d3d8: Don't return a pointer to the implementation in IDirect3DCubeTexture8Impl_QueryInterface().

This commit is contained in:
Henri Verbeet 2012-03-25 20:56:30 +02:00 committed by Alexandre Julliard
parent 925a791dff
commit 635ab65651
1 changed files with 8 additions and 8 deletions

View File

@ -31,20 +31,20 @@ static inline IDirect3DCubeTexture8Impl *impl_from_IDirect3DCubeTexture8(IDirect
static HRESULT WINAPI IDirect3DCubeTexture8Impl_QueryInterface(IDirect3DCubeTexture8 *iface,
REFIID riid, void **ppobj)
{
IDirect3DCubeTexture8Impl *This = impl_from_IDirect3DCubeTexture8(iface);
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DResource8)
|| IsEqualGUID(riid, &IID_IDirect3DBaseTexture8)
|| IsEqualGUID(riid, &IID_IDirect3DCubeTexture8)) {
if (IsEqualGUID(riid, &IID_IDirect3DCubeTexture8)
|| IsEqualGUID(riid, &IID_IDirect3DBaseTexture8)
|| IsEqualGUID(riid, &IID_IDirect3DResource8)
|| IsEqualGUID(riid, &IID_IUnknown))
{
IUnknown_AddRef(iface);
*ppobj = This;
*ppobj = iface;
return S_OK;
}
WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
*ppobj = NULL;
return E_NOINTERFACE;
}