H. Verbeet
|
d6010edee0
|
wined3d: Copy the depth buffer after all dirty states are applied.
|
2006-12-26 12:37:29 +01:00 |
Stefan Dösinger
|
d6245409de
|
wined3d: D3DRS_BLENDFACTOR should not influence glBlend(TRUE/FALSE).
|
2006-12-26 12:37:20 +01:00 |
Stefan Dösinger
|
bc90458244
|
wined3d: Do not mark texture stages above MAX_TEXTURES dirty.
|
2006-12-26 12:37:00 +01:00 |
Chris Robinson
|
e37755b60c
|
wined3d: Clarify OpenGL error codes.
|
2006-12-24 15:12:42 +01:00 |
Chris Robinson
|
ed21935479
|
d3d: Fix adapter mode enumeration and filtering.
|
2006-12-20 17:58:34 +01:00 |
Stefan Dösinger
|
df97fd3e46
|
wined3d: Reinstall the nvrc texture unit mapping.
|
2006-12-20 17:09:40 +01:00 |
Stefan Dösinger
|
a008003ccc
|
wined3d: Catch nop pixel shader changes.
|
2006-12-20 17:09:29 +01:00 |
Stefan Dösinger
|
22e2a5aca5
|
wined3d: Add pixel shaders to the state table.
|
2006-12-20 17:09:21 +01:00 |
Stefan Dösinger
|
8365b2819a
|
wined3d: Catch nop sampler changes.
|
2006-12-20 17:09:08 +01:00 |
Stefan Dösinger
|
666b507766
|
wined3d: Move samplers to the state table.
|
2006-12-20 17:07:56 +01:00 |
Stefan Dösinger
|
2d1aeb4382
|
wined3d: Add empty sampler entries to the state table.
|
2006-12-20 17:07:47 +01:00 |
Stefan Dösinger
|
7f973c9375
|
wined3d: Catch nop SetTextureStageState calls.
|
2006-12-20 17:07:37 +01:00 |
Stefan Dösinger
|
557b1fa477
|
wined3d: Make WINED3DTSS_CONSTANT a nogl state.
|
2006-12-20 17:07:19 +01:00 |
Stefan Dösinger
|
63a8c3c408
|
wined3d: Make a WINED3DTSS_RESULTARG stub.
|
2006-12-20 17:07:11 +01:00 |
Stefan Dösinger
|
aec9f1143b
|
wined3d: Make WINED3DTSS_TEXTURETRANSFORMFLAGS a nogl state.
|
2006-12-20 17:07:02 +01:00 |
Stefan Dösinger
|
1021f64474
|
wined3d: Add a WINED3DTSS_BUMPENVLOFFSET stub.
|
2006-12-20 17:06:51 +01:00 |
Stefan Dösinger
|
72a4f6e1cf
|
wined3d: Add a WINED3DTSS_BUMPENVSCALE stub.
|
2006-12-20 17:06:35 +01:00 |
Stefan Dösinger
|
4e5314011b
|
wined3d: Move WINED3DTSS_TEXCOORDINDEX to the state table.
|
2006-12-20 17:06:24 +01:00 |
Stefan Dösinger
|
bd6a6ad2c0
|
wined3d: Move WINED3DTSS_ALPHAOP to the state table.
|
2006-12-20 17:06:10 +01:00 |
Stefan Dösinger
|
762af471e8
|
wined3d: Move WINED3DTSS_COLOROP to the state table.
|
2006-12-20 17:06:00 +01:00 |
Stefan Dösinger
|
251f1eea7a
|
wined3d: Do not enable the texture dimensions in BindTexture.
|
2006-12-20 17:05:51 +01:00 |
Stefan Dösinger
|
569a2fa7c0
|
wined3d: Add empty texture stage states to the state table.
|
2006-12-20 17:05:40 +01:00 |
Stefan Dösinger
|
1e264e5dd4
|
wined3d: Temporary disable nvrc junk texture skipping.
|
2006-12-20 17:05:11 +01:00 |
H. Verbeet
|
e4fc45e0fe
|
wined3d: Allow wined3d to handle multiple render targets.
|
2006-12-20 12:32:30 +01:00 |
H. Verbeet
|
299c1e62bf
|
wined3d: Allow the FBO code to handle multiple render targets.
|
2006-12-20 12:32:13 +01:00 |
H. Verbeet
|
577dbb578b
|
wined3d: Move storing the render target from ActiveRender to SetRenderTarget.
