d3dcompiler: Store the arguments to a hlsl_ir_constructor as a fixed array.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2019-08-09 09:52:45 -05:00 committed by Alexandre Julliard
parent f9f1e99099
commit c22f64bceb
3 changed files with 15 additions and 6 deletions

View File

@ -952,7 +952,8 @@ struct hlsl_ir_constant
struct hlsl_ir_constructor
{
struct hlsl_ir_node node;
struct list *arguments;
struct hlsl_ir_node *args[16];
unsigned int args_count;
};
struct hlsl_scope

View File

@ -2092,6 +2092,7 @@ postfix_expr: primary_expr
| var_modifiers type '(' initializer_expr_list ')'
{
struct hlsl_ir_constructor *constructor;
struct hlsl_ir_node *instr;
TRACE("%s constructor.\n", debug_hlsl_type($2));
if ($1)
@ -2120,7 +2121,12 @@ postfix_expr: primary_expr
constructor->node.type = HLSL_IR_CONSTRUCTOR;
set_location(&constructor->node.loc, &@3);
constructor->node.data_type = $2;
constructor->arguments = $4;
constructor->args_count = 0;
LIST_FOR_EACH_ENTRY(instr, $4, struct hlsl_ir_node, entry)
{
constructor->args[constructor->args_count++] = instr;
}
d3dcompiler_free($4);
$$ = &constructor->node;
}

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@ -2122,12 +2122,12 @@ static void debug_dump_ir_expr(const struct hlsl_ir_expr *expr)
static void debug_dump_ir_constructor(const struct hlsl_ir_constructor *constructor)
{
struct hlsl_ir_node *arg;
unsigned int i;
TRACE("%s (", debug_hlsl_type(constructor->node.data_type));
LIST_FOR_EACH_ENTRY(arg, constructor->arguments, struct hlsl_ir_node, entry)
for (i = 0; i < constructor->args_count; ++i)
{
debug_dump_instr(arg);
debug_dump_instr(constructor->args[i]);
TRACE(" ");
}
TRACE(")");
@ -2349,7 +2349,9 @@ static void free_ir_swizzle(struct hlsl_ir_swizzle *swizzle)
static void free_ir_constructor(struct hlsl_ir_constructor *constructor)
{
free_instr_list(constructor->arguments);
unsigned int i;
for (i = 0; i < constructor->args_count; ++i)
free_instr(constructor->args[i]);
d3dcompiler_free(constructor);
}