d2d1: Implement d2d_factory_CreateDxgiSurfaceRenderTarget().

This commit is contained in:
Henri Verbeet 2014-05-20 07:38:44 +02:00 committed by Alexandre Julliard
parent 089832e6d5
commit 53d1bbf041
4 changed files with 584 additions and 6 deletions

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@ -3,6 +3,7 @@ IMPORTLIB = d2d1
IMPORTS = uuid
C_SRCS = \
factory.c
factory.c \
render_target.c
RC_SRCS = version.rc

36
dlls/d2d1/d2d1_private.h Normal file
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@ -0,0 +1,36 @@
/*
* Copyright 2014 Henri Verbeet for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __WINE_D2D1_PRIVATE_H
#define __WINE_D2D1_PRIVATE_H
#include "wine/debug.h"
#define COBJMACROS
#include "d2d1.h"
struct d2d_d3d_render_target
{
ID2D1RenderTarget ID2D1RenderTarget_iface;
LONG refcount;
};
void d2d_d3d_render_target_init(struct d2d_d3d_render_target *render_target, ID2D1Factory *factory,
IDXGISurface *surface, const D2D1_RENDER_TARGET_PROPERTIES *desc) DECLSPEC_HIDDEN;
#endif /* __WINE_D2D1_PRIVATE_H */

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@ -18,10 +18,8 @@
#include "config.h"
#include "wine/port.h"
#include "wine/debug.h"
#define COBJMACROS
#include "d2d1.h"
#include "d2d1_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d2d);
@ -182,9 +180,19 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateHwndRenderTarget(ID2D1Factory
static HRESULT STDMETHODCALLTYPE d2d_factory_CreateDxgiSurfaceRenderTarget(ID2D1Factory *iface,
IDXGISurface *surface, const D2D1_RENDER_TARGET_PROPERTIES *desc, ID2D1RenderTarget **render_target)
{
FIXME("iface %p, surface %p, desc %p, render_target %p stub!\n", iface, surface, desc, render_target);
struct d2d_d3d_render_target *object;
return E_NOTIMPL;
TRACE("iface %p, surface %p, desc %p, render_target %p.\n", iface, surface, desc, render_target);
if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
return E_OUTOFMEMORY;
d2d_d3d_render_target_init(object, iface, surface, desc);
TRACE("Created render target %p.\n", object);
*render_target = &object->ID2D1RenderTarget_iface;
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d2d_factory_CreateDCRenderTarget(ID2D1Factory *iface,

533
dlls/d2d1/render_target.c Normal file
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@ -0,0 +1,533 @@
/*
* Copyright 2014 Henri Verbeet for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "config.h"
#include "wine/port.h"
#include "d2d1_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d2d);
static inline struct d2d_d3d_render_target *impl_from_ID2D1RenderTarget(ID2D1RenderTarget *iface)
{
return CONTAINING_RECORD(iface, struct d2d_d3d_render_target, ID2D1RenderTarget_iface);
}
static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_QueryInterface(ID2D1RenderTarget *iface, REFIID iid, void **out)
{
TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out);
if (IsEqualGUID(iid, &IID_ID2D1RenderTarget)
|| IsEqualGUID(iid, &IID_ID2D1Resource)
|| IsEqualGUID(iid, &IID_IUnknown))
{
ID2D1RenderTarget_AddRef(iface);
*out = iface;
return S_OK;
}
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid));
*out = NULL;
return E_NOINTERFACE;
}
static ULONG STDMETHODCALLTYPE d2d_d3d_render_target_AddRef(ID2D1RenderTarget *iface)
{
struct d2d_d3d_render_target *render_target = impl_from_ID2D1RenderTarget(iface);
ULONG refcount = InterlockedIncrement(&render_target->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