Use the render target index rather than hardcoding 0.
|
2006-12-20 12:31:57 +01:00 |
H. Verbeet
|
8355b1a501
|
wined3d: Allow the device to store multiple render targets.
|
2006-12-20 12:31:40 +01:00 |
Stefan Dösinger
|
f661a8287c
|
wined3d: Add WINED3DRS_STIPPLEPATTERNxy.
|
2006-12-19 16:53:44 +01:00 |
Stefan Dösinger
|
f154f543aa
|
wined3d: Fix a function name.
|
2006-12-19 16:53:37 +01:00 |
Stefan Dösinger
|
ff077ec621
|
wined3d: Add missing render state function.
|
2006-12-19 16:53:30 +01:00 |
Stefan Dösinger
|
062b6ffc5c
|
wined3d: Catch nop render state changes.
|
2006-12-19 16:53:18 +01:00 |
Stefan Dösinger
|
c83562af69
|
wined3d: Move render state applying to drawprim.
|
2006-12-19 16:53:07 +01:00 |
Stefan Dösinger
|
7532c759f1
|
wined3d: Add the state dirtification infrastructure.
|
2006-12-19 16:53:00 +01:00 |
Markus Amsler
|
5e0fc62135
|
d3d: Callback infrastructure for implicit swap chain destruction in IWineD3DDevice.
|
2006-12-18 12:07:26 +01:00 |
Markus Amsler
|
4ca9fccf31
|
wined3d: Remove IWineD3DVolume_GetContainerParent.
|
2006-12-18 12:02:28 +01:00 |
Markus Amsler
|
9b397ec2d5
|
wined3d: Remove IWineD3DSurface_GetContainerParent.
|
2006-12-18 12:02:17 +01:00 |
Markus Amsler
|
0bceec1be8
|
wined3d: Call the depth stencil destroy callback function.
|
2006-12-18 12:01:39 +01:00 |
Vitaliy Margolen
|
2a63a03eb1
|
wined3d: When changing display modes clip cursor to the requested display size.
|
2006-12-15 13:44:36 +01:00 |
Stefan Dösinger
|
17eabc42b3
|
wined3d: Clean up SetRenderState.
|
2006-12-15 12:18:52 +01:00 |
Stefan Dösinger
|
46028b0832
|
wined3d: D3DRS_ZVISIBLE is not supposed to return an error.
|
2006-12-15 12:18:36 +01:00 |
Francois Gouget
|
367f91fb5c
|
Assorted spelling fixes.
|
2006-12-14 20:25:05 +01:00 |
Dmitry Timoshkov
|
47ffd7ae95
|
wined3d: Make some data const.
|
2006-12-14 20:11:41 +01:00 |
Stefan Dösinger
|
92460b98d1
|
wined3d: Move WINED3DRS_SEPARATEALPHABLENDENABLE to the state table.
|
2006-12-11 16:27:04 +01:00 |
Stefan Dösinger
|
8a5bf91b4e
|
wined3d: Move SRGBWRITEENABLE to the state table.
|
2006-12-11 16:26:53 +01:00 |
Stefan Dösinger
|
cd0d0a7041
|
wined3d: Move tesselation to the state table.
|
2006-12-11 16:26:39 +01:00 |
Stefan Dösinger
|
3bb41771ad
|
wined3d: Move WINED3DRS_NORMALDEGREE to the state table.
|
2006-12-11 16:26:25 +01:00 |
Stefan Dösinger
|
052197acb0
|
wined3d: Move WINED3DRS_POSITIONDEGREE to the state table.
|
2006-12-11 16:26:14 +01:00 |
Stefan Dösinger
|
e25edbfc66
|
wined3d: Make WINED3DRS_DEBUGMONITORTOKEN a nogl state.
|
2006-12-11 16:26:05 +01:00 |
Stefan Dösinger
|
8197470d67
|
wined3d: Move WINED3DRS_PATCHSEGMENTS to the state table.
|
2006-12-11 16:25:48 +01:00 |
Stefan Dösinger
|
e498a16124
|
wined3d: Move WINED3DRS_PATCHEDGESTYLE to the state table.
|
2006-12-11 16:25:13 +01:00 |
Stefan Dösinger
|
d7b8549963
|
wined3d: Move WINED3DRS_MULTISAMPLEMASK to the state table.
