d2d1: Implement d2d_d3d_render_target_SetTags().

This commit is contained in:
Henri Verbeet 2015-03-27 09:07:04 +01:00 committed by Alexandre Julliard
parent 2f529b1255
commit e52cf640e6
2 changed files with 7 additions and 1 deletions

View File

@ -66,6 +66,7 @@ struct d2d_d3d_render_target
D2D1_ANTIALIAS_MODE antialias_mode;
D2D1_TEXT_ANTIALIAS_MODE text_antialias_mode;
D2D1_TAG tag1, tag2;
IDWriteRenderingParams *text_rendering_params;
D2D1_SIZE_U pixel_size;

View File

@ -894,7 +894,12 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_GetTextRenderingParams(ID2D1
static void STDMETHODCALLTYPE d2d_d3d_render_target_SetTags(ID2D1RenderTarget *iface, D2D1_TAG tag1, D2D1_TAG tag2)
{
FIXME("iface %p, tag1 %s, tag2 %s stub!\n", iface, wine_dbgstr_longlong(tag1), wine_dbgstr_longlong(tag2));
struct d2d_d3d_render_target *render_target = impl_from_ID2D1RenderTarget(iface);
TRACE("iface %p, tag1 %s, tag2 %s.\n", iface, wine_dbgstr_longlong(tag1), wine_dbgstr_longlong(tag2));
render_target->tag1 = tag1;
render_target->tag2 = tag2;
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_GetTags(ID2D1RenderTarget *iface, D2D1_TAG *tag1, D2D1_TAG *tag2)