Nozomi Kodama
|
10d1253971
|
d3dx9: Simplify D3DXComputeBoundingSphere.
|
2012-09-25 11:32:15 +02:00 |
Christian Costa
|
fcb9c5fadb
|
d3dx9_36: Add stub for D3DXCleanMesh.
|
2012-09-24 16:38:16 +02:00 |
Francois Gouget
|
fac36c55e9
|
Assorted typo, spelling, wording and case fixes.
|
2012-05-15 16:26:43 +02:00 |
Michael Mc Donnell
|
5a14f5b37e
|
d3dx9: Added D3DXOptimizeFaces semi-stub.
|
2012-05-03 20:44:14 +02:00 |
Henri Verbeet
|
531818846a
|
d3dx9: Don't return a pointer to the implementation in ID3DXMeshImpl_QueryInterface().
|
2012-04-09 12:03:06 +02:00 |
Michael Mc Donnell
|
f144626e81
|
d3dx9: Do not weld self.
|
2012-03-28 13:55:38 +02:00 |
Michael Mc Donnell
|
50f785ef11
|
d3dx9/tests: Add a D3DXValidMesh test.
|
2011-12-19 20:15:53 +01:00 |
Michael Mc Donnell
|
8f5543c34e
|
d3dx9: Return error if D3DXMESH_VB_SHARE and new declaration.
|
2011-11-15 19:37:34 +01:00 |
Michael Mc Donnell
|
3b693143eb
|
d3dx9: Implemented non-equal declaration support in CloneMesh.
|
2011-10-26 17:55:57 +02:00 |
Dylan Smith
|
8f8e86eaa3
|
d3dx9: Removed a duplicate NULL check.
|
2011-10-13 21:06:47 +02:00 |
Michael Mc Donnell
|
012986c79d
|
d3dx9: Implemented D3DXWeldVertices.
|
2011-09-23 12:58:50 +02:00 |
Michael Stefaniuc
|
977308365d
|
d3dx9_36: Remove casts to the type of the casted expression.
|
2011-09-20 16:21:43 +02:00 |
Andrew Talbot
|
22beb872f2
|
d3dx9_36: Eliminate comparisons of unsigned values about zero.
|
2011-09-12 10:07:11 +02:00 |
Alexandre Julliard
|
4cddd5ffdf
|
d3dx9_36: Avoid using fminf/fmaxf.
|
2011-09-08 20:08:06 +02:00 |
Michael Mc Donnell
|
2f1917956b
|
d3dx9: Use 0 instead of D3DLOCK_DISCARD in D3DXCreateTextW.
|
2011-08-31 19:43:07 +02:00 |
Michael Mc Donnell
|
bae50905c5
|
d3dx9: Use 0 instead of D3DLOCK_DISCARD in D3DXCreateCylinder.
|
2011-08-31 19:43:07 +02:00 |
Michael Mc Donnell
|
d6a7c2cce0
|
d3dx9: Use 0 instead of D3DLOCK_DISCARD in D3DXCreateSphere.
|
2011-08-31 19:43:07 +02:00 |
Michael Mc Donnell
|
1150c1558e
|
d3dx9: Use 0 instead of D3DLOCK_DISCARD in D3DXLoadMeshFromXInMemory.
|
2011-08-31 19:43:06 +02:00 |
Michael Mc Donnell
|
41b6f4aec1
|
d3dx9: Use 0 instead of D3DLOCK_DISCARD in load_skin_mesh_from_xof.
|
2011-08-31 19:43:06 +02:00 |
Michael Mc Donnell
|
342faea035
|
d3dx9: Use 0 instead of D3DLOCK_DISCARD in OptimizeInPlace.
