Henri Verbeet
|
7cba915710
|
wined3d: Pass correct bind flags to texture creation functions.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2018-10-31 16:17:36 +01:00 |
Henri Verbeet
|
6ca15e9c13
|
wined3d: Split WINED3D_RESOURCE_ACCESS_MAP into WINED3D_RESOURCE_ACCESS_MAP_R and WINED3D_RESOURCE_ACCESS_MAP_W.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2018-02-19 13:43:52 +01:00 |
Henri Verbeet
|
02dc04bcc9
|
wined3d: Do not implicitly set WINED3D_RESOURCE_ACCESS_MAP for dynamic resources.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2018-02-14 09:06:51 +01:00 |
Henri Verbeet
|
405e25d5b4
|
d3d8: Set WINED3D_RESOURCE_ACCESS_MAP on 2D textures.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2018-02-12 15:33:09 +01:00 |
Henri Verbeet
|
4b08687757
|
d3d8: Use the global memory allocation helpers.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2018-02-08 09:42:06 +01:00 |
Henri Verbeet
|
9275b06cc0
|
wined3d: Replace the pool in struct wined3d_resource_desc with resource access flags.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2018-02-02 18:36:45 +01:00 |
Henri Verbeet
|
916c13c6c1
|
wined3d: Replace the pool in struct wined3d_sub_resource_desc with resource access flags.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2018-02-02 18:36:42 +01:00 |
Henri Verbeet
|
2abf1dd323
|
wined3d: Get rid of WINED3D_POOL_SCRATCH.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2018-01-29 20:29:00 +01:00 |
Henri Verbeet
|
df6120274d
|
wined3d: Introduce a helper function to assign wined3d_box values.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-04-07 11:37:28 +02:00 |
Henri Verbeet
|
53165034ba
|
wined3d: Unify resource preloads.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-08-11 12:08:58 +09:00 |
Józef Kucia
|
64014ae3ed
|
wined3d: Add "layer_count" parameter to wined3d_texture_create().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-26 21:35:31 +09:00 |
Henri Verbeet
|
cd25ecffa7
|
d3d8: Use wined3d_texture_get_sub_resource_desc() in d3d8_texture_3d_GetLevelDesc().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-01 12:06:40 +09:00 |
Henri Verbeet
|
9136f9f9c4
|
d3d8: Use wined3d_texture_get_sub_resource_desc() in d3d8_texture_cube_GetLevelDesc().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-01 12:06:36 +09:00 |
Henri Verbeet
|
704a11e6d6
|
d3d8: Use wined3d_texture_get_sub_resource_desc() in d3d8_texture_2d_GetLevelDesc().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-01 12:06:33 +09:00 |
Henri Verbeet
|
03ced2e0d3
|
d3d8: Use wined3d_texture_get_sub_resource_parent() in d3d8_texture_3d_GetVolumeLevel().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-02-20 12:08:06 +09:00 |
Henri Verbeet
|
e580d74829
|
d3d8: Use wined3d_texture_get_sub_resource_parent() in d3d8_texture_3d_UnlockBox().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-02-19 15:10:21 +09:00 |
Henri Verbeet
|
4ddf51dab1
|
d3d8: Use wined3d_texture_get_sub_resource_parent() in d3d8_texture_3d_LockBox().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-02-19 15:10:21 +09:00 |
Henri Verbeet
|
301050b8db
|
d3d8: Use wined3d_texture_get_sub_resource_parent() in d3d8_texture_cube_GetCubeMapSurface().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-02-19 15:10:21 +09:00 |
Henri Verbeet
|
039c1536f8
|
d3d8: Use wined3d_texture_get_sub_resource_parent() in d3d8_texture_cube_UnlockRect().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-02-19 15:10:21 +09:00 |
Henri Verbeet
|
4c5f4c7e51
|
d3d8: Use wined3d_texture_get_sub_resource_parent() in d3d8_texture_cube_LockRect().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-02-19 15:10:21 +09:00 |
Henri Verbeet
|
b162e29c07
|
d3d8: Use wined3d_texture_get_sub_resource_parent() in d3d8_texture_2d_GetSurfaceLevel().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-02-18 21:05:49 +09:00 |
Henri Verbeet
|
4394c3b803
|
d3d8: Use wined3d_texture_get_sub_resource_parent() in d3d8_texture_2d_UnlockRect().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-02-18 21:05:49 +09:00 |
Henri Verbeet
|
5c1a6e358d
|
d3d8: Use wined3d_texture_get_sub_resource_parent() in d3d8_texture_2d_LockRect().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-02-18 21:05:49 +09:00 |
Henri Verbeet
|
ad11f38db9
|
wined3d: Rename the texture creation flags to WINED3D_TEXTURE_CREATE_*.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-01-27 12:38:54 +09:00 |
Henri Verbeet
|
cf899ac267
|
wined3d: Rename WINED3D_RTYPE_VOLUME_TEXTURE to WINED3D_RTYPE_TEXTURE_3D.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-01-27 12:38:50 +09:00 |
Henri Verbeet
|
dafaae7730
|
wined3d: Unify WINED3D_RTYPE_TEXTURE and WINED3D_RTYPE_CUBE_TEXTURE.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-01-27 12:38:46 +09:00 |
Henri Verbeet
|
ea534c9ab4
|
wined3d: Allow initial texture contents to be specified with wined3d_texture_create().
