H. Verbeet
|
612a74a994
|
wined3d: Don't set Parm when isDiffuseSupplied is FALSE in state_colormat(), it isn't used anyway.
|
2007-01-18 12:08:45 +01:00 |
Stefan Dösinger
|
354fdae524
|
wined3d: Implement per stream offsets.
|
2007-01-17 11:24:04 +01:00 |
Stefan Dösinger
|
b07c48c499
|
wined3d: Do not activate / deactivate texture dimensions twice.
|
2007-01-10 22:03:28 +01:00 |
Stefan Dösinger
|
08c7b3947b
|
wined3d: Fix a capital letter in a parameter name.
|
2007-01-10 22:03:09 +01:00 |
Stefan Dösinger
|
7fd246ebe3
|
wined3d: Add copyright statements to state.c.
|
2007-01-10 22:02:23 +01:00 |
Stefan Dösinger
|
fe6165db19
|
wined3d: Attempt to remove some tabs smuggled in by xcode.
|
2007-01-10 22:02:10 +01:00 |
Stefan Dösinger
|
953f8d7b37
|
wined3d: Do not warn about unsupported point sizes if the default values are set.
|
2007-01-10 22:01:57 +01:00 |
Stefan Dösinger
|
60ea760945
|
wined3d: Avoid false resultarg warnings.
|
2007-01-10 22:01:46 +01:00 |
Stefan Dösinger
|
9b4920996e
|
wined3d: Move material applying to the state table.
|
2007-01-10 22:00:34 +01:00 |
Michael Stefaniuc
|
33af3c5c83
|
janitorial: Use the C standard for multiline strings.
|
2007-01-10 12:28:19 +01:00 |
Stefan Dösinger
|
577f8db7cf
|
wined3d: Fix np2 textures.
|
2007-01-08 21:00:23 +01:00 |
Stefan Dösinger
|
2e55c196ee
|
wined3d: Remove some unneeded context cache members from the device.
|
2007-01-08 21:00:04 +01:00 |
Stefan Dösinger
|
fdb62cbaeb
|
wined3d: Do not activate vertex shaders needlessly.
|
2007-01-08 20:58:21 +01:00 |
Stefan Dösinger
|
09ab812e79
|
wined3d: Avoid negative draw start indices.
|
2007-01-08 20:58:11 +01:00 |
Stefan Dösinger
|
8e37fcd266
|
wined3d: Move applying shader constants to the state table.
|
2007-01-08 20:57:57 +01:00 |
Stefan Dösinger
|
799770b992
|
wined3d: Apply shaders in their state handlers.
|
2007-01-08 20:56:51 +01:00 |
Stefan Dösinger
|
7e314011fb
|
wined3d: Move debugging fixmes from drawprim to the stream source handler.
|
2007-01-08 20:56:36 +01:00 |
Stefan Dösinger
|
27bac24acb
|
wined3d: Re-add the fixed function stream source trace.
|
2007-01-08 20:56:06 +01:00 |
Stefan Dösinger
|
d5f18e6a63
|
wined3d: Move applying the gl stream sources to the state table.
|
2007-01-08 20:55:51 +01:00 |
Chris Robinson
|
d8c67c3415
|
wined3d: state_pointsprite should apply to all texture units.
|
2007-01-04 21:36:59 +01:00 |
H. Verbeet
|
7ae71a92a2
|
wined3d: Skip sampler state application for stages that aren't mapped to a texture unit.
|
2007-01-04 21:23:42 +01:00 |
H. Verbeet
|
aced8de853
|
wined3d: Skip WINED3DTSS_TEXCOORDINDEX state application for stages that aren't mapped to a texture unit.
|
2007-01-04 21:23:37 +01:00 |
H. Verbeet
|
c7fad607ba
|
wined3d: Don't do WINED3DTSS_ALPHAOP texture operations for stages that aren't mapped to a texture unit.