It does not make sense to use D3DLOCK_DISCARD for locking a newly created
vertex buffer because it will be allocated, freed, and then allocated again.
|
2011-08-31 19:43:06 +02:00 |
Michael Mc Donnell
|
507daa2154
|
d3dx9: Implemented ConvertPointRepsToAdjacency.
|
2011-08-02 21:16:38 +02:00 |
Matteo Bruni
|
c4d29bdb18
|
d3dx9: Fix an error check in D3DXLoadMeshFromXResource.
|
2011-07-19 18:26:22 +02:00 |
Francois Gouget
|
e0711b195d
|
d3dx9_36: Add a trailing '\n' to an ERR() call.
|
2011-07-18 16:23:29 +02:00 |
Michael Mc Donnell
|
ea5ed35edf
|
d3dx9: Implemented ConvertAdjacencyToPointReps mesh method.
|
2011-07-15 14:45:21 +02:00 |
Frédéric Delanoy
|
67d10dfa53
|
d3dx9_36: Remove dead assignment (Clang).
|
2011-07-06 11:29:37 +02:00 |
Francois Gouget
|
95d769a047
|
Assorted spelling fixes.
|
2011-06-27 13:09:47 -05:00 |
Michael Mc Donnell
|
39d4656b2a
|
d3dx9: Implement UpdateSemantics mesh method.
|
2011-06-22 11:29:23 +02:00 |
Dylan Smith
|
c6f5f10434
|
d3dx9: Implement D3DXLoadMeshFromX and D3DXLoadMeshFromXResource.
|
2011-06-08 17:08:24 +02:00 |
Dylan Smith
|
fe8615f889
|
d3dx9: Support optional parameters for D3DXLoadMeshFromXInMemory.
|
2011-06-08 17:08:03 +02:00 |
Dylan Smith
|
85307b6b49
|
d3dx9: Implement D3DXLoadMeshFromXInMemory.
|
2011-06-08 17:07:58 +02:00 |
Dylan Smith
|
66693a6e80
|
d3dx9: Implement D3DXLoadMeshHierarchyFromX.
|
2011-06-07 18:09:02 +02:00 |
Dylan Smith
|
19abc0d0fd
|
d3dx9: Add support for loading vertex colors from X files.
|
2011-06-07 18:08:50 +02:00 |
Dylan Smith
|
05f09c0bf4
|
d3dx9: Add support for loading texture coords from X files.
|
2011-06-07 18:08:45 +02:00 |
Dylan Smith
|
f5da523aef
|
d3dx9: Generate effect instances from materials for mesh loading.
|
2011-06-07 18:06:54 +02:00 |
Dylan Smith
|
0e0581834c
|
d3dx9: Add support for loading materials from X files.
|
2011-06-07 18:06:13 +02:00 |
Dylan Smith
|
39f94f3516
|
d3dx9: Respect the options parameter for mesh loading.
|
2011-06-07 18:02:24 +02:00 |
Dylan Smith
|
6c9cff2e3f
|
d3dx9: Add support for loading mesh normals from X files.
|
2011-05-24 18:31:01 +02:00 |
Dylan Smith
|
a9ac91054e
|
d3dx9: Add support for loading basic meshes.
|
2011-05-24 18:30:24 +02:00 |
Dylan Smith
|
bf0979f557
|
d3dx9: Implement D3DXLoadMeshHierarchy for only loading frames.
|
2011-05-24 18:29:27 +02:00 |
Dylan Smith
|
c3201a4678
|
d3dx9: Implement D3DXFrameDestroy.
|
2011-05-20 12:35:46 +02:00 |
Dylan Smith
|
bf202cfdfd
|
d3dx9: Implement ID3DXMesh::Optimize using OptimizeInplace.
|
2011-05-18 10:59:47 +02:00 |
Dylan Smith
|
f203aa1746
|
d3dx9: Implement D3DXMESHOPT_ATTRSORT|D3DXMESHOPT_IGNOREVERTS.
|
2011-05-11 17:51:21 +02:00 |
Dylan Smith
|
4ed3930e27
|
d3dx9: Create compact_mesh helper function for OptimizeInplace.
|
2011-05-11 17:50:38 +02:00 |
Dylan Smith
|
61ba38635b
|
d3dx9: Implement D3DXMESHOPT_COMPACT for ID3DXMesh::OptimizeInplace.
|
2011-05-10 19:17:51 +02:00 |
Dylan Smith
|
e62a4276ed
|
d3dx9: Implement ID3DXMesh::CloneMesh without vertex buffer conversion.
|
2011-05-10 19:16:52 +02:00 |
Francois Gouget
|
5920de5ffb
|
Assorted spelling and case fixes.
|
2011-05-09 12:09:27 +02:00 |
Dylan Smith
|
417534fdb7
|
d3dx9: Implement ID3DXMesh::DrawSubset.
|
2011-04-28 11:10:22 +02:00 |
Dylan Smith
|
e2d7fdf1f9
|
d3dx9: Implement GetAttributeTable and SetAttributeTable.
|
2011-04-28 11:10:18 +02:00 |
Dylan Smith
|
8baf96bb22
|
d3dx9: Implement LockAttributeBuffer & UnlockAttributeBuffer.
|
2011-04-28 11:10:13 +02:00 |
Dylan Smith
|
b2dac1df27
|
d3dx9: Implement GetNumBytesPerVertex using the vertex declaration.
If a declaration without a corresponding FVF is used to create the mesh,
then its declaration must be used to get the vertex size.
|
2011-04-28 11:10:00 +02:00 |
Dylan Smith
|
96d5d06f2b
|
d3dx9: D3DXCreateMesh rejects declarations with non-zero streams.
|
2011-04-28 11:09:23 +02:00 |
Dylan Smith
|
c8a8bc3a62
|
d3dx9: Implement ID3DXMesh::GenerateAdjacency.
|
2011-04-27 11:49:15 +02:00 |
Dylan Smith
|
e4fd5d0a60
|
d3dx9: Support the option flags for D3DXCreateMesh.
|
2011-04-27 11:49:08 +02:00 |
Dylan Smith
|
8245b46e60
|
d3dx9: Support triangulation of complex glyphs in D3DXCreateText.
|
2011-03-10 16:30:15 +01:00 |
Dylan Smith
|
3eee5b7476
|
d3dx9: D3DXCreateText implementation for simple glyphs.
|
2011-03-10 16:30:15 +01:00 |
David Adam
|
68da568f16
|
d3dx9_36: Implement ID3DXMesh_GetNumBytesPerVertex.
|
2011-03-04 16:26:01 +01:00 |
Dylan Smith
|
5fe7522ba1
|
d3dx9: Add stubs for D3DXCreateText.
|
2011-02-21 16:25:58 +01:00 |
Matteo Bruni
|
ed1b396b66
|
d3dx9: Remove a couple of spurious assignments (LLVM/Clang).
|
2011-02-21 12:44:27 +01:00 |
Michael Stefaniuc
|
697a9a1ac5
|
d3dx9_36: COM cleanup for the ID3DXMesh iface.
|
2011-01-27 14:15:17 +01:00 |
Misha Koshelev
|
09af2a2bf9
|
d3dx9_36: Implement D3DXCreateCylinder.
|
2010-09-28 17:33:17 +02:00 |
Misha Koshelev
|
fe9db6faf7
|
d3dx9_36: Add stub for D3DXCreateCylinder.
|
2010-09-27 14:10:46 +02:00 |
Misha Koshelev
|
d7d9cd5eb2
|
d3dx9_36: Implement D3DXCreateSphere.
|
2010-09-24 15:45:54 +02:00 |
Misha Koshelev
|
99e2aedbf7
|
d3dx9_36: Implement ID3DXMesh_Lock/UnlockVertexBuffer and ID3DXMesh_Lock/UnlockIndexBuffer.
|
2010-09-24 15:45:53 +02:00 |
Misha Koshelev
|
10af823fd5
|
d3dx9_36: Add stub for D3DXCreateTeapot.
|
2010-09-24 15:45:53 +02:00 |
Misha Koshelev
|
e4182ead47
|
d3dx9_36: Implement D3DXCreateMeshFVF.
|
2010-09-23 19:22:41 +02:00 |
Misha Koshelev
|
a6f2c003a3
|
d3dx9_36: D3DXDeclaratorFromFVF returns D3DERR_INVALIDCALL when an invalid declarator is passed.
