d3d9: Add a separate function for query initialization.
This commit is contained in:
parent
cdb7a94ae2
commit
bfb63a8634
|
@ -228,9 +228,6 @@ extern HRESULT WINAPI IDirect3DDevice9Impl_SetPixelShaderConstantB(IDirect3DDevi
|
|||
UINT StartRegister, const BOOL *pConstantData, UINT BoolCount) DECLSPEC_HIDDEN;
|
||||
extern HRESULT WINAPI IDirect3DDevice9Impl_GetPixelShaderConstantB(IDirect3DDevice9Ex *iface,
|
||||
UINT StartRegister, BOOL *pConstantData, UINT BoolCount) DECLSPEC_HIDDEN;
|
||||
extern HRESULT WINAPI IDirect3DDevice9Impl_CreateQuery(IDirect3DDevice9Ex *iface,
|
||||
D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery) DECLSPEC_HIDDEN;
|
||||
|
||||
|
||||
/* ---------------- */
|
||||
/* IDirect3DVolume9 */
|
||||
|
@ -564,4 +561,7 @@ typedef struct IDirect3DQuery9Impl {
|
|||
LPDIRECT3DDEVICE9EX parentDevice;
|
||||
} IDirect3DQuery9Impl;
|
||||
|
||||
HRESULT query_init(IDirect3DQuery9Impl *query, IDirect3DDevice9Impl *device,
|
||||
D3DQUERYTYPE type) DECLSPEC_HIDDEN;
|
||||
|
||||
#endif /* __WINE_D3D9_PRIVATE_H */
|
||||
|
|
|
@ -2178,6 +2178,37 @@ static HRESULT WINAPI IDirect3DDevice9Impl_DeletePatch(LPDIRECT3DDEVICE9EX ifa
|
|||
return hr;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DDevice9Impl_CreateQuery(IDirect3DDevice9Ex *iface,
|
||||
D3DQUERYTYPE type, IDirect3DQuery9 **query)
|
||||
{
|
||||
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
||||
IDirect3DQuery9Impl *object;
|
||||
HRESULT hr;
|
||||
|
||||
TRACE("iface %p, type %#x, query %p.\n", iface, type, query);
|
||||
|
||||
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
|
||||
if (!object)
|
||||
{
|
||||
ERR("Failed to allocate query memory.\n");
|
||||
return E_OUTOFMEMORY;
|
||||
}
|
||||
|
||||
hr = query_init(object, This, type);
|
||||
if (FAILED(hr))
|
||||
{
|
||||
WARN("Failed to initialize query, hr %#x.\n", hr);
|
||||
HeapFree(GetProcessHeap(), 0, object);
|
||||
return hr;
|
||||
}
|
||||
|
||||
TRACE("Created query %p.\n", object);
|
||||
if (query) *query = (IDirect3DQuery9 *)object;
|
||||
else IDirect3DQuery9_Release((IDirect3DQuery9 *)object);
|
||||
|
||||
return D3D_OK;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DDevice9ExImpl_SetConvolutionMonoKernel(IDirect3DDevice9Ex *iface,
|
||||
UINT width, UINT height, float *rows, float *columns)
|
||||
{
|
||||
|
|
|
@ -150,49 +150,24 @@ static const IDirect3DQuery9Vtbl Direct3DQuery9_Vtbl =
|
|||
IDirect3DQuery9Impl_GetData
|
||||
};
|
||||
|
||||
HRESULT query_init(IDirect3DQuery9Impl *query, IDirect3DDevice9Impl *device, D3DQUERYTYPE type)
|
||||
{
|
||||
HRESULT hr;
|
||||
|
||||
/* IDirect3DDevice9 IDirect3DQuery9 Methods follow: */
|
||||
HRESULT WINAPI IDirect3DDevice9Impl_CreateQuery(LPDIRECT3DDEVICE9EX iface, D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) {
|
||||
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
|
||||
IDirect3DQuery9Impl *object = NULL;
|
||||
HRESULT hr = D3D_OK;
|
||||
query->lpVtbl = &Direct3DQuery9_Vtbl;
|
||||
query->ref = 1;
|
||||
|
||||
TRACE("iface %p, type %#x, query %p.\n", iface, Type, ppQuery);
|
||||
|
||||
if (!ppQuery)
|
||||
wined3d_mutex_lock();
|
||||
hr = IWineD3DDevice_CreateQuery(device->WineD3DDevice, type, &query->wineD3DQuery, (IUnknown *)query);
|
||||
wined3d_mutex_unlock();
|
||||
if (FAILED(hr))
|
||||
{
|
||||
wined3d_mutex_lock();
|
||||
hr = IWineD3DDevice_CreateQuery(This->WineD3DDevice, Type, NULL, NULL);
|
||||
wined3d_mutex_unlock();
|
||||
|
||||
WARN("Failed to create wined3d query, hr %#x.\n", hr);
|
||||
return hr;
|
||||
}
|
||||
|
||||
/* Allocate the storage for the device */
|
||||
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DQuery9Impl));
|
||||
if (NULL == object) {
|
||||
ERR("Allocation of memory failed, returning D3DERR_OUTOFVIDEOMEMORY\n");
|
||||
return D3DERR_OUTOFVIDEOMEMORY;
|
||||
}
|
||||
query->parentDevice = (IDirect3DDevice9Ex *)device;
|
||||
IDirect3DDevice9Ex_AddRef(query->parentDevice);
|
||||
|
||||
object->lpVtbl = &Direct3DQuery9_Vtbl;
|
||||
object->ref = 1;
|
||||
|
||||
wined3d_mutex_lock();
|
||||
hr = IWineD3DDevice_CreateQuery(This->WineD3DDevice, Type, &object->wineD3DQuery, (IUnknown *)object);
|
||||
wined3d_mutex_unlock();
|
||||
|
||||
if (FAILED(hr)) {
|
||||
|
||||
/* free up object */
|
||||
WARN("(%p) call to IWineD3DDevice_CreateQuery failed\n", This);
|
||||
HeapFree(GetProcessHeap(), 0, object);
|
||||
} else {
|
||||
IDirect3DDevice9Ex_AddRef(iface);
|
||||
object->parentDevice = iface;
|
||||
*ppQuery = (LPDIRECT3DQUERY9) object;
|
||||
TRACE("(%p) : Created query %p\n", This , object);
|
||||
}
|
||||
TRACE("(%p) : returning %x\n", This, hr);
|
||||
return hr;
|
||||
return D3D_OK;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue