2003-07-01 03:09:17 +02:00
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/*
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* Direct3D 9 private include file
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*
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* Copyright 2002-2003 Jason Edmeades
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2005-03-03 14:57:15 +01:00
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* Copyright 2002-2003 Raphael Junqueira
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2009-08-28 10:23:11 +02:00
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* Copyright 2005 Oliver Stieber
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2003-07-01 03:09:17 +02:00
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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2006-05-18 14:49:52 +02:00
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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2003-07-01 03:09:17 +02:00
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*/
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#ifndef __WINE_D3D9_PRIVATE_H
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#define __WINE_D3D9_PRIVATE_H
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2012-04-12 22:49:03 +02:00
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#include <assert.h>
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2004-09-23 06:34:27 +02:00
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#include <stdarg.h>
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#define NONAMELESSUNION
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#define NONAMELESSSTRUCT
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2004-10-14 02:32:04 +02:00
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#define COBJMACROS
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2004-09-23 06:34:27 +02:00
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#include "windef.h"
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#include "winbase.h"
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2006-11-17 12:46:15 +01:00
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#include "wingdi.h"
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2004-09-23 06:34:27 +02:00
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#include "winuser.h"
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#include "wine/debug.h"
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2004-10-14 02:32:04 +02:00
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#include "wine/unicode.h"
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2004-09-23 06:34:27 +02:00
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#include "d3d9.h"
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2008-11-25 11:57:39 +01:00
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#include "wine/wined3d.h"
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2004-09-23 06:34:27 +02:00
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2006-07-04 10:53:13 +02:00
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/* ===========================================================================
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Internal use
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=========================================================================== */
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2009-09-16 08:37:20 +02:00
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extern HRESULT vdecl_convert_fvf(DWORD FVF, D3DVERTEXELEMENT9 **ppVertexElements) DECLSPEC_HIDDEN;
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2010-08-23 18:28:10 +02:00
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D3DFORMAT d3dformat_from_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN;
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enum wined3d_format_id wined3dformat_from_d3dformat(D3DFORMAT format) DECLSPEC_HIDDEN;
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2006-07-04 10:53:13 +02:00
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2005-06-17 11:59:03 +02:00
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/* ===========================================================================
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Macros
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=========================================================================== */
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/* Not nice, but it lets wined3d support different versions of directx */
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2008-03-18 19:26:00 +01:00
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#define WINECAPSTOD3D9CAPS(_pD3D9Caps, _pWineCaps) \
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_pD3D9Caps->DeviceType = (D3DDEVTYPE) _pWineCaps->DeviceType; \
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_pD3D9Caps->AdapterOrdinal = _pWineCaps->AdapterOrdinal; \
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_pD3D9Caps->Caps = _pWineCaps->Caps; \
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_pD3D9Caps->Caps2 = _pWineCaps->Caps2; \
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_pD3D9Caps->Caps3 = _pWineCaps->Caps3; \
