Matteo Bruni
d367c9aeff
d3dcompiler/tests: Load the correct d3dcompiler DLL in the asm tests.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-01-03 21:40:59 +01:00
Matteo Bruni
20b52b61c6
d3dcompiler/tests: Load the correct d3dcompiler DLL in the HLSL tests.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-01-03 21:40:59 +01:00
Zebediah Figura
ae274b25e2
d3dcompiler/tests: Load d3dx9_36.dll dynamically.
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Windows 7 Professional ships d3dcompiler_47 by default, but no version of d3dx9.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=47894
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-01-03 20:58:18 +01:00
Matteo Bruni
276d970e07
d3dcompiler/tests: Fix parameter desc test on d3d10.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-03 21:27:14 +01:00
Sven Baars
e0143194c2
d3dcompiler/tests: Fix a copy-paste error.
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Signed-off-by: Sven Baars <sven.wine@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-27 22:02:59 +01:00
Sven Baars
a63a98c388
d3dcompiler/tests: Fix some d3dcompiler_47 test failures on Windows 8.
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Signed-off-by: Sven Baars <sven.wine@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-14 22:05:00 +01:00
Matteo Bruni
1559f6013c
d3d10/tests: Add reflection test.
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Share and reuse most of the d3dcompiler test.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-14 21:05:59 +01:00
Matteo Bruni
6889a0c3a0
d3dcompiler/tests: Clean up test_reflection_desc_ps_output() a bit.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-14 21:05:48 +01:00
Connor McAdams
44e65ebd7c
d3dcompiler: Implement ID3D10ShaderReflectionConstantBuffer GetVariableByName() method.
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Signed-off-by: Connor McAdams <conmanx360@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-14 21:05:44 +01:00
Connor McAdams
a812c1a5ef
d3dcompiler: Implement ID3D10ShaderReflectionConstantBuffer GetVariableByIndex() method.
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Signed-off-by: Connor McAdams <conmanx360@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-14 21:05:42 +01:00
Connor McAdams
c232519076
d3dcompiler: Implement ID3D10ShaderReflectionVariable GetType() method.
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Signed-off-by: Connor McAdams <conmanx360@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-14 21:05:40 +01:00
Connor McAdams
a3b6d5646d
d3dcompiler: Implement ID3D10ShaderReflectionType.
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Signed-off-by: Connor McAdams <conmanx360@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-14 21:05:37 +01:00
Connor McAdams
98e240c6a6
d3dcompiler: Partially implement ID3D10ShaderReflectionVariable.
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Signed-off-by: Connor McAdams <conmanx360@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-13 17:31:46 +01:00
Connor McAdams
e5b2ee6fd8
d3dcompiler: Implement d3d10 GetConstantBufferByName().
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Signed-off-by: Connor McAdams <conmanx360@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-13 17:31:44 +01:00
Connor McAdams
13a5a3cadc
d3dcompiler: Implement d3d10 GetConstantBufferByIndex().
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Signed-off-by: Connor McAdams <conmanx360@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-13 17:31:41 +01:00
Connor McAdams
14002a796d
d3dcompiler: Partially implement ID3D10ShaderReflectionConstantBuffer.
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Signed-off-by: Connor McAdams <conmanx360@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-13 17:31:39 +01:00
Connor McAdams
6b6f8d5c2f
d3dcompiler: Implement d3d10 reflection GetResourceBindingDesc() method.
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Signed-off-by: Connor McAdams <conmanx360@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-13 17:31:36 +01:00
Connor McAdams
d8ff297052
d3dcompiler: Implement d3d10 reflection Get{Input, Output}ParameterDesc() methods.
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Signed-off-by: Connor McAdams <conmanx360@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-13 17:31:33 +01:00
Matteo Bruni
27bf34bb51
d3dcompiler/tests: Add a small test for MinPrecision.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-12 22:05:58 +01:00
Matteo Bruni
f14962e55d
d3dcompiler/tests: Add d3dcompiler_47 tests.
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Share the code with the existing d3dcompiler_43 tests.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-12 22:05:58 +01:00
Matteo Bruni
9fd08dbff6
d3dcompiler: Fix a couple of failure return values in >= 46 D3DReflect().
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-12 21:39:40 +01:00
Matteo Bruni
d6c6fc455d
d3dcompiler: Initialize MinPrecision when it exists.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-12 21:39:40 +01:00
Matteo Bruni
4ed07d8586
d3dcompiler: Always expect D3D_COMPILER_VERSION to be defined.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-12 21:39:40 +01:00
Connor McAdams
5c708c857e
d3dcompiler: Implement d3d10 reflection GetDesc() method.
