Commit Graph

1358 Commits

Author SHA1 Message Date
Stefan Dösinger 5141c082ca wined3d: Merge surface_remove_pbo() and wined3d_volume_free_pbo().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-03 13:00:48 +09:00
Stefan Dösinger 87143e60ed wined3d: Merge surface_prepare_buffer() and wined3d_volume_prepare_pbo().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-03 13:00:48 +09:00
Stefan Dösinger 45fa5b6471 wined3d: Cleanup sub-resource buffer objects in wined3d_texture_cleanup().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-03 13:00:48 +09:00
Henri Verbeet fbe2737537 wined3d: Store surface/volume buffer objects in the sub-resource structure.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-03 13:00:48 +09:00
Henri Verbeet e3e5dcd2cd wined3d: Use a single allocation for texture sub-resource objects.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-03 13:00:47 +09:00
Stefan Dösinger a7316e1927 wined3d: Get rid of wined3d_surface_ops.surface_unmap().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-02 12:08:21 +09:00
Henri Verbeet 29c27b9bab wined3d: Keep track of front buffer updates in the swapchain.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-02 12:08:19 +09:00
Stefan Dösinger 9dc8956102 wined3d: Get rid of the offscreenBuffer field in struct wined3d_device.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-01 12:06:46 +09:00
Stefan Dösinger 5dac6e49d8 wined3d: Simplify FBO cleanup on resource destruction.
Signed-off-by: Stefan Dösinger <stefandoesinger@gmx.at>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-24 10:32:33 +09:00
Henri Verbeet 0ec540276a wined3d: Pass a format instead of a surface to wined3d_format_convert_from_float().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-20 12:08:06 +09:00
Stefan Dösinger cdefb5ccb7 wined3d: Track SFLAG_NONPOW2 per-texture.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-19 15:10:21 +09:00
Stefan Dösinger 58719f60d5 wined3d: Introduce wined3d_texture_check_block_align().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-18 21:05:49 +09:00
Stefan Dösinger 1bb4b7ece7 wined3d: Remove the DIB extra line hack.
Our surface pitch alignment should take care of any writes past unaligned
widths.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-16 12:09:37 +09:00
Henri Verbeet 9d7221b51d wined3d: Replace WINEDDBLTFX with a new structure that only includes the used fields.
It's a happy coincidence that none of the surface pointers are actually used.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-16 12:09:37 +09:00
Henri Verbeet 0b6b5176cc wined3d: Get rid of unused/unimplemented WINEDDBLT_* flags.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-16 12:09:37 +09:00
Henri Verbeet 47635a60a0 ddraw: Handle DDBLT_DDROPS in ddraw_surface7_Blt().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-16 12:09:36 +09:00
Henri Verbeet 649d2dfb3b wined3d: Use FIELD_OFFSET to calculate the size in surface_create_dib_section().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-13 13:21:49 +09:00
Henri Verbeet 3b5eca269d wined3d: Get rid of the surface parameter to wined3d_device_parent_ops.surface_created().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-12 23:07:28 +09:00
Henri Verbeet 6e5fa92299 ddraw: Use wined3d_texture_get_pitch() in ddraw_surface_init().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-12 23:07:28 +09:00
Henri Verbeet f8c858c375 wined3d: Use wined3d_texture_get_pitch() in surface_load_texture().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-12 23:07:28 +09:00
Henri Verbeet d393619092 wined3d: Use wined3d_texture_get_pitch() in read_from_framebuffer().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-12 23:07:28 +09:00
Henri Verbeet 4155c22e25 wined3d: Use wined3d_texture_get_pitch() in wined3d_surface_map().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-11 12:13:57 +09:00
Henri Verbeet bb385366a1 wined3d: Use wined3d_texture_get_pitch() in surface_upload_from_surface().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-11 12:13:54 +09:00
Henri Verbeet ef040d71db wined3d: Use wined3d_texture_get_pitch() in surface_download_data().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-11 12:13:51 +09:00
Henri Verbeet fdecf9e452 wined3d: Use wined3d_texture_get_pitch() in surface_create_dib_section().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-11 12:13:49 +09:00
Stefan Dösinger 65c04ce040 wined3d: Introduce wined3d_texture_get_pitch().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-10 13:45:25 +09:00
Henri Verbeet a95524b8f3 wined3d: Use wined3d_format_calculate_pitch() in surface_download_data().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-10 13:45:20 +09:00
Henri Verbeet a0beaa4006 wined3d: Handle slice pitch and alignment as well in wined3d_format_calculate_pitch().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-10 13:45:19 +09:00
Riccardo Bortolato b278bb8f56 wined3d: Get rid of wined3d_device_get_surface_from_dc().
