d3d8: Don't return a pointer to the implementation in IDirect3DDevice8Impl_QueryInterface().
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@ -262,19 +262,19 @@ static inline IDirect3DDevice8Impl *impl_from_IDirect3DDevice8(IDirect3DDevice8
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static HRESULT WINAPI IDirect3DDevice8Impl_QueryInterface(IDirect3DDevice8 *iface, REFIID riid,
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void **ppobj)
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{
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IDirect3DDevice8Impl *This = impl_from_IDirect3DDevice8(iface);
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TRACE("iface %p, riid %s, object %p.\n",
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iface, debugstr_guid(riid), ppobj);
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if (IsEqualGUID(riid, &IID_IUnknown)
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|| IsEqualGUID(riid, &IID_IDirect3DDevice8)) {
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if (IsEqualGUID(riid, &IID_IDirect3DDevice8)
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|| IsEqualGUID(riid, &IID_IUnknown))
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{
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IUnknown_AddRef(iface);
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*ppobj = This;
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*ppobj = iface;
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return S_OK;
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}
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WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
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WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
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*ppobj = NULL;
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return E_NOINTERFACE;
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}
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