diff --git a/dlls/d2d1/Makefile.in b/dlls/d2d1/Makefile.in index c58f01152a7..4e106ad734c 100644 --- a/dlls/d2d1/Makefile.in +++ b/dlls/d2d1/Makefile.in @@ -3,6 +3,7 @@ IMPORTLIB = d2d1 IMPORTS = uuid C_SRCS = \ - factory.c + factory.c \ + render_target.c RC_SRCS = version.rc diff --git a/dlls/d2d1/d2d1_private.h b/dlls/d2d1/d2d1_private.h new file mode 100644 index 00000000000..5609db6b163 --- /dev/null +++ b/dlls/d2d1/d2d1_private.h @@ -0,0 +1,36 @@ +/* + * Copyright 2014 Henri Verbeet for CodeWeavers + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA + */ + +#ifndef __WINE_D2D1_PRIVATE_H +#define __WINE_D2D1_PRIVATE_H + +#include "wine/debug.h" + +#define COBJMACROS +#include "d2d1.h" + +struct d2d_d3d_render_target +{ + ID2D1RenderTarget ID2D1RenderTarget_iface; + LONG refcount; +}; + +void d2d_d3d_render_target_init(struct d2d_d3d_render_target *render_target, ID2D1Factory *factory, + IDXGISurface *surface, const D2D1_RENDER_TARGET_PROPERTIES *desc) DECLSPEC_HIDDEN; + +#endif /* __WINE_D2D1_PRIVATE_H */ diff --git a/dlls/d2d1/factory.c b/dlls/d2d1/factory.c index 8d68e3ae93a..139c478b97d 100644 --- a/dlls/d2d1/factory.c +++ b/dlls/d2d1/factory.c @@ -18,10 +18,8 @@ #include "config.h" #include "wine/port.h" -#include "wine/debug.h" -#define COBJMACROS -#include "d2d1.h" +#include "d2d1_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d2d); @@ -182,9 +180,19 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateHwndRenderTarget(ID2D1Factory static HRESULT STDMETHODCALLTYPE d2d_factory_CreateDxgiSurfaceRenderTarget(ID2D1Factory *iface, IDXGISurface *surface, const D2D1_RENDER_TARGET_PROPERTIES *desc, ID2D1RenderTarget **render_target) { - FIXME("iface %p, surface %p, desc %p, render_target %p stub!\n", iface, surface, desc, render_target); + struct d2d_d3d_render_target *object; - return E_NOTIMPL; + TRACE("iface %p, surface %p, desc %p, render_target %p.\n", iface, surface, desc, render_target); + + if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)))) + return E_OUTOFMEMORY; + + d2d_d3d_render_target_init(object, iface, surface, desc); + + TRACE("Created render target %p.\n", object); + *render_target = &object->ID2D1RenderTarget_iface; + + return S_OK; } static HRESULT STDMETHODCALLTYPE d2d_factory_CreateDCRenderTarget(ID2D1Factory *iface, diff --git a/dlls/d2d1/render_target.c b/dlls/d2d1/render_target.c new file mode 100644 index 00000000000..be9c1b6e96b --- /dev/null +++ b/dlls/d2d1/render_target.c @@ -0,0 +1,533 @@ +/* + * Copyright 2014 Henri Verbeet for CodeWeavers + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA + */ + +#include "config.h" +#include "wine/port.h" + +#include "d2d1_private.h" + +WINE_DEFAULT_DEBUG_CHANNEL(d2d); + +static inline struct d2d_d3d_render_target *impl_from_ID2D1RenderTarget(ID2D1RenderTarget *iface) +{ + return CONTAINING_RECORD(iface, struct d2d_d3d_render_target, ID2D1RenderTarget_iface); +} + +static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_QueryInterface(ID2D1RenderTarget *iface, REFIID iid, void **out) +{ + TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out); + + if (IsEqualGUID(iid, &IID_ID2D1RenderTarget) + || IsEqualGUID(iid, &IID_ID2D1Resource) + || IsEqualGUID(iid, &IID_IUnknown)) + { + ID2D1RenderTarget_AddRef(iface); + *out = iface; + return S_OK; + } + + WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid)); + + *out = NULL; + return E_NOINTERFACE; +} + +static ULONG STDMETHODCALLTYPE d2d_d3d_render_target_AddRef(ID2D1RenderTarget *iface) +{ + struct d2d_d3d_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + ULONG refcount = InterlockedIncrement(&render_target->refcount); + + TRACE("%p increasing refcount to %u.\n", iface, refcount); + + return refcount; +} + +static ULONG STDMETHODCALLTYPE d2d_d3d_render_target_Release(ID2D1RenderTarget *iface) +{ + struct d2d_d3d_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + ULONG refcount = InterlockedDecrement(&render_target->refcount); + + TRACE("%p decreasing refcount to %u.\n", iface, refcount); + + if (!refcount) + HeapFree(GetProcessHeap(), 0, render_target); + + return refcount; +} + +static void STDMETHODCALLTYPE d2d_d3d_render_target_GetFactory(ID2D1RenderTarget *iface, ID2D1Factory **factory) +{ + FIXME("iface %p, factory %p stub!\n", iface, factory); + + *factory = NULL; +} + +static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateBitmap(ID2D1RenderTarget *iface, + D2D1_SIZE_U size, const void *src_data, UINT32 pitch, const D2D1_BITMAP_PROPERTIES *desc, ID2D1Bitmap **bitmap) +{ + FIXME("iface %p, size {%u, %u}, src_data %p, pitch %u, desc %p, bitmap %p stub!\n", + iface, size.width, size.height, src_data, pitch, desc, bitmap); + + return E_NOTIMPL; +} + +static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateBitmapFromWicBitmap(ID2D1RenderTarget *iface, + IWICBitmapSource *bitmap_source, const D2D1_BITMAP_PROPERTIES *desc, ID2D1Bitmap **bitmap) +{ + FIXME("iface %p, bitmap_source %p, desc %p, bitmap %p stub!\n", + iface, bitmap_source, desc, bitmap); + + return E_NOTIMPL; +} + +static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateSharedBitmap(ID2D1RenderTarget *iface, + REFIID iid, void *data, const D2D1_BITMAP_PROPERTIES *desc, ID2D1Bitmap **bitmap) +{ + FIXME("iface %p, iid %s, data %p, desc %p, bitmap %p stub!\n", + iface, debugstr_guid(iid), data, desc, bitmap); + + return E_NOTIMPL; +} + +static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateBitmapBrush(ID2D1RenderTarget *iface, + ID2D1Bitmap *bitmap, const D2D1_BITMAP_BRUSH_PROPERTIES *bitmap_brush_desc, + const D2D1_BRUSH_PROPERTIES *brush_desc, ID2D1BitmapBrush **brush) +{ + FIXME("iface %p, bitmap %p, bitmap_brush_desc %p, brush_desc %p, brush %p stub!\n", + iface, bitmap, bitmap_brush_desc, brush_desc, brush); + + return E_NOTIMPL; +} + +static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateSolidColorBrush(ID2D1RenderTarget *iface, + const D2D1_COLOR_F *color, const D2D1_BRUSH_PROPERTIES *desc, ID2D1SolidColorBrush **brush) +{ + FIXME("iface %p, color %p, desc %p, brush %p stub!