|
2006-12-11 16:25:03 +01:00 |
Stefan Dösinger
|
55a5b4ca1e
|
wined3d: Move WINED3DRS_ANTIALIAS to the state table.
|
2006-12-11 16:24:52 +01:00 |
Stefan Dösinger
|
2710be0327
|
wined3d: Move WINED3DRS_STIPPLEDALPHA to the state table.
|
2006-12-11 16:24:38 +01:00 |
Stefan Dösinger
|
312be46415
|
wined3d: Move WINED3DRS_TEXTUREPERSPECTIVE to the state table.
|
2006-12-11 16:24:23 +01:00 |
Stefan Dösinger
|
30cf5e4e90
|
wined3d: Move WINED3DRS_DEPTHBIAS to the state table.
|
2006-12-11 16:24:10 +01:00 |
Stefan Dösinger
|
d7e55c2841
|
wined3d: Move WINED3DRS_SCISSORTESTENABLE to the state table.
|
2006-12-11 16:23:57 +01:00 |
Stefan Dösinger
|
0c1aba5fe2
|
wined3d: Move WINED3DRS_MULTISAMPLEANTIALIAS to the state table.
|
2006-12-11 16:23:45 +01:00 |
Stefan Dösinger
|
81dce7189d
|
wined3d: Move WINED3DRS_WRAPx to the state table.
|
2006-12-11 16:23:34 +01:00 |
Stefan Dösinger
|
920225d4a4
|
wined3d: Move WINED3DRS_POINTSPRITEENABLE to the state table.
|
2006-12-11 16:23:18 +01:00 |
Stefan Dösinger
|
2b775221fd
|
wined3d: WINED3DRS_SOFTWAREVERTEXPROCESSING is a nogl state.
|
2006-12-11 16:23:02 +01:00 |
Stefan Dösinger
|
c5344709b1
|
wined3d: Move WINED3DRS_LASTPIXEL to the state table.
|
2006-12-11 16:22:48 +01:00 |
Stefan Dösinger
|
580b9961f4
|
wined3d: Move WINED3DRS_LOCALVIEWER to the state table.
|
2006-12-11 16:22:35 +01:00 |
Stefan Dösinger
|
4c64b86f5b
|
wined3d: Move WINED3DRS_COLORWRITEENABLEx to the state table.
|
2006-12-11 16:22:18 +01:00 |
Stefan Dösinger
|
caa371a69c
|
wined3d: Move point scale render states to the state table.
|
2006-12-11 16:22:03 +01:00 |
Stefan Dösinger
|
9a0e4b5453
|
wined3d: Move WINED3DRS_POINTSIZE_MAX to the state table.
|
2006-12-11 16:21:39 +01:00 |
Stefan Dösinger
|
51b41d9981
|
wined3d: Move WINED3DRS_POINTSIZE_MIN to the state table.
|
2006-12-11 16:21:23 +01:00 |
Stefan Dösinger
|
0ec7c8b55a
|
wined3d: Move WINED3DRS_POINTSIZE to the state table.
|
2006-12-11 16:20:52 +01:00 |
Stefan Dösinger
|
2ea57677d3
|
wined3d: Move WINED3DRS_NORMALIZENORMALS to the state table.
|
2006-12-11 16:20:01 +01:00 |
Stefan Dösinger
|
dd6f5a5437
|
wined3d: Move WINED3DRS_ZBIAS to the state table.
|
2006-12-11 16:19:50 +01:00 |
Stefan Dösinger
|
6a5d7df74f
|
wined3d: Move WINED3DRS_LINEPATTERN to the state table.
|
2006-12-11 16:19:36 +01:00 |
Stefan Dösinger
|
81a1dce0cb
|
wined3d: Move WINED3DRS_COLORVERTEX to the state table.
|
2006-12-11 16:19:19 +01:00 |
Stefan Dösinger
|
1328da09da
|
wined3d: Set WINED3DRS_INDEXEDVERTEXBLENDENABLE to state_nogl.
|
2006-12-11 12:47:11 +01:00 |
Stefan Dösinger
|
3e05e133f9
|
wined3d: Remove the unused tween factor stateblock member.
|
2006-12-11 12:47:04 +01:00 |
Stefan Dösinger
|
a628b99d63
|
wined3d: Remove the unused stateblock vertex blend member.
|
2006-12-11 12:46:55 +01:00 |
Stefan Dösinger
|
e53c2a9c4c
|
wined3d: Move wined3drs_fogdensity to the state table.