return refcount;
}
static ULONG STDMETHODCALLTYPE d2d_d3d_render_target_Release(ID2D1RenderTarget *iface)
{
struct d2d_d3d_render_target *render_target = impl_from_ID2D1RenderTarget(iface);
ULONG refcount = InterlockedDecrement(&render_target->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
if (!refcount)
HeapFree(GetProcessHeap(), 0, render_target);
return refcount;
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_GetFactory(ID2D1RenderTarget *iface, ID2D1Factory **factory)
{
FIXME("iface %p, factory %p stub!\n", iface, factory);
*factory = NULL;
}
static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateBitmap(ID2D1RenderTarget *iface,
D2D1_SIZE_U size, const void *src_data, UINT32 pitch, const D2D1_BITMAP_PROPERTIES *desc, ID2D1Bitmap **bitmap)
{
FIXME("iface %p, size {%u, %u}, src_data %p, pitch %u, desc %p, bitmap %p stub!\n",
iface, size.width, size.height, src_data, pitch, desc, bitmap);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateBitmapFromWicBitmap(ID2D1RenderTarget *iface,
IWICBitmapSource *bitmap_source, const D2D1_BITMAP_PROPERTIES *desc, ID2D1Bitmap **bitmap)
{
FIXME("iface %p, bitmap_source %p, desc %p, bitmap %p stub!\n",
iface, bitmap_source, desc, bitmap);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateSharedBitmap(ID2D1RenderTarget *iface,
REFIID iid, void *data, const D2D1_BITMAP_PROPERTIES *desc, ID2D1Bitmap **bitmap)
{
FIXME("iface %p, iid %s, data %p, desc %p, bitmap %p stub!\n",
iface, debugstr_guid(iid), data, desc, bitmap);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateBitmapBrush(ID2D1RenderTarget *iface,
ID2D1Bitmap *bitmap, const D2D1_BITMAP_BRUSH_PROPERTIES *bitmap_brush_desc,
const D2D1_BRUSH_PROPERTIES *brush_desc, ID2D1BitmapBrush **brush)
{
FIXME("iface %p, bitmap %p, bitmap_brush_desc %p, brush_desc %p, brush %p stub!\n",
iface, bitmap, bitmap_brush_desc, brush_desc, brush);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateSolidColorBrush(ID2D1RenderTarget *iface,
const D2D1_COLOR_F *color, const D2D1_BRUSH_PROPERTIES *desc, ID2D1SolidColorBrush **brush)
{
FIXME("iface %p, color %p, desc %p, brush %p stub!\n", iface, color, desc, brush);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateGradientStopCollection(ID2D1RenderTarget *iface,
const D2D1_GRADIENT_STOP *stops, UINT32 stop_count, D2D1_GAMMA gamma, D2D1_EXTEND_MODE extend_mode,
ID2D1GradientStopCollection **gradient)
{
FIXME("iface %p, stops %p, stop_count %u, gamma %#x, extend_mode %#x, gradient %p stub!\n",
iface, stops, stop_count, gamma, extend_mode, gradient);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateLinearGradientBrush(ID2D1RenderTarget *iface,
const D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES *gradient_brush_desc, const D2D1_BRUSH_PROPERTIES *brush_desc,
ID2D1GradientStopCollection *gradient, ID2D1LinearGradientBrush **brush)
{
FIXME("iface %p, gradient_brush_desc %p, brush_desc %p, gradient %p, brush %p stub!\n",
iface, gradient_brush_desc, brush_desc, gradient, brush);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateRadialGradientBrush(ID2D1RenderTarget *iface,
const D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES *gradient_brush_desc, const D2D1_BRUSH_PROPERTIES *brush_desc,
ID2D1GradientStopCollection *gradient, ID2D1RadialGradientBrush **brush)
{
FIXME("iface %p, gradient_brush_desc %p, brush_desc %p, gradient %p, brush %p stub!\n",