\n", iface, color, desc, brush); + + return E_NOTIMPL; +} + +static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateGradientStopCollection(ID2D1RenderTarget *iface, + const D2D1_GRADIENT_STOP *stops, UINT32 stop_count, D2D1_GAMMA gamma, D2D1_EXTEND_MODE extend_mode, + ID2D1GradientStopCollection **gradient) +{ + FIXME("iface %p, stops %p, stop_count %u, gamma %#x, extend_mode %#x, gradient %p stub!\n", + iface, stops, stop_count, gamma, extend_mode, gradient); + + return E_NOTIMPL; +} + +static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateLinearGradientBrush(ID2D1RenderTarget *iface, + const D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES *gradient_brush_desc, const D2D1_BRUSH_PROPERTIES *brush_desc, + ID2D1GradientStopCollection *gradient, ID2D1LinearGradientBrush **brush) +{ + FIXME("iface %p, gradient_brush_desc %p, brush_desc %p, gradient %p, brush %p stub!\n", + iface, gradient_brush_desc, brush_desc, gradient, brush); + + return E_NOTIMPL; +} + +static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateRadialGradientBrush(ID2D1RenderTarget *iface, + const D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES *gradient_brush_desc, const D2D1_BRUSH_PROPERTIES *brush_desc, + ID2D1GradientStopCollection *gradient, ID2D1RadialGradientBrush **brush) +{ + FIXME("iface %p, gradient_brush_desc %p, brush_desc %p, gradient %p, brush %p stub!\n", + iface, gradient_brush_desc, brush_desc, gradient, brush); + + return E_NOTIMPL; +} + +static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateCompatibleRenderTarget(ID2D1RenderTarget *iface, + const D2D1_SIZE_F *size, const D2D1_SIZE_U *pixel_size, const D2D1_PIXEL_FORMAT *format, + D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS options, ID2D1BitmapRenderTarget **render_target) +{ + FIXME("iface %p, size %p, pixel_size %p, format %p, options %#x, render_target %p stub!\n", + iface, size, pixel_size, format, options, render_target); + + return E_NOTIMPL; +} + +static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateLayer(ID2D1RenderTarget *iface, + const D2D1_SIZE_F *size, ID2D1Layer **layer) +{ + FIXME("iface %p, size %p, layer %p stub!\n", iface, size, layer); + + return E_NOTIMPL; +} + +static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateMesh(ID2D1RenderTarget *iface, ID2D1Mesh **mesh) +{ + FIXME("iface %p, mesh %p stub!\n", iface, mesh); + + return E_NOTIMPL; +} + +static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawLine(ID2D1RenderTarget *iface, + D2D1_POINT_2F p0, D2D1_POINT_2F p1, ID2D1Brush *brush, float stroke_width, ID2D1StrokeStyle *stroke_style) +{ + FIXME("iface %p, p0 {%.8e, %.8e}, p1 {%.8e, %.8e}, brush %p, stroke_width %.8e, stroke_style %p stub!\n", + iface, p0.x, p0.y, p1.x, p1.y, brush, stroke_width, stroke_style); +} + +static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawRectangle(ID2D1RenderTarget *iface, + const D2D1_RECT_F *rect, ID2D1Brush *brush, float stroke_width, ID2D1StrokeStyle *stroke_style) +{ + FIXME("iface %p, rect %p, brush %p, stroke_width %.8e, stroke_style %p stub!\n", + iface, rect, brush, stroke_width, stroke_style); +} + +static void STDMETHODCALLTYPE d2d_d3d_render_target_FillRectangle(ID2D1RenderTarget *iface, + const D2D1_RECT_F *rect, ID2D1Brush *brush) +{ + FIXME("iface %p, rect %p, brush %p stub!