Rico Schüller
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c42ee0339a
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d3dx9: Implement D3DXGetShaderSamplers().
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2011-07-18 16:23:29 +02:00 |
Dylan Smith
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cac35191b9
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d3dx9: Implement D3DXFloat32To16Array.
Derived from patch submitted by Misha Koshelev.
Corrected rounding of denormalized numbers.
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2011-07-04 13:39:15 +02:00 |
Misha Koshelev
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a6b40624db
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d3dx9_36: Implement and add tests for D3DXFloat16To32Array.
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2011-07-01 14:39:22 +02:00 |
Travis Athougies
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59e0573a7b
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d3dx9_36: Added stub implementation of D3DXSaveSurfaceToFileInMemoryA and D3DXSaveSurfaceToFileInMemoryW.
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2011-06-24 13:17:37 -05:00 |
Travis Athougies
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4434becd03
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d3dx9_36: Added stub D3DXCreateCubeTextureFromFileInMemory.
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2011-06-24 13:17:32 -05:00 |
Dylan Smith
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7e403aac73
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d3dx9: Add stubs for D3DXCreateSkinInfo functions.
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2011-06-23 09:59:16 +02:00 |
Dylan Smith
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c6f5f10434
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d3dx9: Implement D3DXLoadMeshFromX and D3DXLoadMeshFromXResource.
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2011-06-08 17:08:24 +02:00 |
Dylan Smith
|
85307b6b49
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d3dx9: Implement D3DXLoadMeshFromXInMemory.
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2011-06-08 17:07:58 +02:00 |
Dylan Smith
|
66693a6e80
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d3dx9: Implement D3DXLoadMeshHierarchyFromX.
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2011-06-07 18:09:02 +02:00 |
Dylan Smith
|
bf0979f557
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d3dx9: Implement D3DXLoadMeshHierarchy for only loading frames.
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2011-05-24 18:29:27 +02:00 |
Dylan Smith
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c3201a4678
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d3dx9: Implement D3DXFrameDestroy.
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2011-05-20 12:35:46 +02:00 |
Alexandre Julliard
|
f9c75812e4
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d3dx9_36: Specify arguments for stub entry points.
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2011-05-03 19:34:24 +02:00 |
Dylan Smith
|
5fe7522ba1
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d3dx9: Add stubs for D3DXCreateText.
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2011-02-21 16:25:58 +01:00 |
Matteo Bruni
|
892502479c
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d3dx9: Implement D3DXFillVolumeTexture function.
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2010-11-18 14:08:56 +01:00 |
Matteo Bruni
|
8f6cf460be
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d3dx9: Implement D3DXFillCubeTexture function.
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2010-11-18 14:08:53 +01:00 |
Matteo Bruni
|
bffbf3460b
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d3dx9: Implement D3DXFillTexture function.
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2010-11-18 14:08:50 +01:00 |
Matteo Bruni
|
b4a90b0fe8
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d3dx9: Implement D3DXCreateVolumeTexture.
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2010-11-09 17:08:21 +01:00 |
Matteo Bruni
|
c1843c8779
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d3dx9: Implement D3DXCheckVolumeTextureRequirements.
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2010-11-09 17:08:21 +01:00 |
Matteo Bruni
|
390ba2c338
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d3dx9: Implement D3DXCreateCubeTexture.
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2010-11-04 16:29:59 +01:00 |
Matteo Bruni
|
6933766531
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d3dx9: Implement D3DXCheckCubeTextureRequirements.
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2010-11-04 16:29:57 +01:00 |
Misha Koshelev
|
fe9db6faf7
|
d3dx9_36: Add stub for D3DXCreateCylinder.
|
2010-09-27 14:10:46 +02:00 |
Misha Koshelev
|
10af823fd5
|
d3dx9_36: Add stub for D3DXCreateTeapot.
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2010-09-24 15:45:53 +02:00 |
Misha Koshelev
|
e4182ead47
|
d3dx9_36: Implement D3DXCreateMeshFVF.