|
2007-01-04 21:23:31 +01:00 |
H. Verbeet
|
8c530333cb
|
wined3d: Don't do WINED3DTSS_COLOROP texture operations for stages that aren't mapped to a texture unit.
|
2007-01-04 21:18:10 +01:00 |
Francois Gouget
|
bbb2b7fd98
|
Assorted spelling fixes.
|
2007-01-04 11:27:31 +01:00 |
Stefan Dösinger
|
51a9810693
|
wined3d: Move decoding the streams to their own inline function.
|
2007-01-04 10:58:20 +01:00 |
Stefan Dösinger
|
0d700bef5d
|
wined3d: Break the viewport out of the vertex declaration state.
|
2007-01-04 10:57:33 +01:00 |
Stefan Dösinger
|
e26e3ee5f3
|
wined3d: Remove d3ddevice_set_ortho.
|
2007-01-03 11:19:55 +01:00 |
Stefan Dösinger
|
82bd0790ed
|
wined3d: Move the projection matrix into its own state.
|
2007-01-03 11:19:45 +01:00 |
Stefan Dösinger
|
a0ff9826ad
|
wined3d: Break the lighting state out of the vertex decl.
|
2007-01-03 11:19:31 +01:00 |
Stefan Dösinger
|
5fa0f7f775
|
wined3d: Move the world matrix to the state table.
|
2007-01-03 11:19:09 +01:00 |
Stefan Dösinger
|
20de200fa3
|
wined3d: Move the functionality of primitiveInitState to the state table.
|
2007-01-03 11:17:08 +01:00 |
Stefan Dösinger
|
a48bbc3611
|
wined3d: Add a viewport state to the state table.
|
2007-01-03 11:10:13 +01:00 |
Stefan Dösinger
|
438c172841
|
wined3d: Move decoding the vertex declaration to the vertexshader state handler.
|
2007-01-03 11:10:01 +01:00 |
Nick Burns
|
d955715180
|
wined3d: Fix point handling.
|
2007-01-02 20:29:53 +01:00 |
Stefan Dösinger
|
ef1ebb6e4d
|
wined3d: Add emtpy vertex declaration and related states to the state table.
|
2007-01-02 12:29:18 +01:00 |
Stefan Dösinger
|
a710f721c3
|
wined3d: Add stub handlers for world matrices 1-255.
|
2007-01-02 12:29:11 +01:00 |
Stefan Dösinger
|
f5fafab663
|
wined3d: Move WINED3DTS_MODELVIEW to the state table.
|
2007-01-02 12:25:00 +01:00 |
Stefan Dösinger
|
197ec1c179
|
wined3d: Remove IWineD3DDevice_ApplyStateChanges.
|
2007-01-02 12:22:04 +01:00 |
Stefan Dösinger
|
c10efb3492
|
wined3d: Move WINED3DTS_TEXTURETRANSFORMFLAGS to the state table.
|
2007-01-02 12:21:50 +01:00 |
Stefan Dösinger
|
b58715e8ab
|
wined3d: Add empty transform states to the state table.
|
2006-12-29 12:49:41 +01:00 |
Alexandre Julliard
|
bbfe120036
|
Revert "wined3d: Where possible, avoid using D3DCOLORTOGLFLOAT4."
This reverts commit 045975b1f4 .
|
2006-12-29 11:35:57 +01:00 |
H. Verbeet
|
045975b1f4
|
wined3d: Where possible, avoid using D3DCOLORTOGLFLOAT4.
|
2006-12-28 12:17:29 +01:00 |
Stefan Dösinger
|
d6245409de
|
wined3d: D3DRS_BLENDFACTOR should not influence glBlend(TRUE/FALSE).
|
2006-12-26 12:37:20 +01:00 |
Stefan Dösinger
|
df97fd3e46
|
wined3d: Reinstall the nvrc texture unit mapping.
|
2006-12-20 17:09:40 +01:00 |
Stefan Dösinger
|
22e2a5aca5
|
wined3d: Add pixel shaders to the state table.
|
2006-12-20 17:09:21 +01:00 |
Stefan Dösinger
|
666b507766
|
wined3d: Move samplers to the state table.
|
2006-12-20 17:07:56 +01:00 |
Stefan Dösinger
|
2d1aeb4382
|
wined3d: Add empty sampler entries to the state table.
|
2006-12-20 17:07:47 +01:00 |
Stefan Dösinger
|
557b1fa477
|
wined3d: Make WINED3DTSS_CONSTANT a nogl state.
|
2006-12-20 17:07:19 +01:00 |
Stefan Dösinger
|
63a8c3c408
|
wined3d: Make a WINED3DTSS_RESULTARG stub.
|
2006-12-20 17:07:11 +01:00 |
Stefan Dösinger
|
aec9f1143b
|
wined3d: Make WINED3DTSS_TEXTURETRANSFORMFLAGS a nogl state.
|
2006-12-20 17:07:02 +01:00 |
Stefan Dösinger
|
1021f64474
|
wined3d: Add a WINED3DTSS_BUMPENVLOFFSET stub.
|
2006-12-20 17:06:51 +01:00 |
Stefan Dösinger
|
72a4f6e1cf
|
wined3d: Add a WINED3DTSS_BUMPENVSCALE stub.
|
2006-12-20 17:06:35 +01:00 |
Stefan Dösinger
|
4e5314011b
|
wined3d: Move WINED3DTSS_TEXCOORDINDEX to the state table.
|
2006-12-20 17:06:24 +01:00 |
Stefan Dösinger
|
bd6a6ad2c0
|
wined3d: Move WINED3DTSS_ALPHAOP to the state table.
|
2006-12-20 17:06:10 +01:00 |
Stefan Dösinger
|
762af471e8
|
wined3d: Move WINED3DTSS_COLOROP to the state table.
|
2006-12-20 17:06:00 +01:00 |
Stefan Dösinger
|
569a2fa7c0
|
wined3d: Add empty texture stage states to the state table.
|
2006-12-20 17:05:40 +01:00 |
Stefan Dösinger
|
f661a8287c
|
wined3d: Add WINED3DRS_STIPPLEPATTERNxy.
|
2006-12-19 16:53:44 +01:00 |
Stefan Dösinger
|
f154f543aa
|
wined3d: Fix a function name.
|
2006-12-19 16:53:37 +01:00 |
Stefan Dösinger
|
ff077ec621
|
wined3d: Add missing render state function.
|
2006-12-19 16:53:30 +01:00 |
Stefan Dösinger
|
92460b98d1
|
wined3d: Move WINED3DRS_SEPARATEALPHABLENDENABLE to the state table.
|
2006-12-11 16:27:04 +01:00 |
Stefan Dösinger
|
8a5bf91b4e
|
wined3d: Move SRGBWRITEENABLE to the state table.
|
2006-12-11 16:26:53 +01:00 |
Stefan Dösinger
|
cd0d0a7041
|
wined3d: Move tesselation to the state table.
|
2006-12-11 16:26:39 +01:00 |
Stefan Dösinger
|
3bb41771ad
|
wined3d: Move WINED3DRS_NORMALDEGREE to the state table.
|
2006-12-11 16:26:25 +01:00 |
Stefan Dösinger
|
052197acb0
|
wined3d: Move WINED3DRS_POSITIONDEGREE to the state table.
|
2006-12-11 16:26:14 +01:00 |
Stefan Dösinger
|
e25edbfc66
|
wined3d: Make WINED3DRS_DEBUGMONITORTOKEN a nogl state.
|
2006-12-11 16:26:05 +01:00 |
Stefan Dösinger
|
8197470d67
|
wined3d: Move WINED3DRS_PATCHSEGMENTS to the state table.
|
2006-12-11 16:25:48 +01:00 |
Stefan Dösinger
|
e498a16124
|
wined3d: Move WINED3DRS_PATCHEDGESTYLE to the state table.
