wined3d: Move WINED3DRS_MULTISAMPLEMASK to the state table.

This commit is contained in:
Stefan Dösinger 2006-12-10 23:21:07 +01:00 committed by Alexandre Julliard
parent 55a5b4ca1e
commit d7b8549963
2 changed files with 8 additions and 8 deletions

View File

@ -3430,6 +3430,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetRenderState(IWineD3DDevice *iface, W
case WINED3DRS_TEXTUREPERSPECTIVE :
case WINED3DRS_STIPPLEDALPHA :
case WINED3DRS_ANTIALIAS :
case WINED3DRS_MULTISAMPLEMASK :
StateTable[STATE_RENDER(State)].apply(STATE_RENDER(State), This->stateBlock);
break;
@ -3440,13 +3441,6 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetRenderState(IWineD3DDevice *iface, W
return WINED3DERR_INVALIDCALL;
}
case WINED3DRS_MULTISAMPLEMASK :
{
if(0xFFFFFFFF != Value)
ERR("(%p)->(%s,%d) not yet implemented\n", This, debug_d3drenderstate(State), Value);
break;
}
case WINED3DRS_PATCHEDGESTYLE :
{
if(WINED3DPATCHEDGE_DISCRETE != Value)

View File

@ -1166,6 +1166,12 @@ static void state_antialias(DWORD state, IWineD3DStateBlockImpl *stateblock) {
ERR(" Antialias not supported yet.\n");
}
static void state_multisampmask(DWORD state, IWineD3DStateBlockImpl *stateblock) {
TRACE("Stub\n");
if (stateblock->renderState[WINED3DRS_MULTISAMPLEMASK] != 0xFFFFFFFF)
ERR("(WINED3DRS_MULTISAMPLEMASK,%d) not yet implemented\n", stateblock->renderState[WINED3DRS_MULTISAMPLEMASK]);
}
const struct StateEntry StateTable[] =
{
/* State name representative, apply function */
@ -1333,7 +1339,7 @@ const struct StateEntry StateTable[] =
{ /*159, WINED3DRS_POINTSCALE_B */ STATE_RENDER(WINED3DRS_POINTSCALEENABLE), state_pscale },
{ /*160, WINED3DRS_POINTSCALE_C */ STATE_RENDER(WINED3DRS_POINTSCALEENABLE), state_pscale },
{ /*161, WINED3DRS_MULTISAMPLEANTIALIAS */ STATE_RENDER(WINED3DRS_MULTISAMPLEANTIALIAS), state_multisampleaa },
{ /*162, WINED3DRS_MULTISAMPLEMASK */ STATE_RENDER(WINED3DRS_MULTISAMPLEMASK), state_unknown },
{ /*162, WINED3DRS_MULTISAMPLEMASK */ STATE_RENDER(WINED3DRS_MULTISAMPLEMASK), state_multisampmask },
{ /*163, WINED3DRS_PATCHEDGESTYLE */ STATE_RENDER(WINED3DRS_PATCHEDGESTYLE), state_unknown },
{ /*164, WINED3DRS_PATCHSEGMENTS */ STATE_RENDER(WINED3DRS_PATCHSEGMENTS), state_unknown },
{ /*165, WINED3DRS_DEBUGMONITORTOKEN */ STATE_RENDER(WINED3DRS_DEBUGMONITORTOKEN), state_unknown },