iface, gradient_brush_desc, brush_desc, gradient, brush);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateCompatibleRenderTarget(ID2D1RenderTarget *iface,
const D2D1_SIZE_F *size, const D2D1_SIZE_U *pixel_size, const D2D1_PIXEL_FORMAT *format,
D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS options, ID2D1BitmapRenderTarget **render_target)
{
FIXME("iface %p, size %p, pixel_size %p, format %p, options %#x, render_target %p stub!\n",
iface, size, pixel_size, format, options, render_target);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateLayer(ID2D1RenderTarget *iface,
const D2D1_SIZE_F *size, ID2D1Layer **layer)
{
FIXME("iface %p, size %p, layer %p stub!\n", iface, size, layer);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateMesh(ID2D1RenderTarget *iface, ID2D1Mesh **mesh)
{
FIXME("iface %p, mesh %p stub!\n", iface, mesh);
return E_NOTIMPL;
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawLine(ID2D1RenderTarget *iface,
D2D1_POINT_2F p0, D2D1_POINT_2F p1, ID2D1Brush *brush, float stroke_width, ID2D1StrokeStyle *stroke_style)
{
FIXME("iface %p, p0 {%.8e, %.8e}, p1 {%.8e, %.8e}, brush %p, stroke_width %.8e, stroke_style %p stub!\n",
iface, p0.x, p0.y, p1.x, p1.y, brush, stroke_width, stroke_style);
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawRectangle(ID2D1RenderTarget *iface,
const D2D1_RECT_F *rect, ID2D1Brush *brush, float stroke_width, ID2D1StrokeStyle *stroke_style)
{
FIXME("iface %p, rect %p, brush %p, stroke_width %.8e, stroke_style %p stub!\n",
iface, rect, brush, stroke_width, stroke_style);
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_FillRectangle(ID2D1RenderTarget *iface,
const D2D1_RECT_F *rect, ID2D1Brush *brush)
{
FIXME("iface %p, rect %p, brush %p stub!\n", iface, rect, brush);
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawRoundedRectangle(ID2D1RenderTarget *iface,
const D2D1_ROUNDED_RECT *rect, ID2D1Brush *brush, float stroke_width, ID2D1StrokeStyle *stroke_style)
{
FIXME("iface %p, rect %p, brush %p, stroke_width %.8e, stroke_style %p stub!\n",
iface, rect, brush, stroke_width, stroke_style);
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_FillRoundedRectangle(ID2D1RenderTarget *iface,
const D2D1_ROUNDED_RECT *rect, ID2D1Brush *brush)
{
FIXME("iface %p, rect %p, brush %p stub!\n", iface, rect, brush);
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawEllipse(ID2D1RenderTarget *iface,
const D2D1_ELLIPSE *ellipse, ID2D1Brush *brush, float stroke_width, ID2D1StrokeStyle *stroke_style)
{
FIXME("iface %p, ellipse %p, brush %p, stroke_width %.8e, stroke_style %p stub!\n",
iface, ellipse, brush, stroke_width, stroke_style);
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_FillEllipse(ID2D1RenderTarget *iface,
const D2D1_ELLIPSE *ellipse, ID2D1Brush *brush)
{
FIXME("iface %p, ellipse %p, brush %p stub!\n", iface, ellipse, brush);
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawGeometry(ID2D1RenderTarget *iface,
ID2D1Geometry *geometry, ID2D1Brush *brush, float stroke_width, ID2D1StrokeStyle *stroke_style)
{
FIXME("iface %p, geometry %p, brush %p, stroke_width %.8e, stroke_style %p stub!\n",
iface, geometry, brush, stroke_width, stroke_style);
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_FillGeometry(ID2D1RenderTarget *iface,
ID2D1Geometry *geometry, ID2D1Brush *brush, ID2D1Brush *opacity_brush)
{