\n", iface, rect, brush); +} + +static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawRoundedRectangle(ID2D1RenderTarget *iface, + const D2D1_ROUNDED_RECT *rect, ID2D1Brush *brush, float stroke_width, ID2D1StrokeStyle *stroke_style) +{ + FIXME("iface %p, rect %p, brush %p, stroke_width %.8e, stroke_style %p stub!\n", + iface, rect, brush, stroke_width, stroke_style); +} + +static void STDMETHODCALLTYPE d2d_d3d_render_target_FillRoundedRectangle(ID2D1RenderTarget *iface, + const D2D1_ROUNDED_RECT *rect, ID2D1Brush *brush) +{ + FIXME("iface %p, rect %p, brush %p stub!\n", iface, rect, brush); +} + +static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawEllipse(ID2D1RenderTarget *iface, + const D2D1_ELLIPSE *ellipse, ID2D1Brush *brush, float stroke_width, ID2D1StrokeStyle *stroke_style) +{ + FIXME("iface %p, ellipse %p, brush %p, stroke_width %.8e, stroke_style %p stub!\n", + iface, ellipse, brush, stroke_width, stroke_style); +} + +static void STDMETHODCALLTYPE d2d_d3d_render_target_FillEllipse(ID2D1RenderTarget *iface, + const D2D1_ELLIPSE *ellipse, ID2D1Brush *brush) +{ + FIXME("iface %p, ellipse %p, brush %p stub!\n", iface, ellipse, brush); +} + +static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawGeometry(ID2D1RenderTarget *iface, + ID2D1Geometry *geometry, ID2D1Brush *brush, float stroke_width, ID2D1StrokeStyle *stroke_style) +{ + FIXME("iface %p, geometry %p, brush %p, stroke_width %.8e, stroke_style %p stub!\n", + iface, geometry, brush, stroke_width, stroke_style); +} + +static void STDMETHODCALLTYPE d2d_d3d_render_target_FillGeometry(ID2D1RenderTarget *iface, + ID2D1Geometry *geometry, ID2D1Brush *brush, ID2D1Brush *opacity_brush) +{ + FIXME("iface %p, geometry %p, brush %p, opacity_brush %p stub!\n", iface, geometry, brush, opacity_brush); +} + +static void STDMETHODCALLTYPE d2d_d3d_render_target_FillMesh(ID2D1RenderTarget *iface, + ID2D1Mesh *mesh, ID2D1Brush *brush) +{ + FIXME("iface %p, mesh %p, brush %p stub!\n", iface, mesh, brush); +} + +static void STDMETHODCALLTYPE d2d_d3d_render_target_FillOpacityMask(ID2D1RenderTarget *iface, + ID2D1Bitmap *mask, ID2D1Brush *brush, D2D1_OPACITY_MASK_CONTENT content, + const D2D1_RECT_F *dst_rect, const D2D1_RECT_F *src_rect) +{ + FIXME("iface %p, mask %p, brush %p, content %#x, dst_rect %p, src_rect %p stub!\n", + iface, mask, brush, content, dst_rect, src_rect); +} + +static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawBitmap(ID2D1RenderTarget *iface, + ID2D1Bitmap *bitmap, const D2D1_RECT_F *dst_rect, float opacity, + D2D1_BITMAP_INTERPOLATION_MODE interpolation_mode, const D2D1_RECT_F *src_rect) +{ + FIXME("iface %p, bitmap %p, dst_rect %p, opacity %.8e, interpolation_mode %#x, src_rect %p stub!\n", + iface, bitmap, dst_rect, opacity, interpolation_mode, src_rect); +} + +static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawText(ID2D1RenderTarget *iface, + const WCHAR *string, UINT32 string_len, IDWriteTextFormat *text_format, const D2D1_RECT_F *layout_rect, + ID2D1Brush *brush, D2D1_DRAW_TEXT_OPTIONS options, DWRITE_MEASURING_MODE measuring_mode) +{ + FIXME("iface %p, string %s, string_len %u, text_format %p, layout_rect %p, " + "brush %p, options %#x, measuring_mode %#x stub!