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_pD3D9Caps->PresentationIntervals = _pWineCaps->PresentationIntervals; \
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_pD3D9Caps->CursorCaps = _pWineCaps->CursorCaps; \
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_pD3D9Caps->DevCaps = _pWineCaps->DevCaps; \
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_pD3D9Caps->PrimitiveMiscCaps = _pWineCaps->PrimitiveMiscCaps; \
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_pD3D9Caps->RasterCaps = _pWineCaps->RasterCaps; \
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_pD3D9Caps->ZCmpCaps = _pWineCaps->ZCmpCaps; \
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_pD3D9Caps->SrcBlendCaps = _pWineCaps->SrcBlendCaps; \
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_pD3D9Caps->DestBlendCaps = _pWineCaps->DestBlendCaps; \
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_pD3D9Caps->AlphaCmpCaps = _pWineCaps->AlphaCmpCaps; \
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_pD3D9Caps->ShadeCaps = _pWineCaps->ShadeCaps; \
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_pD3D9Caps->TextureCaps = _pWineCaps->TextureCaps; \
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_pD3D9Caps->TextureFilterCaps = _pWineCaps->TextureFilterCaps; \
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_pD3D9Caps->CubeTextureFilterCaps = _pWineCaps->CubeTextureFilterCaps; \
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_pD3D9Caps->VolumeTextureFilterCaps = _pWineCaps->VolumeTextureFilterCaps; \
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_pD3D9Caps->TextureAddressCaps = _pWineCaps->TextureAddressCaps; \
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_pD3D9Caps->VolumeTextureAddressCaps = _pWineCaps->VolumeTextureAddressCaps; \
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_pD3D9Caps->LineCaps = _pWineCaps->LineCaps; \
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_pD3D9Caps->MaxTextureWidth = _pWineCaps->MaxTextureWidth; \
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_pD3D9Caps->MaxTextureHeight = _pWineCaps->MaxTextureHeight; \
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_pD3D9Caps->MaxVolumeExtent = _pWineCaps->MaxVolumeExtent; \
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_pD3D9Caps->MaxTextureRepeat = _pWineCaps->MaxTextureRepeat; \
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_pD3D9Caps->MaxTextureAspectRatio = _pWineCaps->MaxTextureAspectRatio; \
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_pD3D9Caps->MaxAnisotropy = _pWineCaps->MaxAnisotropy; \
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_pD3D9Caps->MaxVertexW = _pWineCaps->MaxVertexW; \
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_pD3D9Caps->GuardBandLeft = _pWineCaps->GuardBandLeft; \
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_pD3D9Caps->GuardBandTop = _pWineCaps->GuardBandTop; \
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_pD3D9Caps->GuardBandRight = _pWineCaps->GuardBandRight; \
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_pD3D9Caps->GuardBandBottom = _pWineCaps->GuardBandBottom; \
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_pD3D9Caps->ExtentsAdjust = _pWineCaps->ExtentsAdjust; \
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_pD3D9Caps->StencilCaps = _pWineCaps->StencilCaps; \
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_pD3D9Caps->FVFCaps = _pWineCaps->FVFCaps; \
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_pD3D9Caps->TextureOpCaps = _pWineCaps->TextureOpCaps; \
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_pD3D9Caps->MaxTextureBlendStages = _pWineCaps->MaxTextureBlendStages; \
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_pD3D9Caps->MaxSimultaneousTextures = _pWineCaps->MaxSimultaneousTextures; \
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_pD3D9Caps->VertexProcessingCaps = _pWineCaps->VertexProcessingCaps; \
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_pD3D9Caps->MaxActiveLights = _pWineCaps->MaxActiveLights; \
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_pD3D9Caps->MaxUserClipPlanes = _pWineCaps->MaxUserClipPlanes; \
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_pD3D9Caps->MaxVertexBlendMatrices = _pWineCaps->MaxVertexBlendMatrices; \
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_pD3D9Caps->MaxVertexBlendMatrixIndex = _pWineCaps->MaxVertexBlendMatrixIndex; \
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_pD3D9Caps->MaxPointSize = _pWineCaps->MaxPointSize; \
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_pD3D9Caps->MaxPrimitiveCount = _pWineCaps->MaxPrimitiveCount; \
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_pD3D9Caps->MaxVertexIndex = _pWineCaps->MaxVertexIndex; \
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_pD3D9Caps->MaxStreams = _pWineCaps->MaxStreams; \
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_pD3D9Caps->MaxStreamStride = _pWineCaps->MaxStreamStride; \
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_pD3D9Caps->VertexShaderVersion = _pWineCaps->VertexShaderVersion; \
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_pD3D9Caps->MaxVertexShaderConst = _pWineCaps->MaxVertexShaderConst; \
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_pD3D9Caps->PixelShaderVersion = _pWineCaps->PixelShaderVersion; \
