Stefan Dösinger
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af733f0475
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d3d8/tests: Add a test for D3DUSAGE_WRITEONLY.
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2014-06-11 16:14:56 +02:00 |
Alexandre Julliard
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4df26c56d8
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d3d8: Remove unnecessary DllMain implementation.
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2014-05-15 19:04:50 +02:00 |
Henri Verbeet
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2a258bd0c5
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d3d8/tests: Handle the Windows 8 testbot results in cnd_test().
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2014-04-22 11:26:29 +02:00 |
Henri Verbeet
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41abcf6048
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d3d8/tests: Handle the Windows 8 testbot results in zenable_test().
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2014-04-22 11:26:27 +02:00 |
Henri Verbeet
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a8248847f5
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d3d8/tests: Use a separate device for test_sanity().
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2014-04-22 11:26:26 +02:00 |
Henri Verbeet
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25d2de7b93
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d3d8/tests: Use a separate device for depth_clamp_test().
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2014-04-22 11:26:24 +02:00 |
Henri Verbeet
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9994cf8aec
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d3d8/tests: Use a separate device for lighting_test().
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2014-04-21 11:09:57 +02:00 |
Henri Verbeet
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00630f67a4
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d3d8/tests: Use a separate device for clear_test().
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2014-04-21 11:09:56 +02:00 |
Henri Verbeet
|
322e6dd587
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d3d8/tests: Use a separate device for fog_test().
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2014-04-21 11:09:55 +02:00 |
Henri Verbeet
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2428049753
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d3d8/tests: Use a separate device for z_range_test().
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2014-04-21 11:09:54 +02:00 |
Henri Verbeet
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f8bd052366
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d3d8/tests: Use a separate device for offscreen_test().
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2014-04-21 11:09:54 +02:00 |
Henri Verbeet
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18ba1bce71
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d3d8/tests: Use a separate device for alpha_test().
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2014-04-18 10:44:49 +02:00 |
Henri Verbeet
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b2ab682234
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d3d8/tests: Use a separate device for test_scalar_instructions().
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2014-04-18 10:44:47 +02:00 |
Henri Verbeet
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f693254d2c
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d3d8/tests: Use a separate device for fog_with_shader_test().
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2014-04-18 10:44:45 +02:00 |
Henri Verbeet
|
af8cd4a7af
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d3d8/tests: Use a separate device for cnd_test().
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2014-04-18 10:44:43 +02:00 |
Henri Verbeet
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9166b74039
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d3d8/tests: Use a separate device for p8_texture_test().
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2014-04-18 10:44:39 +02:00 |
Henri Verbeet
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f719ef3858
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d3d8/tests: Use a separate device for texop_test().
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2014-04-17 10:44:34 +02:00 |
Henri Verbeet
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8cd5f7fdca
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d3d8/tests: Use a separate device for depth_buffer_test().
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2014-04-17 10:44:32 +02:00 |
Henri Verbeet
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f798db55c8
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d3d8/tests: Use a separate device for depth_buffer2_test().
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2014-04-17 10:44:30 +02:00 |
Henri Verbeet
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e43d7c4f8a
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d3d8/tests: Use a separate device for intz_test().
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2014-04-17 10:44:28 +02:00 |
Henri Verbeet
|
527882d4e2
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d3d8/tests: Use a separate device for shadow_test().
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2014-04-17 10:44:26 +02:00 |
Henri Verbeet
|
b2d8573848
|
d3d8/tests: Use a separate device for multisample_copy_rects_test().
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2014-04-16 10:53:56 +02:00 |
Henri Verbeet
|
36f5debb88
|
d3d8/tests: Use a separate device for zenable_test().
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2014-04-16 10:53:52 +02:00 |
Henri Verbeet
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46a7517fed
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d3d8/tests: Use a separate device for resz_test().
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2014-04-16 10:53:48 +02:00 |
Henri Verbeet
|
b17ff75649
|
d3d8/tests: Use a separate device for fog_special_test().
|
2014-04-16 10:53:43 +02:00 |
Henri Verbeet
|
d93cbeca51
|
d3d8/tests: Use a separate device for volume_dxt5_test().
