Henri Verbeet
|
63d279430d
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d3d10core: Add locking around wined3d calls.
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2015-08-13 15:03:57 +09:00 |
Józef Kucia
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96322fbefc
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d3d10core/tests: Fix copy-paste mistake.
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2015-08-13 14:58:56 +09:00 |
Henri Verbeet
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82dffc9567
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d3d10core: Ensure the information we return in d3d10_texture2d_GetDesc() is current.
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2015-08-06 23:36:01 +09:00 |
Henri Verbeet
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4a843f2826
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dxgi: Implement dxgi_surface_GetDesc() on top of wined3d.
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2015-08-06 23:36:01 +09:00 |
Henri Verbeet
|
7f416ff339
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wined3d: Validate "data" in buffer_init().
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2015-07-31 12:08:53 +02:00 |
Henri Verbeet
|
62454ae71d
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wined3d: Validate "data" in wined3d_texture_upload_data().
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2015-07-31 12:08:49 +02:00 |
Henri Verbeet
|
e2c0c611d4
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d3d10core: Implement d3d10_device_CopySubresourceRegion().
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2015-07-20 11:50:27 +02:00 |
Henri Verbeet
|
8dd93c7e33
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d3d10core: Translate d3d10 usage to wined3d usage for buffers.
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2015-06-16 16:48:58 +09:00 |
Henri Verbeet
|
39fc855316
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d3d10core: Release the wined3d query in d3d10_query_Release() (Valgrind).
|
2015-04-29 12:24:43 +09:00 |
Henri Verbeet
|
0a12107604
|
d3d10core: Don't use potentially uninitialized data in the depth/stencil state key (Valgrind).
|
2015-04-29 12:24:40 +09:00 |
Henri Verbeet
|
f35cc97911
|
d3d10core/tests: Port the d3d9 vPos test to d3d10.
|
2015-03-31 18:49:28 +09:00 |
Henri Verbeet
|
e72845e648
|
d3d10core/tests: Add a test for D3D10_APPEND_ALIGNED_ELEMENT.
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2015-03-24 17:41:20 +09:00 |
Henri Verbeet
|
010ff106dd
|
d3d10core: Implement d3d10_device_DrawInstanced().
|
2015-03-24 17:41:17 +09:00 |
Henri Verbeet
|
1b08196c5a
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wined3d: Implement d3d10 style instance data step rates.
|
2015-03-24 17:41:06 +09:00 |
Henri Verbeet
|
88f230b56e
|
d3d10core: Also pass unused input layout elements to wined3d.
While these won't be used by the shader, they potentially affect the
calculated offset for WINED3D_APPEND_ALIGNED_ELEMENT elements.
|
2015-03-23 22:59:12 +09:00 |
Henri Verbeet
|
df16cb2cfe
|
d3d10core/tests: Fix a typo in shader source in test_clear_state().
|
2015-03-20 21:32:06 +09:00 |
Henri Verbeet
|
777ae5b7c5
|
d3d10core: Implement d3d10_shader_resource_view_GetPrivateData().
|
2015-03-13 21:57:27 +09:00 |
Henri Verbeet
|
171d61a06a
|
d3d10core: Implement d3d10_shader_resource_view_SetPrivateDataInterface().
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2015-03-13 21:57:27 +09:00 |
Henri Verbeet
|
b0da585aeb
|
d3d10core: Implement d3d10_shader_resource_view_SetPrivateData().
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2015-03-13 21:57:26 +09:00 |
Henri Verbeet
|
57c76e10e0
|
d3d10core: Implement d3d10_rendertarget_view_GetPrivateData().
|
2015-03-13 00:28:17 +09:00 |
Henri Verbeet
|
656be74d13
|
d3d10core: Implement d3d10_rendertarget_view_SetPrivateDataInterface().
|
2015-03-13 00:28:17 +09:00 |
Henri Verbeet
|
c81446a7cc
|
d3d10core: Implement d3d10_depthstencil_view_GetPrivateData().
|
2015-03-13 00:28:16 +09:00 |
Henri Verbeet
|
3c65bff802
|
d3d10core: Implement d3d10_rendertarget_view_SetPrivateData().
|
2015-03-13 00:28:16 +09:00 |
Henri Verbeet
|
c3fab65647
|
d3d10core: Implement d3d10_depthstencil_view_SetPrivateDataInterface().
|
2015-03-13 00:28:15 +09:00 |
Henri Verbeet
|
4a965589a6
|
d3d10core: Implement d3d10_depthstencil_view_SetPrivateData().