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_pD3D9Caps->PixelShader1xMaxValue = _pWineCaps->PixelShader1xMaxValue; \
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_pD3D9Caps->DevCaps2 = _pWineCaps->DevCaps2; \
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_pD3D9Caps->MaxNpatchTessellationLevel = _pWineCaps->MaxNpatchTessellationLevel; \
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_pD3D9Caps->MasterAdapterOrdinal = _pWineCaps->MasterAdapterOrdinal; \
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_pD3D9Caps->AdapterOrdinalInGroup = _pWineCaps->AdapterOrdinalInGroup; \
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_pD3D9Caps->NumberOfAdaptersInGroup = _pWineCaps->NumberOfAdaptersInGroup; \
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_pD3D9Caps->DeclTypes = _pWineCaps->DeclTypes; \
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_pD3D9Caps->NumSimultaneousRTs = _pWineCaps->NumSimultaneousRTs; \
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_pD3D9Caps->StretchRectFilterCaps = _pWineCaps->StretchRectFilterCaps; \
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2011-12-08 21:04:05 +01:00
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_pD3D9Caps->VS20Caps.Caps = _pWineCaps->VS20Caps.caps; \
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_pD3D9Caps->VS20Caps.DynamicFlowControlDepth = _pWineCaps->VS20Caps.dynamic_flow_control_depth; \
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_pD3D9Caps->VS20Caps.NumTemps = _pWineCaps->VS20Caps.temp_count; \
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_pD3D9Caps->VS20Caps.StaticFlowControlDepth = _pWineCaps->VS20Caps.static_flow_control_depth; \
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2011-12-08 21:04:06 +01:00
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_pD3D9Caps->PS20Caps.Caps = _pWineCaps->PS20Caps.caps; \
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_pD3D9Caps->PS20Caps.DynamicFlowControlDepth = _pWineCaps->PS20Caps.dynamic_flow_control_depth; \
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_pD3D9Caps->PS20Caps.NumTemps = _pWineCaps->PS20Caps.temp_count; \
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_pD3D9Caps->PS20Caps.StaticFlowControlDepth = _pWineCaps->PS20Caps.static_flow_control_depth; \
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_pD3D9Caps->PS20Caps.NumInstructionSlots = _pWineCaps->PS20Caps.instruction_slot_count; \
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2008-03-18 19:26:00 +01:00
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_pD3D9Caps->VertexTextureFilterCaps = _pWineCaps->VertexTextureFilterCaps; \
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_pD3D9Caps->MaxVShaderInstructionsExecuted = _pWineCaps->MaxVShaderInstructionsExecuted; \
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_pD3D9Caps->MaxPShaderInstructionsExecuted = _pWineCaps->MaxPShaderInstructionsExecuted; \
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_pD3D9Caps->MaxVertexShader30InstructionSlots = _pWineCaps->MaxVertexShader30InstructionSlots; \
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_pD3D9Caps->MaxPixelShader30InstructionSlots = _pWineCaps->MaxPixelShader30InstructionSlots;
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2005-06-17 11:59:03 +02:00
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2012-05-25 16:10:31 +02:00
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struct d3d9
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2003-07-01 03:09:17 +02:00
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{
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2012-05-25 16:10:31 +02:00
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IDirect3D9Ex IDirect3D9Ex_iface;
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LONG refcount;
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struct wined3d *wined3d;
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BOOL extended;
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};
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2003-07-01 03:09:17 +02:00
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2012-05-25 16:10:31 +02:00
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BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended) DECLSPEC_HIDDEN;
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2009-09-16 08:37:20 +02:00
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void filter_caps(D3DCAPS9* pCaps) DECLSPEC_HIDDEN;
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2007-08-21 12:13:42 +02:00
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2012-04-11 22:52:03 +02:00
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struct fvf_declaration
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{
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struct wined3d_vertex_declaration *decl;
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DWORD fvf;
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};
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2012-05-28 18:17:28 +02:00
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struct d3d9_device
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2003-07-01 03:09:17 +02:00
