Henri Verbeet
|
83761d20a8
|
d3d8: Get rid of IDirect3DBaseTexture8Impl.
|
2012-04-19 12:01:47 +02:00 |
Henri Verbeet
|
715fd2aea7
|
d3d8: Merge volumetexture.c into texture.c.
|
2012-04-19 12:01:43 +02:00 |
Henri Verbeet
|
620b5e0bcf
|
d3d8: Properly retrieve an interface pointer in d3d8_texture_3d_UnlockBox().
|
2012-04-19 12:01:04 +02:00 |
Henri Verbeet
|
79e6ff850c
|
d3d8: Properly retrieve an interface pointer in d3d8_texture_3d_LockBox().
|
2012-04-19 12:01:01 +02:00 |
Henri Verbeet
|
93fea77af3
|
d3d8: Properly retrieve an interface pointer in d3d8_texture_3d_GetVolumeLevel().
|
2012-04-19 12:00:57 +02:00 |
Henri Verbeet
|
eaaf089213
|
d3d8: Merge cubetexture.c into texture.c.
|
2012-04-18 13:59:23 +02:00 |
Henri Verbeet
|
98696724b7
|
d3d8: Get rid of IDirect3DVolumeTexture8Impl.
|
2012-04-18 13:58:55 +02:00 |
Henri Verbeet
|
40d113c10e
|
d3d8: Properly retrieve an interface pointer in d3d8_texture_2d_UnlockRect().
|
2012-04-18 13:58:51 +02:00 |
Henri Verbeet
|
5bc8c5d347
|
d3d8: Properly retrieve an interface pointer in d3d8_texture_2d_LockRect().
|
2012-04-18 13:58:47 +02:00 |
Henri Verbeet
|
4473047478
|
d3d8: Properly retrieve an interface pointer in d3d8_texture_2d_GetSurfaceLevel().
|
2012-04-18 13:58:44 +02:00 |
Henri Verbeet
|
b8d07a2b44
|
d3d8: Get rid of IDirect3DCubeTexture8Impl.
|
2012-04-17 11:47:02 +02:00 |
Henri Verbeet
|
7bb17f49e3
|
d3d8: Get rid of IDirect3DTexture8Impl.
|
2012-04-17 11:46:59 +02:00 |
Henri Verbeet
|
e0390da628
|
d3d8: Properly retrieve an interface pointer in IDirect3DCubeTexture8Impl_UnlockRect().
|
2012-04-17 11:46:51 +02:00 |
Henri Verbeet
|
883e7bbe87
|
d3d8: Properly retrieve an interface pointer in IDirect3DCubeTexture8Impl_LockRect().
|
2012-04-17 11:46:49 +02:00 |
Henri Verbeet
|
cae90acb7a
|
d3d8: Properly retrieve an interface pointer in IDirect3DCubeTexture8Impl_GetCubeMapSurface().
|
2012-04-17 11:46:42 +02:00 |
Henri Verbeet
|
8cef8b3587
|
wined3d: Unify the wined3d_mapped_rect and wined3d_mapped_box structures.
|
2012-04-13 10:48:51 +02:00 |
Henri Verbeet
|
635ab65651
|
d3d8: Don't return a pointer to the implementation in IDirect3DCubeTexture8Impl_QueryInterface().
|
2012-03-26 18:15:07 +02:00 |
Henri Verbeet
|
925a791dff
|
d3d8: Don't return a pointer to the implementation in IDirect3DDevice8Impl_QueryInterface().
|
2012-03-26 18:15:06 +02:00 |
Henri Verbeet
|
ffcfdff2de
|
d3d8: Don't return a pointer to the implementation in IDirect3D8Impl_QueryInterface().
|
2012-03-26 18:15:06 +02:00 |
Henri Verbeet
|
30c3e84ee5
|
d3d8: Don't return a pointer to the implementation in IDirect3DSurface8Impl_QueryInterface().
|
2012-03-26 18:15:05 +02:00 |
Henri Verbeet
|
ddfb19e913
|
d3d8: Don't return a pointer to the implementation in IDirect3DSwapChain8Impl_QueryInterface().
|
2012-03-15 19:51:57 +01:00 |
Henri Verbeet
|
42672f6dbe
|
d3d8: Don't return a pointer to the implementation in IDirect3DTexture8Impl_QueryInterface().
|
2012-03-15 19:51:52 +01:00 |
Henri Verbeet
|
9193215d41
|
d3d8: Don't return a pointer to the implementation in IDirect3DVolume8Impl_QueryInterface().
|
2012-03-15 19:51:45 +01:00 |
Henri Verbeet
|
8c2d44cafe
|
d3d8: Don't return a pointer to the implementation in IDirect3DVolumeTexture8Impl_QueryInterface().
|
2012-03-15 19:51:41 +01:00 |
Henri Verbeet
|
93afc43ee9
|
d3d8/tests: Fix a couple of return value checks.
|
2012-03-13 10:26:44 +01:00 |
Matteo Bruni
|
9f4eda2b8d
|
d3d8/tests: Port fog_with_shader_test() from d3d9 tests.
|
2012-03-09 17:26:16 +01:00 |
Stefan Dösinger
|
3c1d5f6c5d
|
d3d8/tests: Port the depth blit test to d3d8.
|
2012-03-09 11:28:57 +01:00 |
Henri Verbeet
|
6b0d878f18
|
d3d8/tests: Add some tests for resetting the device window.
|
2012-02-29 20:47:30 +01:00 |
Henri Verbeet
|
4e9cf00097
|
d3d8/tests: Add tests for z-clipping with D3DRS_ZENABLE disabled.
|
2012-02-24 09:55:59 +01:00 |
Henri Verbeet
|
24d4a52e85
|
d3d8: Remove COM from the pixel shader implementation.
|
2012-01-25 11:25:40 +01:00 |
Henri Verbeet
|
483b17d410
|
d3d8: Remove COM from the vertex shader implementation.
|
2012-01-25 11:25:35 +01:00 |
Henri Verbeet
|
f056fe7bb5
|
d3d8: Remove COM from the vertex declaration implementation.
|
2012-01-25 11:25:27 +01:00 |
Henri Verbeet
|
3769afa33d
|
wined3d: Get rid of the WINED3DSURFTYPE typedef.
|
2012-01-20 13:31:33 +01:00 |
Matteo Bruni
|
58a171d1de
|
d3d8/tests: Add some RESZ tests.
|
2012-01-19 17:08:11 +01:00 |
Matteo Bruni
|
922f4696cf
|
d3d8/tests: Test a multisampled -> not multisampled depth buffer copy.
|
2012-01-19 17:08:10 +01:00 |
Henri Verbeet
|
bee9adbd05
|
wined3d: Get rid of the WINED3DDECLUSAGE typedef.
|
2012-01-19 11:56:47 +01:00 |
Henri Verbeet
|
c35c30fa68
|
wined3d: Get rid of the WINED3DDECLMETHOD typedef.
|
2012-01-19 11:56:41 +01:00 |
Henri Verbeet
|
ed417a6f13
|
wined3d: Get rid of the WINED3DSTATEBLOCKTYPE typedef.
|
2012-01-18 12:37:38 +01:00 |
Henri Verbeet
|
e53a277305
|
wined3d: Get rid of the WINED3DPOOL typedef.
|
2012-01-18 12:37:38 +01:00 |
Henri Verbeet
|
6a5a098b23
|
wined3d: Get rid of the WINED3DRESOURCETYPE typedef.
|
2012-01-18 12:37:38 +01:00 |
Henri Verbeet
|
e70990041b
|
wined3d: Get rid of the WINED3DTEXTUREFILTERTYPE typedef.
|
2012-01-13 17:34:31 +01:00 |
Henri Verbeet
|
a44b062aed
|
wined3d: Get rid of the WINED3DCUBEMAP_FACES typedef.
|
2012-01-13 17:34:31 +01:00 |
Henri Verbeet
|
a206f43648
|
wined3d: Get rid of wined3d_surface_set_format().
|
2012-01-13 17:34:30 +01:00 |
Matteo Bruni
|
5604c7ed99
|
d3d8/tests: Add more INTZ tests.
|
2012-01-13 17:34:29 +01:00 |
Henri Verbeet
|
ef9be113e2
|
d3d8: Don't expose wined3d internal flags to the application.
|
2012-01-11 17:47:13 +01:00 |
Henri Verbeet
|
43fcbcb36e
|
wined3d: Get rid of the WINED3DTEXTURESTAGESTATETYPE typedef.
|
2012-01-10 10:47:27 +01:00 |
Henri Verbeet
|
9a8491045e
|
wined3d: Get rid of the WINED3DMULTISAMPLE_TYPE typedef.
|
2012-01-09 12:22:17 +01:00 |
Henri Verbeet
|
08545dc739
|
wined3d: Get rid of the WINED3DSAMPLERSTATETYPE typedef.
|
2012-01-09 12:22:12 +01:00 |
Henri Verbeet
|
45f6def784
|
wined3d: Get rid of the WINED3DBACKBUFFER_TYPE typedef.
|
2012-01-06 19:24:21 +01:00 |
Alexandre Julliard
|
158d1891c3
|
d3d8/tests: Convert a file to utf-8.
|
2012-01-03 12:37:20 +01:00 |