FIXME("iface %p, geometry %p, brush %p, opacity_brush %p stub!\n", iface, geometry, brush, opacity_brush);
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_FillMesh(ID2D1RenderTarget *iface,
ID2D1Mesh *mesh, ID2D1Brush *brush)
{
FIXME("iface %p, mesh %p, brush %p stub!\n", iface, mesh, brush);
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_FillOpacityMask(ID2D1RenderTarget *iface,
ID2D1Bitmap *mask, ID2D1Brush *brush, D2D1_OPACITY_MASK_CONTENT content,
const D2D1_RECT_F *dst_rect, const D2D1_RECT_F *src_rect)
{
FIXME("iface %p, mask %p, brush %p, content %#x, dst_rect %p, src_rect %p stub!\n",
iface, mask, brush, content, dst_rect, src_rect);
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawBitmap(ID2D1RenderTarget *iface,
ID2D1Bitmap *bitmap, const D2D1_RECT_F *dst_rect, float opacity,
D2D1_BITMAP_INTERPOLATION_MODE interpolation_mode, const D2D1_RECT_F *src_rect)
{
FIXME("iface %p, bitmap %p, dst_rect %p, opacity %.8e, interpolation_mode %#x, src_rect %p stub!\n",
iface, bitmap, dst_rect, opacity, interpolation_mode, src_rect);
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawText(ID2D1RenderTarget *iface,
const WCHAR *string, UINT32 string_len, IDWriteTextFormat *text_format, const D2D1_RECT_F *layout_rect,
ID2D1Brush *brush, D2D1_DRAW_TEXT_OPTIONS options, DWRITE_MEASURING_MODE measuring_mode)
{
FIXME("iface %p, string %s, string_len %u, text_format %p, layout_rect %p, "
"brush %p, options %#x, measuring_mode %#x stub!\n",
iface, debugstr_wn(string, string_len), string_len, text_format, layout_rect,
brush, options, measuring_mode);
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawTextLayout(ID2D1RenderTarget *iface,
D2D1_POINT_2F origin, IDWriteTextLayout *layout, ID2D1Brush *brush, D2D1_DRAW_TEXT_OPTIONS options)
{
FIXME("iface %p, origin {%.8e, %.8e}, layout %p, brush %p, options %#x stub!\n",
iface, origin.x, origin.y, layout, brush, options);
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawGlyphRun(ID2D1RenderTarget *iface,
D2D1_POINT_2F baseline_origin, const DWRITE_GLYPH_RUN *glyph_run, ID2D1Brush *brush,
DWRITE_MEASURING_MODE measuring_mode)
{
FIXME("iface %p, baseline_origin {%.8e, %.8e}, glyph_run %p, brush %p, measuring_mode %#x stub!\n",
iface, baseline_origin.x, baseline_origin.y, glyph_run, brush, measuring_mode);
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_SetTransform(ID2D1RenderTarget *iface,
const D2D1_MATRIX_3X2_F *transform)
{
FIXME("iface %p, transform %p stub!\n", iface, transform);
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_GetTransform(ID2D1RenderTarget *iface,
D2D1_MATRIX_3X2_F *transform)
{
FIXME("iface %p, transform %p stub!\n", iface, transform);
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_SetAntialiasMode(ID2D1RenderTarget *iface,
D2D1_ANTIALIAS_MODE antialias_mode)
{
FIXME("iface %p, antialias_mode %#x stub!\n", iface, antialias_mode);
}
static D2D1_ANTIALIAS_MODE STDMETHODCALLTYPE d2d_d3d_render_target_GetAntialiasMode(ID2D1RenderTarget *iface)
{
FIXME("iface %p stub!\n", iface);
return D2D1_ANTIALIAS_MODE_PER_PRIMITIVE;
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_SetTextAntialiasMode(ID2D1RenderTarget *iface,
D2D1_TEXT_ANTIALIAS_MODE antialias_mode)
{
FIXME("iface %p, antialias_mode %#x stub!\n", iface, antialias_mode);
}
static D2D1_TEXT_ANTIALIAS_MODE STDMETHODCALLTYPE d2d_d3d_render_target_GetTextAntialiasMode(ID2D1RenderTarget *iface)
{
FIXME("iface %p stub!\n", iface);