|
2015-01-05 20:15:35 +01:00 |
Henri Verbeet
|
1a28c7c5cc
|
d3d8: Calculate texture levels in d3d8 instead of wined3d.
|
2014-12-10 19:32:14 +01:00 |
Henri Verbeet
|
b005ad6f90
|
wined3d: Use rendertarget views for color output instead of surfaces.
|
2014-08-21 12:24:42 +02:00 |
Stefan Dösinger
|
341db6d8d3
|
wined3d: Remove wined3d_texture_set/get_priority.
|
2014-07-16 16:10:05 +02:00 |
Stefan Dösinger
|
9be18d5fdd
|
d3d8: Use the private store api for textures.
|
2014-03-21 17:36:28 +01:00 |
Stefan Dösinger
|
97b5525888
|
d3d8: Introduce a resource structure.
|
2014-03-21 17:36:17 +01:00 |
Henri Verbeet
|
4b3db52b53
|
wined3d: Merge the texture creation functions.
|
2013-11-27 11:30:15 +01:00 |
Stefan Dösinger
|
80638b6d2f
|
wined3d: Enforce texturing capability format restrictions on resource creation.
|
2013-09-06 17:25:08 +02:00 |
Henri Verbeet
|
d6bc4fe71a
|
wined3d: Allow surface flags to be passed to texture creation functions.
|
2013-06-06 11:47:19 +02:00 |
Henri Verbeet
|
91096dd7ad
|
wined3d: Pass a wined3d_resource_desc structure to wined3d_texture_create_3d().
|
2013-06-06 11:47:07 +02:00 |
Henri Verbeet
|
b23739316c
|
wined3d: Pass a wined3d_resource_desc structure to wined3d_texture_create_cube().
|
2013-06-05 17:31:39 +02:00 |
Henri Verbeet
|
9d4cbd6195
|
wined3d: Pass a wined3d_resource_desc structure to wined3d_texture_create_2d().
|
2013-06-05 17:31:39 +02:00 |
Rico Schüller
|
1486bdd99f
|
d3d8: Don't assert on invalid IDirect3DBaseTexture8 interfaces.
|
2013-04-15 17:45:29 +02:00 |
Jacek Caban
|
1524cc2ab7
|
d3d8: Use proper helpers for iface calls.
|
2012-08-27 19:45:59 +02:00 |
Józef Kucia
|
7b1aa04b00
|
d3d8: Return D3DERR_INVALIDCALL when IDirect3DCubeTexture8::GetLevelDesc is called with invalid level.
|
2012-05-23 18:25:06 +02:00 |
Józef Kucia
|
707c3559a2
|
d3d8: Return D3DERR_INVALIDCALL when IDirect3DCubeTexture8::GetCubeMapSurface is called with invalid level.
|
2012-05-23 18:25:06 +02:00 |
Henri Verbeet
|
75d166f62c
|
d3d8: Get rid of IDirect3DVolume8Impl.
|
2012-05-23 18:25:01 +02:00 |
Henri Verbeet
|
ec466ff3b7
|
d3d8: Get rid of IDirect3DSurface8Impl.
|
2012-05-23 18:24:57 +02:00 |
Henri Verbeet
|
9b085a9260
|
d3d8: Get rid of IDirect3DDevice8Impl.
|
2012-05-21 21:31:10 +02:00 |
Henri Verbeet
|
83761d20a8
|
d3d8: Get rid of IDirect3DBaseTexture8Impl.
|
2012-04-19 12:01:47 +02:00 |
Henri Verbeet
|
715fd2aea7
|
d3d8: Merge volumetexture.c into texture.c.
|
2012-04-19 12:01:43 +02:00 |
Henri Verbeet
|
eaaf089213
|
d3d8: Merge cubetexture.c into texture.c.
|
2012-04-18 13:59:23 +02:00 |
Henri Verbeet
|
40d113c10e
|
d3d8: Properly retrieve an interface pointer in d3d8_texture_2d_UnlockRect().
|
2012-04-18 13:58:51 +02:00 |
Henri Verbeet
|
5bc8c5d347
|
d3d8: Properly retrieve an interface pointer in d3d8_texture_2d_LockRect().
|
2012-04-18 13:58:47 +02:00 |