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Signed-off-by: Connor McAdams <conmanx360@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-06 16:03:36 +01:00
Connor McAdams
0ffd0cab01
d3dcompiler: Init reflection data in D3D10ReflectShader().
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Signed-off-by: Connor McAdams <conmanx360@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-06 16:03:34 +01:00
Connor McAdams
981403e50f
d3dcompiler: Move d3d10 reflection stubs into d3dcompiler.
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Signed-off-by: Connor McAdams <conmanx360@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-06 16:03:31 +01:00
Zebediah Figura
bf31a900d1
d3dcompiler: Get rid of the "node" field from struct hlsl_ir_var.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-14 17:41:01 +02:00
Zebediah Figura
32fd9ff479
d3dcompiler: Get rid of the "node" field from struct hlsl_ir_function_decl.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-14 17:41:01 +02:00
Zebediah Figura
cf5ccf29a9
d3dcompiler: Introduce a new_binary_expr() helper.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-13 01:26:41 +02:00
Zebediah Figura
b899965615
d3dcompiler: Introduce a new_unary_expr() helper.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-13 01:26:41 +02:00
Zebediah Figura
b89f027bc1
d3dcompiler: Use new_cast() in implicit_conversion().
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-13 01:26:41 +02:00
Zebediah Figura
fbc9ff506c
d3dcompiler: Parse initializer lists using a variable-size array.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-13 01:26:41 +02:00
Zebediah Figura
cfa7f3a3f5
d3dcompiler: Use the documented YYABORT macro.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-13 01:26:41 +02:00
Matteo Bruni
5e8ded1646
d3dcompiler/tests: Trace the test index in test_fail() checks.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-09 20:38:46 +02:00
Matteo Bruni
7b2d82fa4f
d3dcompiler/tests: Get rid of redundant "failed" in test strings.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-09 20:38:42 +02:00
Zebediah Figura
bfe12dc5dd
d3dcompiler/tests: Add a couple more tests for complex initializers.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-09 20:38:35 +02:00
Zebediah Figura
9501c6e691
d3dcompiler/tests: Simplify test_fail().
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-09 20:38:32 +02:00
Zebediah Figura
79b7828894
d3dcompiler: Remove redundant components_count_expr_list() function.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-09 20:38:30 +02:00
Zebediah Figura
c22f64bceb
d3dcompiler: Store the arguments to a hlsl_ir_constructor as a fixed array.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-09 20:38:28 +02:00
Zebediah Figura
f9f1e99099
d3dcompiler: Get rid of the superfluous "variable" rule.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-09 20:38:26 +02:00
Zebediah Figura
72b74d7cdc
d3dcompiler: Parse type name strings.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-31 08:30:39 +02:00
Alexandre Julliard
43df1ed406
d3dcompiler: Make varargs functions WINAPIV.
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Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=47473
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-07 08:02:55 +02:00
Alexandre Julliard
c8d34ef088
d3dcompiler: Build with msvcrt.
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-02 14:59:40 +02:00
Alexandre Julliard
011b2eca46
d3dcompiler: Copy the C preprocessor source into d3dcompiler_43.
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-02 13:33:08 +02:00
Philip Rebohle
b1f9cd57be
d3dcompiler: Accept a stat chunk size of 28 for reflection.
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Fixes "unhandled size" error for Crysis shaders.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-17 20:01:21 +02:00
Jactry Zeng
622422e67b
d3dcompiler: Implement D3DReadFileToBlob().
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Signed-off-by: Jactry Zeng <jzeng@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-07 16:42:37 -05:00
Alexandre Julliard
2d27c13d5e
d3dcompiler: Use %define parse.error verbose instead of %error-verbose.
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The latter is deprecated and causes warnings.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-23 23:50:45 +02:00
Piotr Caban
1b56d13da3
d3dcompiler: Don't use strcasecmp.
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Signed-off-by: Piotr Caban <piotr@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-09 19:33:48 +02:00
Matteo Bruni
293e2b55ad
d3dcompiler: Actually define the correct ID3D11ShaderReflection GUIDs.
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Spotted by Andrey Gusev.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-04 19:20:49 +01:00
Andrey Gusev
d52b53d151
d3dcompiler: Add support for two other versions of ID3D11ShaderReflection.
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Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-28 22:22:42 +01:00