d3dcompiler: Implement d3d10 reflection Get{Input, Output}ParameterDesc() methods.

Signed-off-by: Connor McAdams <conmanx360@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Connor McAdams 2019-11-13 16:27:22 +01:00 committed by Alexandre Julliard
parent eed2f485a6
commit d8ff297052
1 changed files with 24 additions and 4 deletions

View File

@ -1930,17 +1930,37 @@ static HRESULT STDMETHODCALLTYPE d3d10_shader_reflection_GetResourceBindingDesc(
static HRESULT STDMETHODCALLTYPE d3d10_shader_reflection_GetInputParameterDesc(ID3D10ShaderReflection *iface,
UINT index, D3D10_SIGNATURE_PARAMETER_DESC *desc)
{
FIXME("iface %p, index %u, desc %p stub!\n", iface, index, desc);
struct d3dcompiler_shader_reflection *reflection = impl_from_ID3D10ShaderReflection(iface);
return E_NOTIMPL;
TRACE("iface %p, index %u, desc %p.\n", iface, index, desc);
if (!desc || !reflection->isgn || index >= reflection->isgn->element_count)
{
WARN("Invalid argument specified.\n");
return E_INVALIDARG;
}
memcpy(desc, &reflection->isgn->elements[index], sizeof(*desc));
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d3d10_shader_reflection_GetOutputParameterDesc(ID3D10ShaderReflection *iface,
UINT index, D3D10_SIGNATURE_PARAMETER_DESC *desc)
{
FIXME("iface %p, index %u, desc %p stub!\n", iface, index, desc);
struct d3dcompiler_shader_reflection *reflection = impl_from_ID3D10ShaderReflection(iface);
return E_NOTIMPL;
TRACE("iface %p, index %u, desc %p.\n", iface, index, desc);
if (!desc || !reflection->osgn || index >= reflection->osgn->element_count)
{
WARN("Invalid argument specified.\n");
return E_INVALIDARG;
}
memcpy(desc, &reflection->osgn->elements[index], sizeof(*desc));
return S_OK;
}
static const struct ID3D10ShaderReflectionVtbl d3d10_shader_reflection_vtbl =