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2010-09-23 19:22:41 +02:00 |
Misha Koshelev
|
fffe37aa00
|
d3dx9_36: Implement D3DXGetDeclLength with tests.
|
2010-09-16 11:18:58 -05:00 |
Matteo Bruni
|
8d7a0d5027
|
d3dx9: D3DXPreprocessShader implementation with tests.
|
2010-09-13 14:43:53 -05:00 |
Owen Rudge
|
78bd619c7c
|
d3dx9: Implement D3DXCreateTextureFromResource*.
|
2010-09-09 12:44:43 +02:00 |
Andrew Nguyen
|
b42a243fec
|
d3dx9_36: Fix D3DXCompileShader* spec file prototypes.
|
2010-09-07 16:01:18 +02:00 |
Alexandre Julliard
|
f161990eef
|
d3dx9: Use float instead of long in the spec files for 32-bit floating point values.
|
2010-08-31 14:23:49 +02:00 |
Owen Rudge
|
ae695bdfaa
|
d3dx9: Implement missing D3DXCreateTextureFromFile functions.
|
2010-08-31 12:10:45 +02:00 |
Misha Koshelev
|
46050fb377
|
d3dx9: Add tests for FVF <-> declaration conversion.
|
2010-08-19 17:32:18 +02:00 |
Misha Koshelev
|
bf46b4fdfc
|
d3dx9: Add stub and tests for D3DXCreateMesh.
|
2010-08-04 13:19:00 +02:00 |
Owen Rudge
|
54f049a656
|
d3dx9: Add basic implementation of D3DXFilterTexture, plus tests.
|
2010-07-24 11:16:43 +02:00 |
Misha Koshelev
|
242b4f3fe8
|
d3dx9: Add stub and basic test for D3DXCreateSphere.
|
2010-07-19 15:47:28 +02:00 |
Owen Rudge
|
00eb092e4d
|
d3dx9: Implement CreateEffectFromFile/Resource functions.
|
2010-05-18 08:47:38 +02:00 |
Owen Rudge
|
b3523a447c
|
d3dx9: Implement D3DXCreateEffectCompilerFromFile/Resource.
|
2010-05-18 08:47:35 +02:00 |
Octavian Voicu
|
8921d8c730
|
d3dx9_36: Export D3DXCreateEffectEx stub.
|
2010-05-17 12:42:32 +02:00 |
Tony Wasserka
|
a1945388f5
|
d3dx9: Add a stubbed D3DXDeclaratorFromFVF.
|
2010-04-20 18:13:41 +02:00 |
Christian Costa
|
5046858528
|
d3dx9_36: Add stub for D3DXCreateTextureFromFileA.
|
2010-04-07 18:12:20 +02:00 |
Christian Costa
|
36ef502e2f
|
d3dx9_36: Forward D3DXCreateTextureFromFileExW to D3DXCreateTextureFromFileInMemoryEx.
|
2010-04-07 18:12:05 +02:00 |
Christian Costa
|
7444b682d0
|
d3dx9_36: Add stub for D3DXCreateBox.
|
2010-04-06 14:01:06 +02:00 |
Christian Costa
|
adc1aaf06b
|
d3dx9_36: Add stub for D3DXCheckTextureRequirements.
|
2010-04-05 16:46:40 +02:00 |
Christian Costa
|
cf2315bd52
|
d3dx9_36: Implement D3DXCreateLine and add stubbed interface for ID3DXLine + tests.
|
2010-04-02 10:45:22 +02:00 |
Christian Costa
|
60f736af87
|
d3dx9_36: Add stub for D3DXLoadVolumeFromMemory.
|
2010-04-01 18:12:27 +02:00 |
Christian Costa
|
947fe3a564
|
d3dx9_36: Add stub for D3DXCreateEffectCompiler.
|
2010-03-25 10:01:28 +01:00 |
Christian Costa
|
b5f7ca9ed9
|
d3dx9_36: Implement D3DXCreateEffectPool and ID3DXEffectPool interface.
|
2010-03-25 10:01:16 +01:00 |
Christian Costa
|
62981582dd
|
d3dx9_36: Add stub for D3DXCreateEffect.
|
2010-03-19 14:31:33 +01:00 |
Christian Costa
|
c090624fbc
|
d3dx9_36: Add stub for D3DXCreateTextureFromFileInMemoryEx.
|
2010-03-17 16:12:23 +01:00 |
Christian Costa
|
ea50ef8e08
|
d3dx9_36: Implement D3DXFindShaderComment (based on code from Luis Busquets) + tests.
|
2010-03-01 13:57:01 +01:00 |
Christian Costa
|
88b2892a59
|
d3dx9_36: Add stub for D3DXGetShaderConstantTableEx. Implement D3DXGetShaderConstantTable.
|
2010-02-22 12:37:17 +01:00 |
Christian Costa
|
82d7054085
|
d3dx9_36: Implement D3DXCreateTexture.
|
2010-02-15 12:50:42 +01:00 |