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{
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2011-04-24 21:34:30 +02:00
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IDirect3DDevice9Ex IDirect3DDevice9Ex_iface;
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2011-05-18 22:30:13 +02:00
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struct wined3d_device_parent device_parent;
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2012-05-28 18:17:28 +02:00
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LONG refcount;
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2011-05-16 23:01:22 +02:00
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struct wined3d_device *wined3d_device;
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2012-05-25 16:10:31 +02:00
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struct d3d9 *d3d_parent;
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2006-12-18 00:17:16 +01:00
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2012-04-11 22:52:03 +02:00
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struct fvf_declaration *fvf_decls;
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UINT fvf_decl_count, fvf_decl_size;
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2007-02-14 17:57:07 +01:00
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2012-05-28 18:17:28 +02:00
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BOOL in_destruction;
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BOOL not_reset;
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BOOL in_scene;
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};
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2003-07-01 03:09:17 +02:00
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2012-05-28 18:17:28 +02:00
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HRESULT device_init(struct d3d9_device *device, struct d3d9 *parent, struct wined3d *wined3d,
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2012-05-25 16:10:31 +02:00
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UINT adapter, D3DDEVTYPE device_type, HWND focus_window, DWORD flags,
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D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode) DECLSPEC_HIDDEN;
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2003-07-01 03:09:17 +02:00
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2012-05-28 18:17:29 +02:00
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struct d3d9_volume
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2003-07-01 03:09:17 +02:00
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{
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2011-04-20 11:04:23 +02:00
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IDirect3DVolume9 IDirect3DVolume9_iface;
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2012-05-28 18:17:29 +02:00
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LONG refcount;
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2011-04-14 22:41:47 +02:00
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struct wined3d_volume *wined3d_volume;
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IUnknown *container;
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IUnknown *forwardReference;
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2012-05-28 18:17:29 +02:00
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};
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2003-07-01 03:09:17 +02:00
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2012-05-28 18:17:29 +02:00
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HRESULT volume_init(struct d3d9_volume *volume, struct d3d9_device *device, UINT width, UINT height,
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2012-01-17 21:13:37 +01:00
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UINT depth, DWORD usage, enum wined3d_format_id format, enum wined3d_pool pool) DECLSPEC_HIDDEN;
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2009-09-16 08:37:17 +02:00
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2012-05-30 16:14:59 +02:00
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struct d3d9_swapchain
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2003-07-01 03:09:17 +02:00
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{
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2012-04-10 22:06:20 +02:00
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IDirect3DSwapChain9 IDirect3DSwapChain9_iface;
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2012-05-30 16:14:59 +02:00
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LONG refcount;
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2011-04-13 19:14:31 +02:00
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struct wined3d_swapchain *wined3d_swapchain;
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2012-05-30 16:14:59 +02:00
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IDirect3DDevice9Ex *parent_device;
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};
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2003-07-01 03:09:17 +02:00
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2012-05-28 18:17:28 +02:00