return D2D1_TEXT_ANTIALIAS_MODE_DEFAULT;
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_SetTextRenderingParams(ID2D1RenderTarget *iface,
IDWriteRenderingParams *text_rendering_params)
{
FIXME("iface %p, text_rendering_params %p stub!\n", iface, text_rendering_params);
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_GetTextRenderingParams(ID2D1RenderTarget *iface,
IDWriteRenderingParams **text_rendering_params)
{
FIXME("iface %p, text_rendering_params %p stub!\n", iface, text_rendering_params);
*text_rendering_params = NULL;
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_SetTags(ID2D1RenderTarget *iface, D2D1_TAG tag1, D2D1_TAG tag2)
{
FIXME("iface %p, tag1 %s, tag2 %s stub!\n", iface, wine_dbgstr_longlong(tag1), wine_dbgstr_longlong(tag2));
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_GetTags(ID2D1RenderTarget *iface, D2D1_TAG *tag1, D2D1_TAG *tag2)
{
FIXME("iface %p, tag1 %p, tag2 %p stub!\n", iface, tag1, tag2);
*tag1 = 0;
*tag2 = 0;
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_PushLayer(ID2D1RenderTarget *iface,
const D2D1_LAYER_PARAMETERS *layer_parameters, ID2D1Layer *layer)
{
FIXME("iface %p, layer_parameters %p, layer %p stub!\n", iface, layer_parameters, layer);
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_PopLayer(ID2D1RenderTarget *iface)
{
FIXME("iface %p stub!\n", iface);
}
static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_Flush(ID2D1RenderTarget *iface, D2D1_TAG *tag1, D2D1_TAG *tag2)
{
FIXME("iface %p, tag1 %p, tag2 %p stub!\n", iface, tag1, tag2);
return E_NOTIMPL;
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_SaveDrawingState(ID2D1RenderTarget *iface,
ID2D1DrawingStateBlock *state_block)
{
FIXME("iface %p, state_block %p stub!\n", iface, state_block);
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_RestoreDrawingState(ID2D1RenderTarget *iface,
ID2D1DrawingStateBlock *state_block)
{
FIXME("iface %p, state_block %p stub!\n", iface, state_block);
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_PushAxisAlignedClip(ID2D1RenderTarget *iface,
const D2D1_RECT_F *clip_rect, D2D1_ANTIALIAS_MODE antialias_mode)
{
FIXME("iface %p, clip_rect %p, antialias_mode %#x stub!\n", iface, clip_rect, antialias_mode);
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_PopAxisAlignedClip(ID2D1RenderTarget *iface)
{
FIXME("iface %p stub!\n", iface);
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_Clear(ID2D1RenderTarget *iface, const D2D1_COLOR_F *color)
{
FIXME("iface %p, color %p stub!\n", iface, color);
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_BeginDraw(ID2D1RenderTarget *iface)
{
FIXME("iface %p stub!\n", iface);
}
static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_EndDraw(ID2D1RenderTarget *iface,
D2D1_TAG *tag1, D2D1_TAG *tag2)
{
FIXME("iface %p, tag1 %p, tag2 %p stub!\n", iface, tag1, tag2);
return E_NOTIMPL;
}
static D2D1_PIXEL_FORMAT STDMETHODCALLTYPE d2d_d3d_render_target_GetPixelFormat(ID2D1RenderTarget *iface)
{
static const D2D1_PIXEL_FORMAT format = {DXGI_FORMAT_UNKNOWN, D2D1_ALPHA_MODE_UNKNOWN};
FIXME("iface %p stub!\n", iface);
return format;
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_SetDpi(ID2D1RenderTarget *iface, float dpi_x, float dpi_y)
{
FIXME("iface %p, dpi_x %.8e, dpi_y %.8e stub!\n", iface, dpi_x, dpi_y);
}
static void STDMETHODCALLTYPE d2d_d3d_render_target_GetDpi(ID2D1RenderTarget *iface, float *dpi_x, float *dpi_y)