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-09 12:19:39 +09:00
Henri Verbeet 195d16c826 wined3d: Store custom pitches in the texture instead of the surface.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-09 12:19:33 +09:00
Henri Verbeet 77088e3faa wined3d: Store the "user_memory" pointer in the texture instead of the surface.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-09 12:19:30 +09:00
Henri Verbeet f0053d06c4 wined3d: Get rid of wined3d_surface_update_overlay_z_order().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-09 12:19:21 +09:00
Henri Verbeet 02008a6f2e wined3d: Introduce wined3d_texture_update_overlay().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-09 12:19:14 +09:00
Henri Verbeet ea85a1ca59 wined3d: Introduce wined3d_texture_set_overlay_position().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-06 12:25:53 +09:00
Henri Verbeet 6e30b042e1 wined3d: Introduce wined3d_texture_get_overlay_position().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-06 12:25:40 +09:00
Henri Verbeet b170952230 ddraw: Use wined3d_texture_get_sub_resource() in ddraw_surface7_Flip().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-05 13:52:49 +09:00
Henri Verbeet 36b38b8a20 wined3d: Introduce a debug function for struct wined3d_box.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-04 14:41:49 +09:00
Henri Verbeet 1ff9660323 wined3d: Pass a view to blit_shader.depth_fill().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-04 14:41:39 +09:00
Henri Verbeet ed0b346231 wined3d: Pass a view to blit_shader.color_fill().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-04 14:41:36 +09:00
Henri Verbeet 44f2589e7c ddraw: Use wined3d_resource_unmap() in ddraw_surface7_Unlock().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-03 21:56:38 +09:00
Henri Verbeet 36187987ed ddraw: Use wined3d_resource_map() in surface_lock().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-03 21:56:32 +09:00
Henri Verbeet 9bdab23bf7 wined3d: Use wined3d_texture_get_dc() in device_load_logo().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-02 14:38:58 +09:00
Henri Verbeet 7e57924d32 ddraw: Use wined3d_texture_release_dc() in ddraw_surface7_ReleaseDC().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-02 14:38:55 +09:00
Henri Verbeet 83a147d98a ddraw: Use wined3d_texture_get_dc() in ddraw_surface7_GetDC().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-02 14:38:45 +09:00
Henri Verbeet 59116f833e ddraw: Use wined3d_texture_preload() in d3d_device7_PreLoad().
This is safe because D3D is always initialized in D3D device methods.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-01 17:53:38 +09:00
Henri Verbeet f7e9604c3e ddraw: Use wined3d_texture_blt() in copy_mipmap_chain().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-01 17:53:37 +09:00
Henri Verbeet 257ee8cc6e ddraw: Use wined3d_texture_blt() in ddraw_surface_update_frontbuffer().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-01 17:53:36 +09:00
Riccardo Bortolato a96abff808 wined3d: Get rid of the surface refcounting functions.
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-29 21:25:16 +09:00
Matteo Bruni 99bcae0229 wined3d: Fail texture creation when invalid multisample settings are specified.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-29 00:42:26 +09:00
Matteo Bruni b1429f931e wined3d: Add a real implementation of wined3d_check_device_multisample_type().
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-29 00:42:25 +09:00