wined3d: Remove the DIB extra line hack.

Our surface pitch alignment should take care of any writes past unaligned
widths.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Stefan Dösinger 2016-02-15 18:18:06 +01:00 committed by Alexandre Julliard
parent e65c89f1c5
commit 1bb4b7ece7
1 changed files with 2 additions and 17 deletions

View File

@ -361,9 +361,7 @@ HRESULT surface_create_dib_section(struct wined3d_surface *surface)
const struct wined3d_format *format = surface->resource.format;
unsigned int format_flags = surface->container->resource.format_flags;
unsigned int row_pitch, slice_pitch;
SYSTEM_INFO sysInfo;
BITMAPINFO *b_info;
int extraline = 0;
DWORD *masks;
TRACE("surface %p.\n", surface);
@ -396,24 +394,11 @@ HRESULT surface_create_dib_section(struct wined3d_surface *surface)
if (!b_info)
return E_OUTOFMEMORY;
/* Some applications access the surface in via DWORDs, and do not take
* the necessary care at the end of the surface. So we need at least
* 4 extra bytes at the end of the surface. Check against the page size,
* if the last page used for the surface has at least 4 spare bytes we're
* safe, otherwise add an extra line to the DIB section. */
GetSystemInfo(&sysInfo);
if( ((surface->resource.size + 3) % sysInfo.dwPageSize) < 4)
{
extraline = 1;
TRACE("Adding an extra line to the DIB section.\n");
}
b_info->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
/* TODO: Is there a nicer way to force a specific alignment? (8 byte for ddraw) */
wined3d_texture_get_pitch(surface->container, surface->texture_level, &row_pitch, &slice_pitch);
b_info->bmiHeader.biWidth = row_pitch / format->byte_count;
b_info->bmiHeader.biHeight = 0 - surface->resource.height - extraline;
b_info->bmiHeader.biSizeImage = (surface->resource.height + extraline) * row_pitch;
b_info->bmiHeader.biHeight = 0 - surface->resource.height;
b_info->bmiHeader.biSizeImage = slice_pitch;
b_info->bmiHeader.biPlanes = 1;
b_info->bmiHeader.biBitCount = format->byte_count * 8;