d3d10core: Implement d3d10_blend_state_SetPrivateDataInterface().

This commit is contained in:
Henri Verbeet 2015-03-09 11:47:03 +01:00 committed by Alexandre Julliard
parent be813aed6f
commit e6aabcd716
1 changed files with 4 additions and 2 deletions

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@ -121,9 +121,11 @@ static HRESULT STDMETHODCALLTYPE d3d10_blend_state_SetPrivateData(ID3D10BlendSta
static HRESULT STDMETHODCALLTYPE d3d10_blend_state_SetPrivateDataInterface(ID3D10BlendState *iface,
REFGUID guid, const IUnknown *data)
{
FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data);
struct d3d10_blend_state *state = impl_from_ID3D10BlendState(iface);
return E_NOTIMPL;
TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
return d3d10_set_private_data_interface(&state->private_store, guid, data);
}
/* ID3D10BlendState methods */