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HRESULT d3d9_swapchain_create(struct d3d9_device *device, D3DPRESENT_PARAMETERS *present_parameters,
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2012-05-30 16:14:59 +02:00
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struct d3d9_swapchain **swapchain) DECLSPEC_HIDDEN;
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2009-12-20 20:41:36 +01:00
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2012-05-30 16:15:00 +02:00
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struct d3d9_surface
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2003-07-01 03:09:17 +02:00
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{
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2011-07-07 10:59:49 +02:00
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IDirect3DSurface9 IDirect3DSurface9_iface;
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2012-05-30 16:15:00 +02:00
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LONG refcount;
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2011-04-29 13:03:41 +02:00
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struct wined3d_surface *wined3d_surface;
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2012-05-30 16:15:00 +02:00
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IDirect3DDevice9Ex *parent_device;
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IUnknown *container;
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IUnknown *forwardReference;
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BOOL getdc_supported;
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};
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2003-07-01 03:09:17 +02:00
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2012-05-30 16:15:00 +02:00
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HRESULT surface_init(struct d3d9_surface *surface, struct d3d9_device *device,
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2009-09-11 19:01:16 +02:00
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UINT width, UINT height, D3DFORMAT format, BOOL lockable, BOOL discard, UINT level,
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2009-09-16 08:37:20 +02:00
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DWORD usage, D3DPOOL pool, D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality) DECLSPEC_HIDDEN;
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2012-05-30 16:15:00 +02:00
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struct d3d9_surface *unsafe_impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface) DECLSPEC_HIDDEN;
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2009-09-11 19:01:16 +02:00
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2012-05-31 16:46:49 +02:00
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struct d3d9_vertexbuffer
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2003-07-01 03:09:17 +02:00
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{
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2011-07-06 13:29:02 +02:00
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IDirect3DVertexBuffer9 IDirect3DVertexBuffer9_iface;
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2012-05-31 16:46:49 +02:00
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LONG refcount;
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struct wined3d_buffer *wined3d_buffer;
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IDirect3DDevice9Ex *parent_device;
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2009-04-09 10:48:42 +02:00
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DWORD fvf;
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2012-05-31 16:46:49 +02:00
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};
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2003-07-01 03:09:17 +02:00
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2012-05-31 16:46:49 +02:00
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HRESULT vertexbuffer_init(struct d3d9_vertexbuffer *buffer, struct d3d9_device *device,
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2009-09-17 23:03:29 +02:00
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UINT size, UINT usage, DWORD fvf, D3DPOOL pool) DECLSPEC_HIDDEN;
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2012-05-31 16:46:49 +02:00
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struct d3d9_vertexbuffer *unsafe_impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9 *iface) DECLSPEC_HIDDEN;
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2009-09-17 23:03:29 +02:00
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2012-05-31 16:46:50 +02:00
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struct d3d9_indexbuffer
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2003-07-01 03:09:17 +02:00
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{
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2011-07-05 12:02:25 +02:00
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IDirect3DIndexBuffer9 IDirect3DIndexBuffer9_iface;
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2012-05-31 16:46:50 +02:00
|
|
|
LONG refcount;
|
|
|
|
struct wined3d_buffer *wined3d_buffer;
|
|
|
|
IDirect3DDevice9Ex *parent_device;
|
2010-08-23 18:28:10 +02:00
|
|
|
enum wined3d_format_id format;
