diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 3c5b2b5ce3c..c25c8f844d1 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -3430,6 +3430,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetRenderState(IWineD3DDevice *iface, W case WINED3DRS_TEXTUREPERSPECTIVE : case WINED3DRS_STIPPLEDALPHA : case WINED3DRS_ANTIALIAS : + case WINED3DRS_MULTISAMPLEMASK : StateTable[STATE_RENDER(State)].apply(STATE_RENDER(State), This->stateBlock); break; @@ -3440,13 +3441,6 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetRenderState(IWineD3DDevice *iface, W return WINED3DERR_INVALIDCALL; } - case WINED3DRS_MULTISAMPLEMASK : - { - if(0xFFFFFFFF != Value) - ERR("(%p)->(%s,%d) not yet implemented\n", This, debug_d3drenderstate(State), Value); - break; - } - case WINED3DRS_PATCHEDGESTYLE : { if(WINED3DPATCHEDGE_DISCRETE != Value) diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index c5fa7f311a6..22dbfdd5ca0 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -1166,6 +1166,12 @@ static void state_antialias(DWORD state, IWineD3DStateBlockImpl *stateblock) { ERR(" Antialias not supported yet.\n"); } +static void state_multisampmask(DWORD state, IWineD3DStateBlockImpl *stateblock) { + TRACE("Stub\n"); + if (stateblock->renderState[WINED3DRS_MULTISAMPLEMASK] != 0xFFFFFFFF) + ERR("(WINED3DRS_MULTISAMPLEMASK,%d) not yet implemented\n", stateblock->renderState[WINED3DRS_MULTISAMPLEMASK]); +} + const struct StateEntry StateTable[] = { /* State name representative, apply function */ @@ -1333,7 +1339,7 @@ const struct StateEntry StateTable[] = { /*159, WINED3DRS_POINTSCALE_B */ STATE_RENDER(WINED3DRS_POINTSCALEENABLE), state_pscale }, { /*160, WINED3DRS_POINTSCALE_C */ STATE_RENDER(WINED3DRS_POINTSCALEENABLE), state_pscale }, { /*161, WINED3DRS_MULTISAMPLEANTIALIAS */ STATE_RENDER(WINED3DRS_MULTISAMPLEANTIALIAS), state_multisampleaa }, - { /*162, WINED3DRS_MULTISAMPLEMASK */ STATE_RENDER(WINED3DRS_MULTISAMPLEMASK), state_unknown }, + { /*162, WINED3DRS_MULTISAMPLEMASK */ STATE_RENDER(WINED3DRS_MULTISAMPLEMASK), state_multisampmask }, { /*163, WINED3DRS_PATCHEDGESTYLE */ STATE_RENDER(WINED3DRS_PATCHEDGESTYLE), state_unknown }, { /*164, WINED3DRS_PATCHSEGMENTS */ STATE_RENDER(WINED3DRS_PATCHSEGMENTS), state_unknown }, { /*165, WINED3DRS_DEBUGMONITORTOKEN */ STATE_RENDER(WINED3DRS_DEBUGMONITORTOKEN), state_unknown },