\n", + iface, debugstr_wn(string, string_len), string_len, text_format, layout_rect, + brush, options, measuring_mode); +} + +static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawTextLayout(ID2D1RenderTarget *iface, + D2D1_POINT_2F origin, IDWriteTextLayout *layout, ID2D1Brush *brush, D2D1_DRAW_TEXT_OPTIONS options) +{ + FIXME("iface %p, origin {%.8e, %.8e}, layout %p, brush %p, options %#x stub!\n", + iface, origin.x, origin.y, layout, brush, options); +} + +static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawGlyphRun(ID2D1RenderTarget *iface, + D2D1_POINT_2F baseline_origin, const DWRITE_GLYPH_RUN *glyph_run, ID2D1Brush *brush, + DWRITE_MEASURING_MODE measuring_mode) +{ + FIXME("iface %p, baseline_origin {%.8e, %.8e}, glyph_run %p, brush %p, measuring_mode %#x stub!\n", + iface, baseline_origin.x, baseline_origin.y, glyph_run, brush, measuring_mode); +} + +static void STDMETHODCALLTYPE d2d_d3d_render_target_SetTransform(ID2D1RenderTarget *iface, + const D2D1_MATRIX_3X2_F *transform) +{ + FIXME("iface %p, transform %p stub!\n", iface, transform); +} + +static void STDMETHODCALLTYPE d2d_d3d_render_target_GetTransform(ID2D1RenderTarget *iface, + D2D1_MATRIX_3X2_F *transform) +{ + FIXME("iface %p, transform %p stub!\n", iface, transform); +} + +static void STDMETHODCALLTYPE d2d_d3d_render_target_SetAntialiasMode(ID2D1RenderTarget *iface, + D2D1_ANTIALIAS_MODE antialias_mode) +{ + FIXME("iface %p, antialias_mode %#x stub!\n", iface, antialias_mode); +} + +static D2D1_ANTIALIAS_MODE STDMETHODCALLTYPE d2d_d3d_render_target_GetAntialiasMode(ID2D1RenderTarget *iface) +{ + FIXME("iface %p stub!\n", iface); + + return D2D1_ANTIALIAS_MODE_PER_PRIMITIVE; +} + +static void STDMETHODCALLTYPE d2d_d3d_render_target_SetTextAntialiasMode(ID2D1RenderTarget *iface, + D2D1_TEXT_ANTIALIAS_MODE antialias_mode) +{ + FIXME("iface %p, antialias_mode %#x stub!\n", iface, antialias_mode); +} + +static D2D1_TEXT_ANTIALIAS_MODE STDMETHODCALLTYPE d2d_d3d_render_target_GetTextAntialiasMode(ID2D1RenderTarget *iface) +{ + FIXME("iface %p stub!\n", iface); + + return D2D1_TEXT_ANTIALIAS_MODE_DEFAULT; +} + +static void STDMETHODCALLTYPE d2d_d3d_render_target_SetTextRenderingParams(ID2D1RenderTarget *iface, + IDWriteRenderingParams *text_rendering_params) +{ + FIXME("iface %p, text_rendering_params %p stub!\n", iface, text_rendering_params); +} + +static void STDMETHODCALLTYPE d2d_d3d_render_target_GetTextRenderingParams(ID2D1RenderTarget *iface, + IDWriteRenderingParams **text_rendering_params) +{ + FIXME("iface %p, text_rendering_params %p stub!\n", iface, text_rendering_params); + + *text_rendering_params = NULL; +} + +static void STDMETHODCALLTYPE d2d_d3d_render_target_SetTags(ID2D1RenderTarget *iface, D2D1_TAG tag1, D2D1_TAG tag2) +{ + FIXME("iface %p, tag1 %s, tag2 %s stub!\n", iface, wine_dbgstr_longlong(tag1), wine_dbgstr_longlong(tag2)); +} + +static void STDMETHODCALLTYPE d2d_d3d_render_target_GetTags(ID2D1RenderTarget *iface, D2D1_TAG *tag1, D2D1_TAG *tag2) +{ + FIXME("iface %p, tag1 %p, tag2 %p stub!