d3dcompiler: Always expect D3D_COMPILER_VERSION to be defined.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Matteo Bruni 2019-11-12 19:47:23 +01:00 committed by Alexandre Julliard
parent 4346d68e1b
commit 4ed07d8586
3 changed files with 3 additions and 2 deletions

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@ -1,6 +1,7 @@
MODULE = d3d10.dll
IMPORTLIB = d3d10
IMPORTS = uuid d3d10core d3dcompiler dxgi
EXTRADEFS = -DD3D_COMPILER_VERSION=0
PARENTSRC = ../d3dcompiler_43
EXTRADLLFLAGS = -mno-cygwin

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@ -1807,7 +1807,7 @@ err_out:
}
/* d3d10 reflection methods. */
#ifndef D3D_COMPILER_VERSION
#if !D3D_COMPILER_VERSION
static inline struct d3dcompiler_shader_reflection *impl_from_ID3D10ShaderReflection(ID3D10ShaderReflection *iface)
{
return CONTAINING_RECORD(iface, struct d3dcompiler_shader_reflection, ID3D10ShaderReflection_iface);

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@ -758,7 +758,7 @@ void compilation_message(struct compilation_messages *msg, const char *fmt, __ms
}
}
#ifdef D3D_COMPILER_VERSION
#if D3D_COMPILER_VERSION
BOOL add_declaration(struct hlsl_scope *scope, struct hlsl_ir_var *decl, BOOL local_var)
{
struct hlsl_ir_var *var;