|
2010-09-23 19:22:38 +02:00 |
Misha Koshelev
|
af0c074d7b
|
d3dx9_36: Implement D3DXCreateMesh and initial ID3DXMesh methods.
|
2010-09-21 20:16:16 +02:00 |
Misha Koshelev
|
fffe37aa00
|
d3dx9_36: Implement D3DXGetDeclLength with tests.
|
2010-09-16 11:18:58 -05:00 |
Misha Koshelev
|
b9b9d7ccca
|
d3dx9_36: Fix the D3DXCreateMesh() prototype.
|
2010-09-08 13:31:03 +02:00 |
Misha Koshelev
|
5fa3a6cf78
|
d3dx9: Implement D3DXFVFFromDeclarator.
|
2010-09-06 19:45:47 +02:00 |
Henri Verbeet
|
ff7dc44525
|
d3dx9_36: Implement D3DXDeclaratorFromFVF().
|
2010-08-27 11:58:57 +02:00 |
Henri Verbeet
|
5ed9403c74
|
d3dx9_36: Fix the D3DXFVFFromDeclarator() prototype.
The current version matches MSDN, but not the actual SDK header.
|
2010-08-26 12:41:53 +02:00 |
Henri Verbeet
|
31e8a20d88
|
d3dx9_36: Use a lookup table in D3DXGetDeclVertexSize().
|
2010-08-25 11:56:35 +02:00 |
Misha Koshelev
|
46050fb377
|
d3dx9: Add tests for FVF <-> declaration conversion.
|
2010-08-19 17:32:18 +02:00 |
Misha Koshelev
|
bf46b4fdfc
|
d3dx9: Add stub and tests for D3DXCreateMesh.
|
2010-08-04 13:19:00 +02:00 |
Misha Koshelev
|
242b4f3fe8
|
d3dx9: Add stub and basic test for D3DXCreateSphere.
|
2010-07-19 15:47:28 +02:00 |
Tony Wasserka
|
a1945388f5
|
d3dx9: Add a stubbed D3DXDeclaratorFromFVF.
|
2010-04-20 18:13:41 +02:00 |
Christian Costa
|
83680cd094
|
d3dx9_36: Fix indentation.
|
2010-04-07 18:12:25 +02:00 |
Christian Costa
|
7444b682d0
|
d3dx9_36: Add stub for D3DXCreateBox.
|
2010-04-06 14:01:06 +02:00 |
Mikhail Maroukhine
|
adf09ce66e
|
d3dx9_36: Fix compiler warnings with flag -Wcast-qual.
|
2010-03-29 12:12:36 +02:00 |
Francois Gouget
|
74b5da9a47
|
d3dx9_36: Fix compilation on systems that don't support nameless unions.
|
2009-08-31 12:51:29 +02:00 |
David Adam
|
40c6cf77ce
|
d3dx9: Merge d3dx8 mesh into d3dx9.
|
2009-07-13 10:51:51 +02:00 |
Henri Verbeet
|
56c8a82a04
|
d3dx9_36: Implement D3DXGetDeclVertexSize().
|
2009-06-19 13:52:50 +02:00 |
David Adam
|
ca469499bb
|
d3dx9_36: Implement D3DXGetFVFVertexSize.
|
2009-02-11 15:56:02 +01:00 |
David Adam
|
e5425fc17b
|
d3dx9_36: Implement D3DXComputeBoundingSphere.
|
2009-02-11 15:56:02 +01:00 |
David Adam
|
00d14355db
|
d3dx9_36: Implement D3DXComputeBoundingBox.
|
2009-02-11 15:56:02 +01:00 |
Francois Gouget
|
eda0ec3fd2
|
d3dx9_36: The d3dx debug channel is unused so remove it.
|
2009-02-09 13:16:06 +01:00 |
David Adam
|
8716c62c6e
|
d3dx9_36: Implement D3DXIntersectTri.
|
2009-02-03 14:19:44 +01:00 |