|
2012-05-31 16:46:50 +02:00
|
|
|
};
|
2003-07-01 03:09:17 +02:00
|
|
|
|
2012-05-31 16:46:50 +02:00
|
|
|
HRESULT indexbuffer_init(struct d3d9_indexbuffer *buffer, struct d3d9_device *device,
|
2009-09-17 23:03:28 +02:00
|
|
|
UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
|
2012-05-31 16:46:50 +02:00
|
|
|
struct d3d9_indexbuffer *unsafe_impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9 *iface) DECLSPEC_HIDDEN;
|
2009-09-17 23:03:28 +02:00
|
|
|
|
2012-04-22 22:47:43 +02:00
|
|
|
struct d3d9_texture
|
|
|
|
{
|
2012-04-22 22:47:44 +02:00
|
|
|
IDirect3DBaseTexture9 IDirect3DBaseTexture9_iface;
|
2012-04-22 22:47:43 +02:00
|
|
|
LONG refcount;
|
|
|
|
struct wined3d_texture *wined3d_texture;
|
|
|
|
IDirect3DDevice9Ex *parent_device;
|
|
|
|
};
|
|
|
|
|
2012-05-28 18:17:28 +02:00
|
|
|
HRESULT cubetexture_init(struct d3d9_texture *texture, struct d3d9_device *device,
|
2009-09-17 12:35:23 +02:00
|
|
|
UINT edge_length, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
|
2012-05-28 18:17:28 +02:00
|
|
|
HRESULT texture_init(struct d3d9_texture *texture, struct d3d9_device *device,
|
2009-09-17 12:35:29 +02:00
|
|
|
UINT width, UINT height, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
|
2012-05-28 18:17:28 +02:00
|
|
|
HRESULT volumetexture_init(struct d3d9_texture *texture, struct d3d9_device *device,
|
2009-09-16 08:37:22 +02:00
|
|
|
UINT width, UINT height, UINT depth, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
|
2012-04-24 20:54:15 +02:00
|
|
|
struct d3d9_texture *unsafe_impl_from_IDirect3DBaseTexture9(IDirect3DBaseTexture9 *iface) DECLSPEC_HIDDEN;
|
2009-09-16 08:37:22 +02:00
|
|
|
|
2012-06-01 17:22:51 +02:00
|
|
|
struct d3d9_stateblock
|
|
|
|
{
|
|
|
|
IDirect3DStateBlock9 IDirect3DStateBlock9_iface;
|
|
|
|
LONG refcount;
|
2011-01-28 20:05:41 +01:00
|
|
|
struct wined3d_stateblock *wined3d_stateblock;
|
2012-06-01 17:22:51 +02:00
|
|
|
IDirect3DDevice9Ex *parent_device;
|
|
|
|
};
|
2005-08-23 11:34:57 +02:00
|
|
|
|
2012-06-01 17:22:51 +02:00
|
|
|
HRESULT stateblock_init(struct d3d9_stateblock *stateblock, struct d3d9_device *device,
|
2011-01-28 20:05:41 +01:00
|
|
|
D3DSTATEBLOCKTYPE type, struct wined3d_stateblock *wined3d_stateblock) DECLSPEC_HIDDEN;
|
2003-07-01 03:09:17 +02:00
|
|
|
|
2012-06-01 17:22:52 +02:00
|
|
|
struct d3d9_vertex_declaration
|
|
|
|
{
|
|
|
|
IDirect3DVertexDeclaration9 IDirect3DVertexDeclaration9_iface;
|
|
|
|
LONG refcount;
|
|
|
|
D3DVERTEXELEMENT9 *elements;
|
|
|
|
UINT element_count;
|
|
|
|
struct wined3d_vertex_declaration *wined3d_declaration;
|
|
|
|
DWORD fvf;
|
|
|
|
IDirect3DDevice9Ex *parent_device;
|
|
|
|
};
|
2003-07-01 03:09:17 +02:00
|
|
|
|
2012-05-28 18:17:28 +02:00
|
|
|
HRESULT d3d9_vertex_declaration_create(struct d3d9_device *device,
|
2012-06-01 17:22:52 +02:00
|
|
|
const D3DVERTEXELEMENT9 *elements, struct d3d9_vertex_declaration **declaration) DECLSPEC_HIDDEN;
|
|
|
|
struct d3d9_vertex_declaration *unsafe_impl_from_IDirect3DVertexDeclaration9(
|
2012-04-12 22:49:03 +02:00
|
|
|
IDirect3DVertexDeclaration9 *iface) DECLSPEC_HIDDEN;
|
2007-04-17 20:04:26 +02:00
|
|
|
|
2012-06-12 17:03:46 +02:00
|
|
|
struct d3d9_vertexshader
|
|
|
|
{
|
|
|
|
IDirect3DVertexShader9 IDirect3DVertexShader9_iface;
|
|
|
|
LONG refcount;
|
|
|
|
struct wined3d_shader *wined3d_shader;
|
|
|
|
IDirect3DDevice9Ex *parent_device;
|
|
|
|
};
|
2003-07-01 03:09:17 +02:00
|
|
|
|
2012-06-12 17:03:46 +02:00
|
|
|
HRESULT vertexshader_init(struct d3d9_vertexshader *shader,
|
2012-05-28 18:17:28 +02:00
|
|
|
struct d3d9_device *device, const DWORD *byte_code) DECLSPEC_HIDDEN;
|
2012-06-12 17:03:46 +02:00
|
|
|
struct d3d9_vertexshader *unsafe_impl_from_IDirect3DVertexShader9(IDirect3DVertexShader9 *iface) DECLSPEC_HIDDEN;
|
2009-09-23 18:42:06 +02:00
|
|
|
|
2009-04-25 15:02:42 +02:00
|
|
|
#define D3D9_MAX_VERTEX_SHADER_CONSTANTF 256
|
2009-09-20 21:58:45 +02:00
|
|
|
#define D3D9_MAX_SIMULTANEOUS_RENDERTARGETS 4
|
2009-04-25 15:02:42 +02:00
|
|
|
|
2012-06-12 17:03:47 +02:00
|
|
|
struct d3d9_pixelshader
|
|
|
|
{
|
2011-07-05 12:05:01 +02:00
|
|
|
IDirect3DPixelShader9 IDirect3DPixelShader9_iface;
|
2012-06-12 17:03:47 +02:00
|
|
|
LONG refcount;
|
2011-03-30 20:49:25 +02:00
|
|
|
struct wined3d_shader *wined3d_shader;
|
2012-06-12 17:03:47 +02:00
|
|
|
IDirect3DDevice9Ex *parent_device;
|
|
|
|
};
|
2003-07-01 03:09:17 +02:00
|
|
|
|
2012-06-12 17:03:47 +02:00
|
|
|
HRESULT pixelshader_init(struct d3d9_pixelshader *shader,
|
2012-05-28 18:17:28 +02:00
|
|
|
struct d3d9_device *device, const DWORD *byte_code) DECLSPEC_HIDDEN;
|
2012-06-12 17:03:47 +02:00
|
|
|
struct d3d9_pixelshader *unsafe_impl_from_IDirect3DPixelShader9(IDirect3DPixelShader9 *iface) DECLSPEC_HIDDEN;
|
2009-09-23 18:42:11 +02:00
|
|
|
|
2012-06-12 17:03:48 +02:00
|
|
|
struct d3d9_query
|
|
|
|
{
|
|
|
|
IDirect3DQuery9 IDirect3DQuery9_iface;
|
|
|
|
LONG refcount;
|
|
|
|
struct wined3d_query *wined3d_query;
|
|
|
|
IDirect3DDevice9Ex *parent_device;
|
|
|
|
};
|
2003-07-01 03:09:17 +02:00
|
|
|
|
2012-06-12 17:03:48 +02:00
|
|
|
HRESULT query_init(struct d3d9_query *query, struct d3d9_device *device, D3DQUERYTYPE type) DECLSPEC_HIDDEN;
|
2010-01-17 21:31:29 +01:00
|
|
|
|
2003-07-01 03:09:17 +02:00
|
|
|
#endif /* __WINE_D3D9_PRIVATE_H */
|