|
2006-12-11 16:25:13 +01:00 |
Stefan Dösinger
|
d7b8549963
|
wined3d: Move WINED3DRS_MULTISAMPLEMASK to the state table.
|
2006-12-11 16:25:03 +01:00 |
Stefan Dösinger
|
55a5b4ca1e
|
wined3d: Move WINED3DRS_ANTIALIAS to the state table.
|
2006-12-11 16:24:52 +01:00 |
Stefan Dösinger
|
2710be0327
|
wined3d: Move WINED3DRS_STIPPLEDALPHA to the state table.
|
2006-12-11 16:24:38 +01:00 |
Stefan Dösinger
|
312be46415
|
wined3d: Move WINED3DRS_TEXTUREPERSPECTIVE to the state table.
|
2006-12-11 16:24:23 +01:00 |
Stefan Dösinger
|
30cf5e4e90
|
wined3d: Move WINED3DRS_DEPTHBIAS to the state table.
|
2006-12-11 16:24:10 +01:00 |
Stefan Dösinger
|
d7e55c2841
|
wined3d: Move WINED3DRS_SCISSORTESTENABLE to the state table.
|
2006-12-11 16:23:57 +01:00 |
Stefan Dösinger
|
0c1aba5fe2
|
wined3d: Move WINED3DRS_MULTISAMPLEANTIALIAS to the state table.
|
2006-12-11 16:23:45 +01:00 |
Stefan Dösinger
|
81dce7189d
|
wined3d: Move WINED3DRS_WRAPx to the state table.
|
2006-12-11 16:23:34 +01:00 |
Stefan Dösinger
|
920225d4a4
|
wined3d: Move WINED3DRS_POINTSPRITEENABLE to the state table.
|
2006-12-11 16:23:18 +01:00 |
Stefan Dösinger
|
c5344709b1
|
wined3d: Move WINED3DRS_LASTPIXEL to the state table.
|
2006-12-11 16:22:48 +01:00 |
Stefan Dösinger
|
580b9961f4
|
wined3d: Move WINED3DRS_LOCALVIEWER to the state table.
|
2006-12-11 16:22:35 +01:00 |
Stefan Dösinger
|
4c64b86f5b
|
wined3d: Move WINED3DRS_COLORWRITEENABLEx to the state table.
|
2006-12-11 16:22:18 +01:00 |
Stefan Dösinger
|
caa371a69c
|
wined3d: Move point scale render states to the state table.
|
2006-12-11 16:22:03 +01:00 |
Stefan Dösinger
|
9a0e4b5453
|
wined3d: Move WINED3DRS_POINTSIZE_MAX to the state table.
|
2006-12-11 16:21:39 +01:00 |
Stefan Dösinger
|
51b41d9981
|
wined3d: Move WINED3DRS_POINTSIZE_MIN to the state table.
|
2006-12-11 16:21:23 +01:00 |
Stefan Dösinger
|
0ec7c8b55a
|
wined3d: Move WINED3DRS_POINTSIZE to the state table.
|
2006-12-11 16:20:52 +01:00 |
Stefan Dösinger
|
2ea57677d3
|
wined3d: Move WINED3DRS_NORMALIZENORMALS to the state table.
|
2006-12-11 16:20:01 +01:00 |
Stefan Dösinger
|
dd6f5a5437
|
wined3d: Move WINED3DRS_ZBIAS to the state table.
|
2006-12-11 16:19:50 +01:00 |
Stefan Dösinger
|
6a5d7df74f
|
wined3d: Move WINED3DRS_LINEPATTERN to the state table.
|
2006-12-11 16:19:36 +01:00 |
Stefan Dösinger
|
81a1dce0cb
|
wined3d: Move WINED3DRS_COLORVERTEX to the state table.
|
2006-12-11 16:19:19 +01:00 |
Stefan Dösinger
|
1328da09da
|
wined3d: Set WINED3DRS_INDEXEDVERTEXBLENDENABLE to state_nogl.