\n", iface, tag1, tag2); + + *tag1 = 0; + *tag2 = 0; +} + +static void STDMETHODCALLTYPE d2d_d3d_render_target_PushLayer(ID2D1RenderTarget *iface, + const D2D1_LAYER_PARAMETERS *layer_parameters, ID2D1Layer *layer) +{ + FIXME("iface %p, layer_parameters %p, layer %p stub!\n", iface, layer_parameters, layer); +} + +static void STDMETHODCALLTYPE d2d_d3d_render_target_PopLayer(ID2D1RenderTarget *iface) +{ + FIXME("iface %p stub!\n", iface); +} + +static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_Flush(ID2D1RenderTarget *iface, D2D1_TAG *tag1, D2D1_TAG *tag2) +{ + FIXME("iface %p, tag1 %p, tag2 %p stub!\n", iface, tag1, tag2); + + return E_NOTIMPL; +} + +static void STDMETHODCALLTYPE d2d_d3d_render_target_SaveDrawingState(ID2D1RenderTarget *iface, + ID2D1DrawingStateBlock *state_block) +{ + FIXME("iface %p, state_block %p stub!\n", iface, state_block); +} + +static void STDMETHODCALLTYPE d2d_d3d_render_target_RestoreDrawingState(ID2D1RenderTarget *iface, + ID2D1DrawingStateBlock *state_block) +{ + FIXME("iface %p, state_block %p stub!\n", iface, state_block); +} + +static void STDMETHODCALLTYPE d2d_d3d_render_target_PushAxisAlignedClip(ID2D1RenderTarget *iface, + const D2D1_RECT_F *clip_rect, D2D1_ANTIALIAS_MODE antialias_mode) +{ + FIXME("iface %p, clip_rect %p, antialias_mode %#x stub!\n", iface, clip_rect, antialias_mode); +} + +static void STDMETHODCALLTYPE d2d_d3d_render_target_PopAxisAlignedClip(ID2D1RenderTarget *iface) +{ + FIXME("iface %p stub!\n", iface); +} + +static void STDMETHODCALLTYPE d2d_d3d_render_target_Clear(ID2D1RenderTarget *iface, const D2D1_COLOR_F *color) +{ + FIXME("iface %p, color %p stub!\n", iface, color); +} + +static void STDMETHODCALLTYPE d2d_d3d_render_target_BeginDraw(ID2D1RenderTarget *iface) +{ + FIXME("iface %p stub!\n", iface); +} + +static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_EndDraw(ID2D1RenderTarget *iface, + D2D1_TAG *tag1, D2D1_TAG *tag2) +{ + FIXME("iface %p, tag1 %p, tag2 %p stub!\n", iface, tag1, tag2); + + return E_NOTIMPL; +} + +static D2D1_PIXEL_FORMAT STDMETHODCALLTYPE d2d_d3d_render_target_GetPixelFormat(ID2D1RenderTarget *iface) +{ + static const D2D1_PIXEL_FORMAT format = {DXGI_FORMAT_UNKNOWN, D2D1_ALPHA_MODE_UNKNOWN}; + + FIXME("iface %p stub!\n", iface); + + return format; +} + +static void STDMETHODCALLTYPE d2d_d3d_render_target_SetDpi(ID2D1RenderTarget *iface, float dpi_x, float dpi_y) +{ + FIXME("iface %p, dpi_x %.8e, dpi_y %.8e stub!\n", iface, dpi_x, dpi_y); +} + +static void STDMETHODCALLTYPE d2d_d3d_render_target_GetDpi(ID2D1RenderTarget *iface, float *dpi_x, float *dpi_y) +{ + FIXME("iface %p, dpi_x %p, dpi_y %p stub!\n", iface, dpi_x, dpi_y); + + *dpi_x = 96.0f; + *dpi_y = 96.0f; +} + +static D2D1_SIZE_F STDMETHODCALLTYPE d2d_d3d_render_target_GetSize(ID2D1RenderTarget *iface) +{ + static const D2D1_SIZE_F size = {0.0f, 0.0f}; + + FIXME("iface %p stub!\n", iface); + + return size; +} + +static D2D1_SIZE_U STDMETHODCALLTYPE d2d_d3d_render_target_GetPixelSize(ID2D1RenderTarget *iface) +{ + static const D2D1_SIZE_U size = {0, 0}; + + FIXME("iface %p stub!