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2014-04-16 10:53:39 +02:00 |
Henri Verbeet
|
554871ea81
|
d3d8/tests: Use a separate device for volume_v16u16_test().
|
2014-04-15 21:03:54 +02:00 |
Henri Verbeet
|
29680b685a
|
d3d8/tests: Use a separate device for add_dirty_rect_test().
|
2014-04-15 21:03:54 +02:00 |
Henri Verbeet
|
ef5e4c794d
|
d3d8/tests: Make the sanity test a normal test.
|
2014-04-15 21:03:54 +02:00 |
Henri Verbeet
|
54029915d5
|
d3d8/tests: Properly declare matrices.
|
2014-04-14 20:19:01 +02:00 |
Henri Verbeet
|
3a87b3a6db
|
d3d8/tests: Get rid of some pointless BeginScene() checks.
|
2014-04-14 20:19:01 +02:00 |
Stefan Dösinger
|
2bf09a1538
|
d3d8/tests: Test locking of mipmap textures.
|
2014-04-08 19:23:21 +02:00 |
Stefan Dösinger
|
fffe162f40
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d3d8/tests: Add a test for (sub-) resource types.
|
2014-04-07 19:06:11 +02:00 |
Stefan Dösinger
|
9a795c528f
|
d3d8: Use the private store api for surfaces.
|
2014-03-21 17:36:30 +01:00 |
Stefan Dösinger
|
9be18d5fdd
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d3d8: Use the private store api for textures.
|
2014-03-21 17:36:28 +01:00 |
Stefan Dösinger
|
c9db3c6620
|
d3d8: Use the private store api for volumes.
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2014-03-21 17:36:23 +01:00 |
Stefan Dösinger
|
1db2bdcf8a
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d3d8: Use the private store api for buffers.
|
2014-03-21 17:36:20 +01:00 |
Stefan Dösinger
|
97b5525888
|
d3d8: Introduce a resource structure.
|
2014-03-21 17:36:17 +01:00 |
Stefan Dösinger
|
938529e1f9
|
wined3d: Remove the version parameter.
|
2014-03-20 19:04:37 +01:00 |
Henri Verbeet
|
8db0401f60
|
d3d8/tests: Move some stateblock tests to device.c.
|
2014-03-13 20:22:03 +01:00 |
Stefan Dösinger
|
a3e5676c9a
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d3d8/tests: Test GetPrivateData size behavior.
|
2014-03-12 19:01:27 +01:00 |
Stefan Dösinger
|
120ca8e722
|
d3d8/tests: Use a custom GUID for the private data tests.
|
2014-03-12 19:01:25 +01:00 |
Stefan Dösinger
|
b71c4f000b
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d3d8/tests: Show that a failing SetPrivateData call does not clear the old contents.
|
2014-03-11 19:39:32 +01:00 |
Henri Verbeet
|
b0de8d8891
|
d3d8/tests: Handle failure to create a device in the stateblock tests with skip().
|
2014-03-07 11:33:53 +01:00 |
Henri Verbeet
|
314a016e29
|
d3d8/tests: Use create_device() in more tests.
|
2014-03-07 11:33:38 +01:00 |
Henri Verbeet
|
db34ccd7f2
|
d3d8/tests: Don't bother handling Direct3DCreate8() failures, we verified it works earlier.
|
2014-03-06 12:01:28 +01:00 |
Ken Thomases
|
7366709d60
|
d3d8/tests: Test that Direct3D8 doesn't modify the pixel format of the window it targets.
|
2014-02-22 08:42:03 -06:00 |
Stefan Dösinger
|
69c4f41646
|
d3d8/tests: Add a test for sub resource private data.
|
2014-02-17 20:16:28 +01:00 |
Ken Thomases
|
bdb9a9e4f0
|
d3d8/tests: Ignore broken CheckDeviceType() behavior on 64-bit Windows 8.
|
2014-02-13 19:00:59 +01:00 |
Henri Verbeet
|
b22ee99fe9
|
d3d8/tests: Accept some broken results in test_scalar_instructions().
|
2014-02-13 17:52:13 +01:00 |