - %s: GetVectorArray fvalue[%u] failed, got %f, expected %f\n",
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i, res_full_name, l, fvalue[l], *(FLOAT *)&cmp);
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}
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}
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}
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static void test_effect_parameter_value(IDirect3DDevice9 *device)
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{
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UINT i;
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@ -936,6 +997,7 @@ static void test_effect_parameter_value(IDirect3DDevice9 *device)
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test_effect_parameter_value_GetFloat(&res[k], effect, &blob[res_value_offset], parameter, i);
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test_effect_parameter_value_GetFloatArray(&res[k], effect, &blob[res_value_offset], parameter, i);
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test_effect_parameter_value_GetVector(&res[k], effect, &blob[res_value_offset], parameter, i);
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test_effect_parameter_value_GetVectorArray(&res[k], effect, &blob[res_value_offset], parameter, i);
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}
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count = effect->lpVtbl->Release(effect);
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