d2d1: Implement d2d_factory_CreateDrawingStateBlock().
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@ -8,6 +8,7 @@ C_SRCS = \
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factory.c \
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mesh.c \
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render_target.c \
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state_block.c \
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stroke.c \
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wic_render_target.c
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@ -170,4 +170,13 @@ HRESULT d2d_bitmap_init(struct d2d_bitmap *bitmap, struct d2d_d3d_render_target
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D2D1_SIZE_U size, const void *src_data, UINT32 pitch, const D2D1_BITMAP_PROPERTIES *desc) DECLSPEC_HIDDEN;
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struct d2d_bitmap *unsafe_impl_from_ID2D1Bitmap(ID2D1Bitmap *iface) DECLSPEC_HIDDEN;
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struct d2d_state_block
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{
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ID2D1DrawingStateBlock ID2D1DrawingStateBlock_iface;
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LONG refcount;
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};
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void d2d_state_block_init(struct d2d_state_block *state_block, const D2D1_DRAWING_STATE_DESCRIPTION *desc,
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IDWriteRenderingParams *text_rendering_params) DECLSPEC_HIDDEN;
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#endif /* __WINE_D2D1_PRIVATE_H */
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@ -165,10 +165,20 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateDrawingStateBlock(ID2D1Factor
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const D2D1_DRAWING_STATE_DESCRIPTION *desc, IDWriteRenderingParams *text_rendering_params,
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ID2D1DrawingStateBlock **state_block)
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{
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FIXME("iface %p, desc %p, text_rendering_params %p, state_block %p stub!\n",
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struct d2d_state_block *object;
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TRACE("iface %p, desc %p, text_rendering_params %p, state_block %p.\n",
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iface, desc, text_rendering_params, state_block);
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return E_NOTIMPL;
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if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
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return E_OUTOFMEMORY;
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d2d_state_block_init(object, desc, text_rendering_params);
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TRACE("Created state block %p.\n", object);
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*state_block = &object->ID2D1DrawingStateBlock_iface;
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return S_OK;
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}
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static HRESULT STDMETHODCALLTYPE d2d_factory_CreateWicBitmapRenderTarget(ID2D1Factory *iface,
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@ -0,0 +1,123 @@
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/*
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* Copyright 2015 Henri Verbeet for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "config.h"
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#include "wine/port.h"
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#include "d2d1_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d2d);
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static inline struct d2d_state_block *impl_from_ID2D1DrawingStateBlock(ID2D1DrawingStateBlock *iface)
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{
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return CONTAINING_RECORD(iface, struct d2d_state_block, ID2D1DrawingStateBlock_iface);
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}
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static HRESULT STDMETHODCALLTYPE d2d_state_block_QueryInterface(ID2D1DrawingStateBlock *iface, REFIID iid, void **out)
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{
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TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out);
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if (IsEqualGUID(iid, &IID_ID2D1DrawingStateBlock)
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|| IsEqualGUID(iid, &IID_ID2D1Resource)
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|| IsEqualGUID(iid, &IID_IUnknown))
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{
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ID2D1DrawingStateBlock_AddRef(iface);
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*out = iface;
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return S_OK;
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}
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WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid));
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*out = NULL;
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return E_NOINTERFACE;
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}
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static ULONG STDMETHODCALLTYPE d2d_state_block_AddRef(ID2D1DrawingStateBlock *iface)
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{
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struct d2d_state_block *state_block = impl_from_ID2D1DrawingStateBlock(iface);
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ULONG refcount = InterlockedIncrement(&state_block->refcount);
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TRACE("%p increasing refcount to %u.\n", iface, refcount);
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return refcount;
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}
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static ULONG STDMETHODCALLTYPE d2d_state_block_Release(ID2D1DrawingStateBlock *iface)
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{
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struct d2d_state_block *state_block = impl_from_ID2D1DrawingStateBlock(iface);
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ULONG refcount = InterlockedDecrement(&state_block->refcount);
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TRACE("%p decreasing refcount to %u.\n", iface, refcount);
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if (!refcount)
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HeapFree(GetProcessHeap(), 0, state_block);
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return refcount;
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}
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static void STDMETHODCALLTYPE d2d_state_block_GetFactory(ID2D1DrawingStateBlock *iface, ID2D1Factory **factory)
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{
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FIXME("iface %p, factory %p stub!\n", iface, factory);
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*factory = NULL;
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}
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static void STDMETHODCALLTYPE d2d_state_block_GetDescription(ID2D1DrawingStateBlock *iface,
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D2D1_DRAWING_STATE_DESCRIPTION *desc)
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{
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FIXME("iface %p, desc %p stub!\n", iface, desc);
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}
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static void STDMETHODCALLTYPE d2d_state_block_SetDescription(ID2D1DrawingStateBlock *iface,
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const D2D1_DRAWING_STATE_DESCRIPTION *desc)
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{
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FIXME("iface %p, desc %p stub!\n", iface, desc);
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}
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static void STDMETHODCALLTYPE d2d_state_block_SetTextRenderingParams(ID2D1DrawingStateBlock *iface,
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IDWriteRenderingParams *text_rendering_params)
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{
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FIXME("iface %p, text_rendering_params %p stub!\n", iface, text_rendering_params);
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}
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static void STDMETHODCALLTYPE d2d_state_block_GetTextRenderingParams(ID2D1DrawingStateBlock *iface,
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IDWriteRenderingParams **text_rendering_params)
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{
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FIXME("iface %p, text_rendering_params %p stub!\n", iface, text_rendering_params);
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}
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static const struct ID2D1DrawingStateBlockVtbl d2d_state_block_vtbl =
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{
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d2d_state_block_QueryInterface,
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d2d_state_block_AddRef,
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d2d_state_block_Release,
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d2d_state_block_GetFactory,
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d2d_state_block_GetDescription,
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d2d_state_block_SetDescription,
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d2d_state_block_SetTextRenderingParams,
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d2d_state_block_GetTextRenderingParams,
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};
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void d2d_state_block_init(struct d2d_state_block *state_block, const D2D1_DRAWING_STATE_DESCRIPTION *desc,
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IDWriteRenderingParams *text_rendering_params)
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{
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FIXME("Ignoring state block properties.\n");
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state_block->ID2D1DrawingStateBlock_iface.lpVtbl = &d2d_state_block_vtbl;
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state_block->refcount = 1;
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}
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