\n", iface); + + return size; +} + +static UINT32 STDMETHODCALLTYPE d2d_d3d_render_target_GetMaximumBitmapSize(ID2D1RenderTarget *iface) +{ + FIXME("iface %p stub!\n", iface); + + return 0; +} + +static BOOL STDMETHODCALLTYPE d2d_d3d_render_target_IsSupported(ID2D1RenderTarget *iface, + const D2D1_RENDER_TARGET_PROPERTIES *desc) +{ + FIXME("iface %p, desc %p stub!\n", iface, desc); + + return FALSE; +} + +static const struct ID2D1RenderTargetVtbl d2d_d3d_render_target_vtbl = +{ + d2d_d3d_render_target_QueryInterface, + d2d_d3d_render_target_AddRef, + d2d_d3d_render_target_Release, + d2d_d3d_render_target_GetFactory, + d2d_d3d_render_target_CreateBitmap, + d2d_d3d_render_target_CreateBitmapFromWicBitmap, + d2d_d3d_render_target_CreateSharedBitmap, + d2d_d3d_render_target_CreateBitmapBrush, + d2d_d3d_render_target_CreateSolidColorBrush, + d2d_d3d_render_target_CreateGradientStopCollection, + d2d_d3d_render_target_CreateLinearGradientBrush, + d2d_d3d_render_target_CreateRadialGradientBrush, + d2d_d3d_render_target_CreateCompatibleRenderTarget, + d2d_d3d_render_target_CreateLayer, + d2d_d3d_render_target_CreateMesh, + d2d_d3d_render_target_DrawLine, + d2d_d3d_render_target_DrawRectangle, + d2d_d3d_render_target_FillRectangle, + d2d_d3d_render_target_DrawRoundedRectangle, + d2d_d3d_render_target_FillRoundedRectangle, + d2d_d3d_render_target_DrawEllipse, + d2d_d3d_render_target_FillEllipse, + d2d_d3d_render_target_DrawGeometry, + d2d_d3d_render_target_FillGeometry, + d2d_d3d_render_target_FillMesh, + d2d_d3d_render_target_FillOpacityMask, + d2d_d3d_render_target_DrawBitmap, + d2d_d3d_render_target_DrawText, + d2d_d3d_render_target_DrawTextLayout, + d2d_d3d_render_target_DrawGlyphRun, + d2d_d3d_render_target_SetTransform, + d2d_d3d_render_target_GetTransform, + d2d_d3d_render_target_SetAntialiasMode, + d2d_d3d_render_target_GetAntialiasMode, + d2d_d3d_render_target_SetTextAntialiasMode, + d2d_d3d_render_target_GetTextAntialiasMode, + d2d_d3d_render_target_SetTextRenderingParams, + d2d_d3d_render_target_GetTextRenderingParams, + d2d_d3d_render_target_SetTags, + d2d_d3d_render_target_GetTags, + d2d_d3d_render_target_PushLayer, + d2d_d3d_render_target_PopLayer, + d2d_d3d_render_target_Flush, + d2d_d3d_render_target_SaveDrawingState, + d2d_d3d_render_target_RestoreDrawingState, + d2d_d3d_render_target_PushAxisAlignedClip, + d2d_d3d_render_target_PopAxisAlignedClip, + d2d_d3d_render_target_Clear, + d2d_d3d_render_target_BeginDraw, + d2d_d3d_render_target_EndDraw, + d2d_d3d_render_target_GetPixelFormat, + d2d_d3d_render_target_SetDpi, + d2d_d3d_render_target_GetDpi, + d2d_d3d_render_target_GetSize, + d2d_d3d_render_target_GetPixelSize, + d2d_d3d_render_target_GetMaximumBitmapSize, + d2d_d3d_render_target_IsSupported, +}; + +void d2d_d3d_render_target_init(struct d2d_d3d_render_target *render_target, ID2D1Factory *factory, + IDXGISurface *surface, const D2D1_RENDER_TARGET_PROPERTIES *desc) +{ + FIXME("Ignoring render target properties.\n"); + + render_target->ID2D1RenderTarget_iface.lpVtbl = &d2d_d3d_render_target_vtbl; + render_target->refcount = 1; +}