d2d1: Implement d2d_d3d_render_target_GetDpi().

This commit is contained in:
Henri Verbeet 2014-09-04 08:14:29 +02:00 committed by Alexandre Julliard
parent 28850ae5f8
commit 3e2a7493e0
2 changed files with 15 additions and 3 deletions

View File

@ -31,6 +31,8 @@ struct d2d_d3d_render_target
D2D1_SIZE_U pixel_size;
D2D1_MATRIX_3X2_F transform;
float dpi_x;
float dpi_y;
};
HRESULT d2d_d3d_render_target_init(struct d2d_d3d_render_target *render_target, ID2D1Factory *factory,

View File

@ -466,10 +466,12 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_SetDpi(ID2D1RenderTarget *if
static void STDMETHODCALLTYPE d2d_d3d_render_target_GetDpi(ID2D1RenderTarget *iface, float *dpi_x, float *dpi_y)
{
FIXME("iface %p, dpi_x %p, dpi_y %p stub!\n", iface, dpi_x, dpi_y);
struct d2d_d3d_render_target *render_target = impl_from_ID2D1RenderTarget(iface);
*dpi_x = 96.0f;
*dpi_y = 96.0f;
TRACE("iface %p, dpi_x %p, dpi_y %p.\n", iface, dpi_x, dpi_y);
*dpi_x = render_target->dpi_x;
*dpi_y = render_target->dpi_y;
}
static D2D1_SIZE_F STDMETHODCALLTYPE d2d_d3d_render_target_GetSize(ID2D1RenderTarget *iface)
@ -593,6 +595,14 @@ HRESULT d2d_d3d_render_target_init(struct d2d_d3d_render_target *render_target,
render_target->pixel_size.width = surface_desc.Width;
render_target->pixel_size.height = surface_desc.Height;
render_target->transform = identity;
render_target->dpi_x = desc->dpiX;
render_target->dpi_y = desc->dpiY;
if (render_target->dpi_x == 0.0f && render_target->dpi_y == 0.0f)
{
render_target->dpi_x = 96.0f;
render_target->dpi_y = 96.0f;
}
return S_OK;
}