Rico Schüller
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bfec155345
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d3dx9: Improve traces in set_number().
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2012-08-29 11:43:39 +02:00 |
Rico Schüller
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396af0dac3
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d3dx9: Optimize set_matrix().
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2012-08-29 11:43:20 +02:00 |
Rico Schüller
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77632f0880
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d3dx9: Avoid desc copy in ID3DXConstantTable::GetSamplerIndex().
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2012-08-28 20:24:35 +02:00 |
Rico Schüller
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edb802a847
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d3dx9: Remove min() in set_matrix_array(), uses always the desc value.
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2012-08-28 20:24:34 +02:00 |
Rico Schüller
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b5b0520723
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d3dx9: Handle D3DXPC_VECTOR in set_matrix_array().
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2012-08-28 20:24:34 +02:00 |
Rico Schüller
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a4dde8151b
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d3dx9: Improve set_matrix_array().
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2012-08-28 20:24:33 +02:00 |
Rico Schüller
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97ef9f9322
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d3dx9: Add some traces to D3DXLoadSurfaceFromMemory().
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2012-08-28 20:24:18 +02:00 |
Jacek Caban
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434b696c46
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Fixed remaining wrong iface call helpers.
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2012-08-28 14:41:12 +02:00 |
Rico Schüller
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42d28e0d34
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d3dx9/tests: Fix typo.
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2012-08-27 13:42:31 +02:00 |
Rico Schüller
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8c8b4c356c
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d3dx9: Remove "too many constants" fixme.
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2012-08-27 13:42:31 +02:00 |
Rico Schüller
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3dc48141d1
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d3dx9: Add debug helper function for RegisterSet.
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2012-08-27 13:42:30 +02:00 |
Rico Schüller
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24ab70906b
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d3dx9: Use debug_d3dxparameter_class/type in traces.
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2012-08-27 13:42:30 +02:00 |
Rico Schüller
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68508ed581
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d3dx9/tests: Add tests for ID3DXConstantTable::GetConstant/ByName/Element().
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2012-08-27 13:42:29 +02:00 |
Rico Schüller
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fdbcbb0c91
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d3dx9/tests: Add tests for ID3DXConstantTable::GetConstantDesc().
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2012-08-27 13:42:20 +02:00 |
Rico Schüller
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053e5b59ec
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d3dx9: Fix RegisterCount calculation.
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2012-08-27 11:33:11 +02:00 |
Rico Schüller
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4d59b503de
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d3dx9: Implement ID3DXConstantTable::GetConstantElement().
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2012-08-27 11:32:52 +02:00 |
Rico Schüller
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fa7422bc4e
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d3dx9: Improve ID3DXConstantTable::GetConstantDesc().
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2012-08-27 11:32:47 +02:00 |
Rico Schüller
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ea4f402164
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d3dx9: Improve ID3DXConstantTable::GetConstant().
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2012-08-27 11:32:42 +02:00 |
Rico Schüller
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2204986797
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d3dx9: Improve ID3DXConstantTable::GetConstantByName().
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2012-08-27 11:32:38 +02:00 |
Rico Schüller
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1278843643
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d3dx9: Improve is_valid_constant().
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2012-08-24 11:13:52 +02:00 |
Rico Schüller
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b565e8fb4f
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d3dx9: Parse structs and sub constants in ID3DXConstantTable.
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2012-08-24 11:12:43 +02:00 |
Rico Schüller
|
8f83681723
|
d3dx9: Don't use an index as variable handle, it's not useable for subvariables.
|
2012-08-24 11:12:36 +02:00 |
Rico Schüller
|
0968331524
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d3dx9: Add a fixme for flags in D3DXGetShaderConstantTableEx().
|
2012-08-24 10:26:08 +02:00 |
Rico Schüller
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6676a729b4
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d3dx9: Remove ctab_constant typedef.
|
2012-08-24 10:26:04 +02:00 |
Francois Gouget
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e282d418e3
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d3dx9_36: Add a trailing '\n' to a couple of Wine traces.
|
2012-08-21 17:47:49 +02:00 |
Józef Kucia
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cda7633775
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d3dx9: Implement ID3DXConstantTable::SetMatrixTransposePointerArray.