|
2015-03-11 22:10:24 +09:00 |
Henri Verbeet
|
c840645bc2
|
d3d10core: Implement d3d10_texture3d_GetPrivateData().
|
2015-03-11 22:10:22 +09:00 |
Henri Verbeet
|
2d96cefbb7
|
d3d10core: Implement d3d10_texture3d_SetPrivateDataInterface().
|
2015-03-11 22:10:20 +09:00 |
Henri Verbeet
|
721d399038
|
d3d10core: Implement d3d10_texture3d_SetPrivateData().
|
2015-03-11 22:10:19 +09:00 |
Henri Verbeet
|
f205b413f4
|
d3d10core: Implement d3d10_sampler_state_GetPrivateData().
|
2015-03-11 22:10:16 +09:00 |
Henri Verbeet
|
5b5498a8b4
|
d3d10core: Implement d3d10_sampler_state_SetPrivateDataInterface().
|
2015-03-10 21:37:22 +09:00 |
Henri Verbeet
|
21d94883bc
|
d3d10core: Implement d3d10_sampler_state_SetPrivateData().
|
2015-03-10 21:37:20 +09:00 |
Henri Verbeet
|
3b2c28d8cf
|
d3d10core: Implement d3d10_rasterizer_state_GetPrivateData().
|
2015-03-10 21:37:04 +09:00 |
Henri Verbeet
|
da48976de9
|
d3d10core: Implement d3d10_rasterizer_state_SetPrivateDataInterface().
|
2015-03-10 21:37:02 +09:00 |
Henri Verbeet
|
7531acd360
|
d3d10core: Implement d3d10_rasterizer_state_SetPrivateData().
|
2015-03-10 21:36:59 +09:00 |
Henri Verbeet
|
11b4200012
|
d3d10core: Implement d3d10_depthstencil_state_GetPrivateData().
|
2015-03-09 22:07:34 +09:00 |
Henri Verbeet
|
f8656657fc
|
d3d10core: Implement d3d10_depthstencil_state_SetPrivateDataInterface().
|
2015-03-09 22:07:32 +09:00 |
Henri Verbeet
|
5cb14ba454
|
d3d10core: Implement d3d10_depthstencil_state_SetPrivateData().
|
2015-03-09 22:07:30 +09:00 |
Henri Verbeet
|
3aafb12c78
|
d3d10core: Implement d3d10_blend_state_GetPrivateData().
|
2015-03-09 22:07:28 +09:00 |
Henri Verbeet
|
e6aabcd716
|
d3d10core: Implement d3d10_blend_state_SetPrivateDataInterface().
|
2015-03-09 22:07:26 +09:00 |
Henri Verbeet
|
2971a92840
|
d3d10core: Implement d3d10_blend_state_SetPrivateData().
|
2015-02-27 20:30:30 +09:00 |
Henri Verbeet
|
8204919828
|
d3d10core: Implement d3d10_pixel_shader_GetPrivateData().
|
2015-02-27 20:30:28 +09:00 |
Henri Verbeet
|
ed0c1c2ad5
|
d3d10core: Implement d3d10_pixel_shader_SetPrivateDataInterface().
|
2015-02-27 20:30:26 +09:00 |
Henri Verbeet
|
cae40a1653
|
d3d10core: Implement d3d10_pixel_shader_SetPrivateData().
|
2015-02-27 20:30:23 +09:00 |
Henri Verbeet
|
6cd05c38a8
|
d3d10core: Implement d3d10_geometry_shader_GetPrivateData().
|
2015-02-27 20:30:20 +09:00 |
Henri Verbeet
|
e0e909ec48
|
d3d10core: Implement d3d10_geometry_shader_SetPrivateDataInterface().
|
2015-02-26 20:09:22 +09:00 |
Henri Verbeet
|
450a3fbfc2
|
d3d10core: Implement d3d10_geometry_shader_SetPrivateData().
|
2015-02-26 20:09:20 +09:00 |
Henri Verbeet
|
4345219274
|
d3d10core: Implement d3d10_vertex_shader_GetPrivateData().
|
2015-02-26 20:09:17 +09:00 |
Henri Verbeet
|
e8dc68a8e4
|
d3d10core: Implement d3d10_vertex_shader_SetPrivateDataInterface().
|
2015-02-26 20:09:15 +09:00 |
Henri Verbeet
|
fe06bb1492
|
d3d10core: Implement d3d10_vertex_shader_SetPrivateData().
|
2015-02-26 20:09:12 +09:00 |
Henri Verbeet
|
7c8f053880
|
d3d10core: Implement d3d10_input_layout_GetPrivateData().
|
2015-02-25 20:35:27 +09:00 |