d3d10core: Implement d3d10_shader_resource_view_SetPrivateDataInterface().

This commit is contained in:
Henri Verbeet 2015-03-13 09:49:25 +01:00 committed by Alexandre Julliard
parent b0da585aeb
commit 171d61a06a
1 changed files with 4 additions and 2 deletions

View File

@ -956,9 +956,11 @@ static HRESULT STDMETHODCALLTYPE d3d10_shader_resource_view_SetPrivateData(ID3D1
static HRESULT STDMETHODCALLTYPE d3d10_shader_resource_view_SetPrivateDataInterface(ID3D10ShaderResourceView *iface,
REFGUID guid, const IUnknown *data)
{
FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data);
struct d3d10_shader_resource_view *view = impl_from_ID3D10ShaderResourceView(iface);
return E_NOTIMPL;
TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
return d3d10_set_private_data_interface(&view->private_store, guid, data);
}
/* ID3D10View methods */