Commit Graph

114 Commits

Author SHA1 Message Date
Henri Verbeet 17daa1398e d2d1: Validate brush types in d2d_d3d_render_target_FillGeometry().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-19 00:24:19 +09:00
Henri Verbeet acbb0bdfac d2d1: Implement d2d_factory_CreateTransformedGeometry(). 2015-08-20 20:26:41 +09:00
Henri Verbeet 64ccd138a2 d2d1: d2d_bitmap_brush_init() can't fail. 2015-08-13 15:04:08 +09:00
Henri Verbeet cd59e3db6c d2d1: Implement d2d_d3d_render_target_CreateSharedBitmap(). 2015-08-04 09:45:59 +02:00
Henri Verbeet f0bf9e81fa d2d1: Use the same device for all WIC render targets from the same factory. 2015-08-04 09:45:50 +02:00
Henri Verbeet da47b214cd d2d1: Implement d2d_bitmap_GetFactory(). 2015-08-04 09:45:48 +02:00
Henri Verbeet 91b9ce69b7 d2d1: Implement d2d_gradient_GetFactory(). 2015-08-03 10:56:53 +02:00
Henri Verbeet 414d04e27d d2d1: Implement d2d_bitmap_brush_GetFactory(). 2015-08-03 10:56:44 +02:00
Henri Verbeet 14c0009add d2d1: Implement d2d_path_geometry_GetFactory(). 2015-07-31 12:08:59 +02:00
Henri Verbeet 9745efaf6d d2d1: Implement d2d_mesh_GetFactory(). 2015-07-31 12:08:57 +02:00
Henri Verbeet c1fc008493 d2d1: Implement d2d_state_block_GetFactory(). 2015-07-31 12:08:55 +02:00
Henri Verbeet 68ce000df7 d2d1: Implement d2d_stroke_style_GetFactory(). 2015-07-30 11:39:57 +02:00
Henri Verbeet a2f41ed5b6 d2d1: Implement d2d_bitmap_GetPixelFormat(). 2015-07-29 21:44:01 +02:00
Henri Verbeet a4bcae0bf7 d2d1: Implement d2d_d3d_render_target_GetPixelFormat(). 2015-07-21 16:33:23 +02:00
Henri Verbeet b33786ce6d d2d1: Implement initial support for drawing bezier curves. 2015-07-20 11:50:20 +02:00
Henri Verbeet 025c320145 d2d1: Implement d2d_geometry_sink_SetFillMode(). 2015-07-20 11:50:18 +02:00
Henri Verbeet a8f45dff60 d2d1: Implement d2d_geometry_sink_AddLines(). 2015-07-14 23:27:22 +09:00
Henri Verbeet b92a05c84e d2d1: Implement d2d_d3d_render_target_FillGeometry(). 2015-07-14 23:27:21 +09:00
Henri Verbeet 3bb382aabb d2d1: Introduce a separate function to construct pixel shader constant buffers for brushes. 2015-07-14 23:27:21 +09:00
Henri Verbeet 1f4e37659c d2d1: Also bind the pixel shader and blend state in d2d_brush_bind_resources(). 2015-07-14 23:27:21 +09:00
Henri Verbeet 391fda7599 d2d1: Implement d2d_factory_CreateRectangleGeometry(). 2015-07-14 23:27:21 +09:00
Henri Verbeet b108a2ff78 d2d1: Implement d2d_path_geometry_GetSegmentCount(). 2015-07-10 22:23:02 +09:00
Henri Verbeet dfe1486e4b d2d1: Implement d2d_path_geometry_GetFigureCount(). 2015-07-10 22:23:00 +09:00
Henri Verbeet ddec784aee d2d1: Implement d2d_geometry_sink_BeginFigure() and d2d_geometry_sink_EndFigure(). 2015-07-10 22:22:58 +09:00
Henri Verbeet 2f6f8f1242 d2d1: Only allow path geometries to be opened once. 2015-07-10 22:22:56 +09:00
Henri Verbeet e8d41475b9 d2d1: Implement d2d_path_geometry_Open(). 2015-06-15 22:10:36 +09:00
Henri Verbeet 2b1d3bfb47 d2d1: Implement d2d_factory_CreatePathGeometry(). 2015-06-15 22:10:36 +09:00
Henri Verbeet 0a02f346f6 d2d1: Implement d2d_bitmap_brush_SetExtendModeY(). 2015-04-28 15:34:08 +09:00
Henri Verbeet 21a4a10879 d2d1: Implement d2d_bitmap_brush_SetExtendModeX(). 2015-04-28 15:34:03 +09:00
Henri Verbeet 1014d9a105 d2d1: Implement d2d_bitmap_brush_SetInterpolationMode(). 2015-04-27 18:05:15 +09:00
Henri Verbeet 3f97056424 d2d1: Implement d2d_d3d_render_target_SaveDrawingState(). 2015-03-30 19:10:27 +09:00
Henri Verbeet 70883bb0a2 d2d1: Use a D2D1_DRAWING_STATE_DESCRIPTION structure to store render target drawing state. 2015-03-27 20:40:37 +09:00
