wined3d: Remove some unneeded context cache members from the device.

This commit is contained in:
Stefan Dösinger 2007-01-06 18:34:59 +01:00 committed by Alexandre Julliard
parent d47ec21280
commit 2e55c196ee
2 changed files with 0 additions and 8 deletions

View File

@ -307,10 +307,6 @@ static void state_blend(DWORD state, IWineD3DStateBlockImpl *stateblock) {
TRACE("glBlendFunc src=%x, dst=%x\n", srcBlend, dstBlend);
glBlendFunc(srcBlend, dstBlend);
checkGLcall("glBlendFunc");
/* TODO: Remove when state management done */
stateblock->wineD3DDevice->dstBlend = dstBlend;
stateblock->wineD3DDevice->srcBlend = srcBlend;
}
static void state_blendfactor(DWORD state, IWineD3DStateBlockImpl *stateblock) {
@ -361,7 +357,6 @@ static void state_alpha(DWORD state, IWineD3DStateBlockImpl *stateblock) {
glParm = CompareFunc(stateblock->renderState[WINED3DRS_ALPHAFUNC]);
}
if(glParm) {
stateblock->wineD3DDevice->alphafunc = glParm; /* Remove when state management done */
glAlphaFunc(glParm, ref);
checkGLcall("glAlphaFunc");
}

View File

@ -576,9 +576,6 @@ typedef struct IWineD3DDeviceImpl
#define IS_TRACKING 1 /* tracking_parm is tracking diffuse color */
#define NEEDS_TRACKING 2 /* Tracking needs to be enabled when needed */
#define NEEDS_DISABLE 3 /* Tracking needs to be disabled when needed*/
UINT srcBlend;
UINT dstBlend;
UINT alphafunc;
BOOL texture_shader_active; /* TODO: Confirm use is correct */
BOOL last_was_notclipped;
BOOL untransformed;