|
2006-12-11 12:46:41 +01:00 |
Stefan Dösinger
|
af935a2402
|
wined3d: Move WINED3DRS_FOGCOLOR to the state table.
|
2006-12-11 12:43:29 +01:00 |
Stefan Dösinger
|
f260248650
|
wined3d: Make WINED3DRS_RANGEFOGENABLE a nogl state.
|
2006-12-11 12:43:13 +01:00 |
Stefan Dösinger
|
6175273c28
|
wined3d: Move fog states to the state table.
|
2006-12-11 12:42:59 +01:00 |
Stefan Dösinger
|
8d7243192a
|
wined3d: Move WINED3DRS_STENCILWRITEMASK to the state table.
|
2006-12-11 12:42:46 +01:00 |
Stefan Dösinger
|
0d9ae20883
|
wined3d: Move stencil states to the state table.
|
2006-12-11 12:42:27 +01:00 |
Stefan Dösinger
|
0772bb49e4
|
wined3d: Move WINED3DRS_SPECULARENABLE to the state table.
|
2006-12-11 12:42:14 +01:00 |
Stefan Dösinger
|
287c6247ab
|
wined3d: Move WINED3DRS_TEXTUREFACTOR to the state table.
|
2006-12-11 12:42:04 +01:00 |
Stefan Dösinger
|
ac26172c2d
|
wined3d: Move WINED3DRS_BLENDOP to the state table.
|
2006-12-11 12:41:51 +01:00 |
Stefan Dösinger
|
89e999ac71
|
wined3d: Move clipping states to the state table.
|
2006-12-11 12:41:21 +01:00 |
Stefan Dösinger
|
c88efeef05
|
wined3d: Move alpha states to the state table.
|
2006-12-11 12:40:27 +01:00 |
Stefan Dösinger
|
d30f1527cc
|
wined3d: Implement IWineD3DDevice::Reset.
|
2006-12-11 12:40:13 +01:00 |
Chris Robinson
|
36be22a6db
|
wined3d: Reduce the number of error messages.
|
2006-12-11 12:18:46 +01:00 |
Stefan Dösinger
|
1f07e4af18
|
wined3d: Move blending related states to the state table.
|
2006-12-08 12:25:53 +01:00 |
Stefan Dösinger
|
28cc3c8d6b
|
wined3d: Move WINED3DRS_AMBIENT to the state table.
|
2006-12-08 12:25:28 +01:00 |
Stefan Dösinger
|
2ac48e8154
|
wined3d: Move WINED3DRS_ZFUNCENABLE to the state table.
|
2006-12-08 12:25:20 +01:00 |
Stefan Dösinger
|
8879c7d8dd
|
wined3d: Move WINED3DRS_ZWRITEENABLE to the state table.
|
2006-12-08 12:25:09 +01:00 |
Stefan Dösinger
|
bb622e81bd
|
wined3d: Move WINED3DRS_DITHERENABLE to the state table.
|
2006-12-08 12:24:55 +01:00 |
Stefan Dösinger
|
68f1082284
|
wined3d: Move WINED3DRS_SHADEMODE to the state table.
|
2006-12-08 12:24:45 +01:00 |
Stefan Dösinger
|
e4b4c040f0
|
wined3d: Move WINED3DRS_CULLMODE to the state table.
|
2006-12-08 12:24:31 +01:00 |
Stefan Dösinger
|
bb564dc6fa
|
wined3d: Move WINED3DRS_ZENABLE to the state table.
|
2006-12-08 12:24:21 +01:00 |
Stefan Dösinger
|
53e788956a
|
wined3d: Move WINED3DRS_LIGHTNING to the state table.
|
2006-12-08 12:24:14 +01:00 |
Stefan Dösinger
|
de96320421
|
wined3d: Move WINED3DRS_FILLMODE to the state table.
|
2006-12-07 21:10:54 +01:00 |
Stefan Dösinger
|
2a24e84a65
|
wined3d: Add render states to the state table.
|
2006-12-07 21:10:26 +01:00 |
Stefan Dösinger
|
c0268c7840
|
wined3d: Create the state table.
|
2006-12-07 21:10:07 +01:00 |
Markus Amsler
|
3fd04308ab
|
d3d: Callback infrastructure for implicit depth stencil surface destruction in IWineD3DDevice.
|
2006-12-06 12:39:30 +01:00 |