{
FIXME("iface %p, dpi_x %p, dpi_y %p stub!\n", iface, dpi_x, dpi_y);
*dpi_x = 96.0f;
*dpi_y = 96.0f;
}
static D2D1_SIZE_F STDMETHODCALLTYPE d2d_d3d_render_target_GetSize(ID2D1RenderTarget *iface)
{
static const D2D1_SIZE_F size = {0.0f, 0.0f};
FIXME("iface %p stub!\n", iface);
return size;
}
static D2D1_SIZE_U STDMETHODCALLTYPE d2d_d3d_render_target_GetPixelSize(ID2D1RenderTarget *iface)
{
static const D2D1_SIZE_U size = {0, 0};
FIXME("iface %p stub!\n", iface);
return size;
}
static UINT32 STDMETHODCALLTYPE d2d_d3d_render_target_GetMaximumBitmapSize(ID2D1RenderTarget *iface)
{
FIXME("iface %p stub!\n", iface);
return 0;
}
static BOOL STDMETHODCALLTYPE d2d_d3d_render_target_IsSupported(ID2D1RenderTarget *iface,
const D2D1_RENDER_TARGET_PROPERTIES *desc)
{
FIXME("iface %p, desc %p stub!\n", iface, desc);
return FALSE;
}
static const struct ID2D1RenderTargetVtbl d2d_d3d_render_target_vtbl =
{
d2d_d3d_render_target_QueryInterface,
d2d_d3d_render_target_AddRef,
d2d_d3d_render_target_Release,
d2d_d3d_render_target_GetFactory,
d2d_d3d_render_target_CreateBitmap,
d2d_d3d_render_target_CreateBitmapFromWicBitmap,
d2d_d3d_render_target_CreateSharedBitmap,
d2d_d3d_render_target_CreateBitmapBrush,
d2d_d3d_render_target_CreateSolidColorBrush,
d2d_d3d_render_target_CreateGradientStopCollection,
d2d_d3d_render_target_CreateLinearGradientBrush,
d2d_d3d_render_target_CreateRadialGradientBrush,
d2d_d3d_render_target_CreateCompatibleRenderTarget,
d2d_d3d_render_target_CreateLayer,
d2d_d3d_render_target_CreateMesh,
d2d_d3d_render_target_DrawLine,
d2d_d3d_render_target_DrawRectangle,
d2d_d3d_render_target_FillRectangle,
d2d_d3d_render_target_DrawRoundedRectangle,
d2d_d3d_render_target_FillRoundedRectangle,
d2d_d3d_render_target_DrawEllipse,
d2d_d3d_render_target_FillEllipse,
d2d_d3d_render_target_DrawGeometry,
d2d_d3d_render_target_FillGeometry,
d2d_d3d_render_target_FillMesh,
d2d_d3d_render_target_FillOpacityMask,
d2d_d3d_render_target_DrawBitmap,
d2d_d3d_render_target_DrawText,
d2d_d3d_render_target_DrawTextLayout,
d2d_d3d_render_target_DrawGlyphRun,
d2d_d3d_render_target_SetTransform,
d2d_d3d_render_target_GetTransform,
d2d_d3d_render_target_SetAntialiasMode,
d2d_d3d_render_target_GetAntialiasMode,
d2d_d3d_render_target_SetTextAntialiasMode,
d2d_d3d_render_target_GetTextAntialiasMode,
d2d_d3d_render_target_SetTextRenderingParams,
d2d_d3d_render_target_GetTextRenderingParams,
d2d_d3d_render_target_SetTags,
d2d_d3d_render_target_GetTags,
d2d_d3d_render_target_PushLayer,
d2d_d3d_render_target_PopLayer,
d2d_d3d_render_target_Flush,
d2d_d3d_render_target_SaveDrawingState,
d2d_d3d_render_target_RestoreDrawingState,
d2d_d3d_render_target_PushAxisAlignedClip,
d2d_d3d_render_target_PopAxisAlignedClip,
d2d_d3d_render_target_Clear,
d2d_d3d_render_target_BeginDraw,
d2d_d3d_render_target_EndDraw,
d2d_d3d_render_target_GetPixelFormat,
d2d_d3d_render_target_SetDpi,
d2d_d3d_render_target_GetDpi,
d2d_d3d_render_target_GetSize,
d2d_d3d_render_target_GetPixelSize,
d2d_d3d_render_target_GetMaximumBitmapSize,
d2d_d3d_render_target_IsSupported,
};
void d2d_d3d_render_target_init(struct d2d_d3d_render_target *render_target, ID2D1Factory *factory,
IDXGISurface *surface, const D2D1_RENDER_TARGET_PROPERTIES *desc)
{
FIXME("Ignoring render target properties.\n");
render_target->ID2D1RenderTarget_iface.lpVtbl = &d2d_d3d_render_target_vtbl;
render_target->refcount = 1;
}