d2d1: Implement d2d_d3d_render_target_CreateSolidColorBrush().
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6b947701a7
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cfde833140
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@ -3,6 +3,7 @@ IMPORTLIB = d2d1
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IMPORTS = uuid
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C_SRCS = \
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brush.c \
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factory.c \
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render_target.c
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@ -0,0 +1,150 @@
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/*
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* Copyright 2014 Henri Verbeet for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "config.h"
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#include "wine/port.h"
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#include "d2d1_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d2d);
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static inline struct d2d_brush *impl_from_ID2D1SolidColorBrush(ID2D1SolidColorBrush *iface)
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{
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return CONTAINING_RECORD(iface, struct d2d_brush, ID2D1Brush_iface);
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}
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static HRESULT STDMETHODCALLTYPE d2d_solid_color_brush_QueryInterface(ID2D1SolidColorBrush *iface,
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REFIID iid, void **out)
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{
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TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out);
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if (IsEqualGUID(iid, &IID_ID2D1SolidColorBrush)
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|| IsEqualGUID(iid, &IID_ID2D1Brush)
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|| IsEqualGUID(iid, &IID_ID2D1Resource)
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|| IsEqualGUID(iid, &IID_IUnknown))
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{
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ID2D1SolidColorBrush_AddRef(iface);
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*out = iface;
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return S_OK;
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}
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WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid));
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*out = NULL;
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return E_NOINTERFACE;
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}
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static ULONG STDMETHODCALLTYPE d2d_solid_color_brush_AddRef(ID2D1SolidColorBrush *iface)
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{
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struct d2d_brush *brush = impl_from_ID2D1SolidColorBrush(iface);
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ULONG refcount = InterlockedIncrement(&brush->refcount);
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TRACE("%p increasing refcount to %u.\n", iface, refcount);
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return refcount;
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}
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static ULONG STDMETHODCALLTYPE d2d_solid_color_brush_Release(ID2D1SolidColorBrush *iface)
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{
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struct d2d_brush *brush = impl_from_ID2D1SolidColorBrush(iface);
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ULONG refcount = InterlockedDecrement(&brush->refcount);
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TRACE("%p decreasing refcount to %u.\n", iface, refcount);
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if (!refcount)
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HeapFree(GetProcessHeap(), 0, brush);
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return refcount;
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}
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static void STDMETHODCALLTYPE d2d_solid_color_brush_GetFactory(ID2D1SolidColorBrush *iface, ID2D1Factory **factory)
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{
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FIXME("iface %p, factory %p stub!\n", iface, factory);
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*factory = NULL;
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}
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static void STDMETHODCALLTYPE d2d_solid_color_brush_SetOpacity(ID2D1SolidColorBrush *iface, float opacity)
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{
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FIXME("iface %p, opacity %.8e stub!\n", iface, opacity);
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}
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static void STDMETHODCALLTYPE d2d_solid_color_brush_SetTransform(ID2D1SolidColorBrush *iface,
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const D2D1_MATRIX_3X2_F *transform)
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{
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FIXME("iface %p, transform %p stub!\n", iface, transform);
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}
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static float STDMETHODCALLTYPE d2d_solid_color_brush_GetOpacity(ID2D1SolidColorBrush *iface)
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{
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FIXME("iface %p stub!\n", iface);
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return 0.0f;
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}
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static void STDMETHODCALLTYPE d2d_solid_color_brush_GetTransform(ID2D1SolidColorBrush *iface,
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D2D1_MATRIX_3X2_F *transform)
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{
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static const D2D1_MATRIX_3X2_F identity =
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{
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1.0f, 0.0f,
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0.0f, 1.0f,
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0.0f, 0.0f,
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};
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FIXME("iface %p, transform %p stub!\n", iface, transform);
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*transform = identity;
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}
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static void STDMETHODCALLTYPE d2d_solid_color_brush_SetColor(ID2D1SolidColorBrush *iface, const D2D1_COLOR_F *color)
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{
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FIXME("iface %p, color %p stub!\n", iface, color);
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}
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static D2D1_COLOR_F STDMETHODCALLTYPE d2d_solid_color_brush_GetColor(ID2D1SolidColorBrush *iface)
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{
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static const D2D1_COLOR_F black = {0.0f, 0.0f, 0.0f, 1.0f};
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FIXME("iface %p stub!\n", iface);
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return black;
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}
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static const struct ID2D1SolidColorBrushVtbl d2d_solid_color_brush_vtbl =
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{
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d2d_solid_color_brush_QueryInterface,
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d2d_solid_color_brush_AddRef,
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d2d_solid_color_brush_Release,
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d2d_solid_color_brush_GetFactory,
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d2d_solid_color_brush_SetOpacity,
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d2d_solid_color_brush_SetTransform,
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d2d_solid_color_brush_GetOpacity,
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d2d_solid_color_brush_GetTransform,
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d2d_solid_color_brush_SetColor,
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d2d_solid_color_brush_GetColor,
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};
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void d2d_solid_color_brush_init(struct d2d_brush *brush, ID2D1RenderTarget *render_target,
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const D2D1_COLOR_F *color, const D2D1_BRUSH_PROPERTIES *desc)
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{
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FIXME("Ignoring brush properties.\n");
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brush->ID2D1Brush_iface.lpVtbl = (ID2D1BrushVtbl *)&d2d_solid_color_brush_vtbl;
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brush->refcount = 1;
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}
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@ -33,4 +33,13 @@ struct d2d_d3d_render_target
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void d2d_d3d_render_target_init(struct d2d_d3d_render_target *render_target, ID2D1Factory *factory,
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IDXGISurface *surface, const D2D1_RENDER_TARGET_PROPERTIES *desc) DECLSPEC_HIDDEN;
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struct d2d_brush
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{
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ID2D1Brush ID2D1Brush_iface;
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LONG refcount;
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};
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void d2d_solid_color_brush_init(struct d2d_brush *brush, ID2D1RenderTarget *render_target,
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const D2D1_COLOR_F *color, const D2D1_BRUSH_PROPERTIES *desc) DECLSPEC_HIDDEN;
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#endif /* __WINE_D2D1_PRIVATE_H */
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@ -117,9 +117,19 @@ static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateBitmapBrush(ID2D1Re
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static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateSolidColorBrush(ID2D1RenderTarget *iface,
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const D2D1_COLOR_F *color, const D2D1_BRUSH_PROPERTIES *desc, ID2D1SolidColorBrush **brush)
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{
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FIXME("iface %p, color %p, desc %p, brush %p stub!\n", iface, color, desc, brush);
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struct d2d_brush *object;
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return E_NOTIMPL;
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TRACE("iface %p, color %p, desc %p, brush %p.\n", iface, color, desc, brush);
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if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
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return E_OUTOFMEMORY;
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d2d_solid_color_brush_init(object, iface, color, desc);
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TRACE("Created brush %p.\n", object);
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*brush = (ID2D1SolidColorBrush *)&object->ID2D1Brush_iface;
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return S_OK;
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}
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static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateGradientStopCollection(ID2D1RenderTarget *iface,
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