d2d1: d2d_bitmap_brush_init() can't fail.
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@ -683,7 +683,7 @@ static const struct ID2D1BitmapBrushVtbl d2d_bitmap_brush_vtbl =
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d2d_bitmap_brush_GetBitmap,
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};
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HRESULT d2d_bitmap_brush_init(struct d2d_brush *brush, ID2D1Factory *factory, ID2D1Bitmap *bitmap,
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void d2d_bitmap_brush_init(struct d2d_brush *brush, ID2D1Factory *factory, ID2D1Bitmap *bitmap,
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const D2D1_BITMAP_BRUSH_PROPERTIES *bitmap_brush_desc, const D2D1_BRUSH_PROPERTIES *brush_desc)
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{
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d2d_brush_init(brush, factory, D2D_BRUSH_TYPE_BITMAP,
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@ -702,8 +702,6 @@ HRESULT d2d_bitmap_brush_init(struct d2d_brush *brush, ID2D1Factory *factory, ID
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brush->u.bitmap.extend_mode_y = D2D1_EXTEND_MODE_CLAMP;
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brush->u.bitmap.interpolation_mode = D2D1_BITMAP_INTERPOLATION_MODE_LINEAR;
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}
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return S_OK;
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}
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struct d2d_brush *unsafe_impl_from_ID2D1Brush(ID2D1Brush *iface)
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@ -153,7 +153,7 @@ void d2d_solid_color_brush_init(struct d2d_brush *brush, ID2D1Factory *factory,
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void d2d_linear_gradient_brush_init(struct d2d_brush *brush, ID2D1Factory *factory,
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const D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES *gradient_brush_desc, const D2D1_BRUSH_PROPERTIES *brush_desc,
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ID2D1GradientStopCollection *gradient) DECLSPEC_HIDDEN;
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HRESULT d2d_bitmap_brush_init(struct d2d_brush *brush, ID2D1Factory *factory,
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void d2d_bitmap_brush_init(struct d2d_brush *brush, ID2D1Factory *factory,
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ID2D1Bitmap *bitmap, const D2D1_BITMAP_BRUSH_PROPERTIES *bitmap_brush_desc,
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const D2D1_BRUSH_PROPERTIES *brush_desc) DECLSPEC_HIDDEN;
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void d2d_brush_bind_resources(struct d2d_brush *brush, struct d2d_d3d_render_target *render_target,
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@ -435,7 +435,6 @@ static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateBitmapBrush(ID2D1Re
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{
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struct d2d_d3d_render_target *render_target = impl_from_ID2D1RenderTarget(iface);
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struct d2d_brush *object;
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HRESULT hr;
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TRACE("iface %p, bitmap %p, bitmap_brush_desc %p, brush_desc %p, brush %p.\n",
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iface, bitmap, bitmap_brush_desc, brush_desc, brush);
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@ -443,12 +442,7 @@ static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateBitmapBrush(ID2D1Re
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if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
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return E_OUTOFMEMORY;
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if (FAILED(hr = d2d_bitmap_brush_init(object, render_target->factory, bitmap, bitmap_brush_desc, brush_desc)))
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{
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WARN("Failed to initialize brush, hr %#x.\n", hr);
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HeapFree(GetProcessHeap(), 0, object);
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return hr;
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}
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d2d_bitmap_brush_init(object, render_target->factory, bitmap, bitmap_brush_desc, brush_desc);
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TRACE("Created brush %p.\n", object);
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*brush = (ID2D1BitmapBrush *)&object->ID2D1Brush_iface;
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