|
2006-12-11 12:47:11 +01:00 |
Stefan Dösinger
|
e53c2a9c4c
|
wined3d: Move wined3drs_fogdensity to the state table.
|
2006-12-11 12:46:41 +01:00 |
Stefan Dösinger
|
af935a2402
|
wined3d: Move WINED3DRS_FOGCOLOR to the state table.
|
2006-12-11 12:43:29 +01:00 |
Stefan Dösinger
|
f260248650
|
wined3d: Make WINED3DRS_RANGEFOGENABLE a nogl state.
|
2006-12-11 12:43:13 +01:00 |
Stefan Dösinger
|
6175273c28
|
wined3d: Move fog states to the state table.
|
2006-12-11 12:42:59 +01:00 |
Stefan Dösinger
|
8d7243192a
|
wined3d: Move WINED3DRS_STENCILWRITEMASK to the state table.
|
2006-12-11 12:42:46 +01:00 |
Stefan Dösinger
|
0d9ae20883
|
wined3d: Move stencil states to the state table.
|
2006-12-11 12:42:27 +01:00 |
Stefan Dösinger
|
0772bb49e4
|
wined3d: Move WINED3DRS_SPECULARENABLE to the state table.
|
2006-12-11 12:42:14 +01:00 |
Stefan Dösinger
|
287c6247ab
|
wined3d: Move WINED3DRS_TEXTUREFACTOR to the state table.
|
2006-12-11 12:42:04 +01:00 |
Stefan Dösinger
|
ac26172c2d
|
wined3d: Move WINED3DRS_BLENDOP to the state table.
|
2006-12-11 12:41:51 +01:00 |
Stefan Dösinger
|
89e999ac71
|
wined3d: Move clipping states to the state table.
|
2006-12-11 12:41:21 +01:00 |
Stefan Dösinger
|
c88efeef05
|
wined3d: Move alpha states to the state table.
|
2006-12-11 12:40:27 +01:00 |
Stefan Dösinger
|
1f07e4af18
|
wined3d: Move blending related states to the state table.
|
2006-12-08 12:25:53 +01:00 |
Stefan Dösinger
|
28cc3c8d6b
|
wined3d: Move WINED3DRS_AMBIENT to the state table.
|
2006-12-08 12:25:28 +01:00 |
Stefan Dösinger
|
2ac48e8154
|
wined3d: Move WINED3DRS_ZFUNCENABLE to the state table.
|
2006-12-08 12:25:20 +01:00 |
Stefan Dösinger
|
8879c7d8dd
|
wined3d: Move WINED3DRS_ZWRITEENABLE to the state table.
|
2006-12-08 12:25:09 +01:00 |
Stefan Dösinger
|
bb622e81bd
|
wined3d: Move WINED3DRS_DITHERENABLE to the state table.
|
2006-12-08 12:24:55 +01:00 |
Stefan Dösinger
|
68f1082284
|
wined3d: Move WINED3DRS_SHADEMODE to the state table.
|
2006-12-08 12:24:45 +01:00 |
Stefan Dösinger
|
e4b4c040f0
|
wined3d: Move WINED3DRS_CULLMODE to the state table.
|
2006-12-08 12:24:31 +01:00 |
Stefan Dösinger
|
bb564dc6fa
|
wined3d: Move WINED3DRS_ZENABLE to the state table.
|
2006-12-08 12:24:21 +01:00 |
Stefan Dösinger
|
53e788956a
|
wined3d: Move WINED3DRS_LIGHTNING to the state table.
|
2006-12-08 12:24:14 +01:00 |
Stefan Dösinger
|
de96320421
|
wined3d: Move WINED3DRS_FILLMODE to the state table.
|
2006-12-07 21:10:54 +01:00 |
Stefan Dösinger
|
2a24e84a65
|
wined3d: Add render states to the state table.
|
2006-12-07 21:10:26 +01:00 |
Stefan Dösinger
|
c0268c7840
|
wined3d: Create the state table.
|
2006-12-07 21:10:07 +01:00 |