Henri Verbeet e52cf640e6 d2d1: Implement d2d_d3d_render_target_SetTags(). 2015-03-27 20:40:37 +09:00
Henri Verbeet 345dbdc77f d2d1: Implement d2d_d3d_render_target_SetTextAntialiasMode(). 2015-03-27 20:40:36 +09:00
Henri Verbeet b231013f03 d2d1: Implement d2d_d3d_render_target_SetAntialiasMode(). 2015-03-27 00:11:56 +09:00
Henri Verbeet 060d2230fc d2d1: Implement d2d_d3d_render_target_SetTextRenderingParams(). 2015-03-27 00:11:49 +09:00
Henri Verbeet 237a0ada00 d2d1: Implement d2d_d3d_render_target_GetFactory(). 2015-03-27 00:11:46 +09:00
Henri Verbeet 95f5dc72a2 d2d1: Implement d2d_state_block_GetDescription(). 2015-03-25 19:46:13 +09:00
Henri Verbeet 063080f747 d2d1: Implement d2d_state_block_GetTextRenderingParams(). 2015-03-25 19:46:09 +09:00
Henri Verbeet a6409ed027 d2d1: Implement d2d_factory_CreateDrawingStateBlock(). 2015-02-18 23:21:39 +09:00
Henri Verbeet 287f751ae2 d2d1: Implement bitmap brush support for d2d_d3d_render_target_FillRectangle(). 2015-02-06 22:20:22 +09:00
Henri Verbeet 4b0f47cdbc d2d1: Implement d2d_bitmap_GetDpi(). 2015-02-06 22:20:17 +09:00
Henri Verbeet b270384dfb d2d1: Implement d2d_bitmap_GetPixelSize(). 2015-02-06 22:20:13 +09:00
Henri Verbeet d41ee6e574 d2d1: Implement d2d_bitmap_brush_GetTransform(). 2015-02-02 22:26:04 +09:00
Henri Verbeet 0cb8722837 d2d1: Implement d2d_d3d_render_target_CreateBitmapBrush(). 2014-12-01 11:00:24 +01:00
Henri Verbeet 743d80fea5 d2d1: Implement d2d_solid_color_brush_SetOpacity(). 2014-11-06 23:47:09 +09:00
Henri Verbeet 7a72eb2dcd d2d1: Add an initial d2d_d3d_render_target_FillRectangle() implementation. 2014-11-06 23:47:06 +09:00
Henri Verbeet 8db1df5097 d2d1: Implement d2d_gradient_GetGradientStops(). 2014-11-03 20:31:52 +09:00
Henri Verbeet 5279ad5b9f d2d1: Implement d2d_gradient_GetGradientStopCount(). 2014-11-03 20:31:47 +09:00
Henri Verbeet 0d962da9d3 d2d1: Implement d2d_d3d_render_target_DrawTextLayout(). 2014-10-06 17:35:07 +02:00
Henri Verbeet 76dd63e422 d2d1: Implement d2d_d3d_render_target_CreateBitmap(). 2014-09-16 12:24:34 +02:00
Henri Verbeet be415203c7 d2d1: Implement d2d_d3d_render_target_CreateMesh(). 2014-09-16 12:24:22 +02:00
Henri Verbeet c8f758a099 d2d1: Implement d2d_factory_CreateWicBitmapRenderTarget(). 2014-09-15 12:13:50 +02:00
Henri Verbeet 240c454089 d2d1: Simplify clip stack handling. 2014-09-15 12:12:36 +02:00
Henri Verbeet a49fbeb841 d2d1: Implement initial clipping support. 2014-09-08 11:36:00 +02:00
Henri Verbeet e2c7b442a1 d2d1: Implement d2d_d3d_render_target_Clear().
This is of course a fairly naive initial implementation. We'd probably want to
batch up drawing operations, and only execute them on EndDraw() or Flush() to
reduce state setup overhead.
2014-09-08 11:35:57 +02:00
Henri Verbeet 3e2a7493e0 d2d1: Implement d2d_d3d_render_target_GetDpi(). 2014-09-04 20:21:03 +02:00
Henri Verbeet 5295edbd3a d2d1: Implement d2d_d3d_render_target_GetPixelSize(). 2014-09-03 11:22:33 +02:00
Henri Verbeet 952b2575fd d2d1: Implement d2d_d3d_render_target_GetTransform(). 2014-07-22 12:37:31 +02:00
Henri Verbeet c903192243 d2d1: Implement d2d_factory_CreateStrokeStyle(). 2014-07-18 19:13:38 +02:00
Henri Verbeet 8583fc4a6c d2d1: Implement d2d_d3d_render_target_CreateLinearGradientBrush(). 2014-06-17 10:37:35 +02:00
Henri Verbeet 22a20e4016 d2d1: Implement d2d_d3d_render_target_CreateGradientStopCollection(). 2014-06-17 10:37:33 +02:00
Henri Verbeet cfde833140 d2d1: Implement d2d_d3d_render_target_CreateSolidColorBrush(). 2014-06-17 10:37:31 +02:00
Henri Verbeet 53d1bbf041 d2d1: Implement d2d_factory_CreateDxgiSurfaceRenderTarget(). 2014-05-20 09:44:13 +02:00