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2012-08-21 17:47:43 +02:00 |
Józef Kucia
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9fec159abc
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d3dx9: Implement ID3DXConstantTable::SetMatrixPointerArray.
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2012-08-21 17:47:41 +02:00 |
Józef Kucia
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51f4f01308
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d3dx9: Implement ID3DXConstantTable::SetMatrixTranspose.
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2012-08-21 17:47:40 +02:00 |
Józef Kucia
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edbd09fb45
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d3dx9: Implement ID3DXConstantTable::SetMatrixTransposeArray.
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2012-08-21 17:47:39 +02:00 |
Józef Kucia
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aaac25dc67
|
d3dx9: ID3DXConstantTable::SetFloat shouldn't change the value of matrix and vector constants.
|
2012-08-21 17:47:37 +02:00 |
Józef Kucia
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2f73fd6ed5
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d3dx9: ID3DXConstantTable::SetVector shouldn't change the value of matrix constants.
|
2012-08-21 17:47:36 +02:00 |
Józef Kucia
|
978971e1ac
|
d3dx9: ID3DXConstantTable::SetMatrix should set scalar constants.
|
2012-08-21 17:47:34 +02:00 |
Rico Schüller
|
77993a610e
|
d3dx9: Avoid TRUE : FALSE conditional expression.
|
2012-08-21 17:32:11 +02:00 |
Rico Schüller
|
becf83fd86
|
d3dx9: Remove not needed TRACE.
|
2012-08-21 17:32:02 +02:00 |
Rico Schüller
|
892308fdb6
|
d3dx9: Identify D3DTSS_CONSTANT and FVF states.
|
2012-08-21 17:31:58 +02:00 |
Rico Schüller
|
f9a4a9db1b
|
d3dx9: Don't double check the technique.
|
2012-08-21 17:31:54 +02:00 |
Rico Schüller
|
98d196a808
|
d3dx9/tests: Add variable name test.
|
2012-08-20 14:58:45 +02:00 |
Rico Schüller
|
c1193ab79b
|
d3dx9: Move technique name handling to technique handle validation.
|
2012-08-20 14:58:39 +02:00 |
Rico Schüller
|
05818a3056
|
d3dx9: Use a separate function for the technique name.
|
2012-08-20 14:58:34 +02:00 |
Rico Schüller
|
9c1c964139
|
d3dx9: Silence missing function handling in the effect interface.
|
2012-08-20 14:58:30 +02:00 |
Rico Schüller
|
24ee16de09
|
d3dx9: Make annotation handling more generic for techniques and passes.
|
2012-08-20 14:58:22 +02:00 |
Rico Schüller
|
607c76a165
|
d3dx9: Improve check for empty braces for elements.
|
2012-08-20 14:58:10 +02:00 |
Rico Schüller
|
07ae14ad4c
|
d3dx9: Return NULL if name is not given.
|
2012-08-20 14:58:05 +02:00 |
Józef Kucia
|
b31b9864d9
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d3dx9: Fix ID3DXConstantTable::SetMatrix.
|
2012-08-16 19:37:09 +02:00 |
Józef Kucia
|
53ce2a240b
|
d3dx9: Fix ID3DXConstantTable::SetVector.
|
2012-08-16 19:37:04 +02:00 |
Józef Kucia
|
5fd7d9826c
|
d3dx9/tests: Add tests for ID3DXConstantTable::SetValue.
|
2012-08-16 19:37:00 +02:00 |
Józef Kucia
|
c2c9959bb8
|
d3dx9: Implement ID3DXConstantTable::SetValue.
|
2012-08-16 19:36:54 +02:00 |
Józef Kucia
|
6fff4b9e87
|
d3dx9/tests: Add tests for setting matrix shader constants.
|
2012-08-16 19:36:47 +02:00 |
Józef Kucia
|
fbba743484
|
d3dx9: Implement ID3DXConstantTable::SetBoolArray.
|
2012-08-16 19:36:39 +02:00 |
Józef Kucia
|
d2bbbc712e
|
d3dx9: Implement ID3DXConstantTable::SetBool.
|
2012-08-16 19:36:28 +02:00 |