Zebediah Figura
23187cbda3
d3d9: Make shader validator traces less verbose.
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Suggested by Paul Gofman.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-17 15:05:56 +01:00
Zebediah Figura
2a4a8a5cf3
d3d9: Return a stub interface from Direct3DShaderValidatorCreate9().
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Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46735
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-10 22:46:24 +01:00
Alexandre Julliard
19f177360e
d3d9: Build with msvcrt.
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-02 10:00:29 +02:00
Józef Kucia
b51bc84338
wined3d: Move wined3d_bit_scan() to public header.
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wine/port.h is required for ffs().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-25 23:09:07 +01:00
Henri Verbeet
31250d6d4d
d3d9: Use the global memory allocation helpers.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-07 10:05:51 +01:00
Alexandre Julliard
64082aebc5
d3d9: Remove unnecessary DllMain implementation.
2014-05-15 19:04:50 +02:00
Stefan Dösinger
f2b5bf26b7
d3d9: Use the private store api for buffers.
2014-03-24 20:20:16 +01:00
Stefan Dösinger
96a74e0cf7
d3d9: Introduce a resource structure.
2014-03-24 20:20:15 +01:00
Henri Verbeet
674b1e922d
d3d9: Avoid LPVOID.
2013-09-13 10:57:05 +02:00
Henri Verbeet
e55e24a731
d3d9: Avoid LPCWSTR.
2013-09-13 10:57:03 +02:00
Michael Stefaniuc
d86ecd4bb4
d3d9: Remove ERR() on HeapAlloc failure for small sizes known at compile time.
2013-02-07 15:48:20 +01:00
Henri Verbeet
82adae949b
d3d9: Get rid of IDirect3D9Impl.
2012-05-25 16:24:11 +02:00
Henri Verbeet
5b2d171043
d3d9: Add a separate function for d3d9 initialization.
2012-05-25 16:24:07 +02:00
Henri Verbeet
9267148705
wined3d: The wined3d object doesn't need a parent.
2012-05-03 11:18:00 +02:00
Henri Verbeet
c461d312ba
wined3d: Request per-surface palettes in the client libs.
2011-06-24 08:49:48 -05:00
Michael Stefaniuc
a159569115
d3d9: COM cleanup for the IDirect3D9Ex iface.
2011-04-11 12:10:47 +02:00
Henri Verbeet
36d4268e3c
wined3d: Remove COM from IWineD3D.
2011-02-02 12:22:42 +01:00
Louis Lenders
cdb2ccd2d8
d3d9: Quiet a few noisy fixme's.
2009-11-09 20:00:29 +01:00
Stefan Dösinger
dcacd83a82
d3d9: Make some functions hookable.
2009-10-14 12:21:06 +02:00
Henri Verbeet
5f9f079d71
d3d9: Use the wined3d cs for wined3d locking.
2009-08-26 12:11:41 +02:00
Henri Verbeet
7142754820
wined3d: Remove the SDKVersion parameter to WineDirect3DCreate().
2008-10-24 14:24:59 +02:00
Francois Gouget
2592687321
d3d9: Add an API documentation stub to make winapi_check happy.
2008-08-04 13:04:39 +02:00
Alexandre Julliard
a6e0c9cbf3
d3d9: Make Direct3DCreate9 fail if we can't initialize wined3d.
2008-06-24 11:07:53 +02:00
Stefan Dösinger
b0269c9486
d3d9: Remove D3D9GetSWInfo.
2008-03-03 20:53:00 +01:00
Stefan Dösinger
d7098076e1
d3d9: Implement Direct3DCreate9Ex + tests.
2008-03-03 20:50:29 +01:00
Peter Beutner
b4a0d47809
d3d9: Add stub for Direct3DShaderValidatorCreate9().
2007-12-18 12:32:56 +01:00
Stefan Dösinger
c4b801b7d1
d3d9: Add a dll global critical section.
2007-06-14 13:23:04 +02:00
H. Verbeet
cb4ad6e52c
d3d9: Win64 printf format warning fixes.
2006-10-10 19:59:09 +02:00
Vitaliy Margolen
0ffe5a34c6
d3d9: Remove no longer used imports.
2006-09-26 20:01:39 +02:00
H. Verbeet
6128a05071
d3d9: Stub D3DPERF_ functions.
2006-08-07 19:59:53 +02:00
Louis. Lenders
3c688e9345
d3d9: Remove ValidatePixel/VertexShader.
2006-06-16 11:30:38 +02:00
Phil Costin
46047402a3
wined3d: Create stub for D3DPERF_SetOptions function.
2006-05-26 12:06:56 +02:00
Jonathan Ernst
360a3f9142
Update the address of the Free Software Foundation.
2006-05-23 14:11:13 +02:00
Francois Gouget
339a4dbd5b
d3d: Fix Validate(Pixel|Vertex)Shader() prototypes.
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Fix Validate(Pixel|Vertex)Shader() prototypes so they match the spec file.
Fix the stub message so it is more standard and use consistent
parameter names.
2006-03-03 13:17:20 +01:00
Francois Gouget
6ccb80d9a5
Documentation tweaks to make winapi_check happy.
2005-09-26 09:52:56 +00:00
Oliver Stieber
cd159e3a74
Tidy up d3d9 and finalize passing d3d9 calls to wined3d for now.
2005-08-23 09:34:57 +00:00
Alexandre Julliard
c3116c5e61
Renamed ttydrv and x11drv to winetty.drv and winex11.drv respectively
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to follow the namespace conventions and make it clear that they are
drivers and not dlls.
Moved the graphics driver configuration to HKLM\Software\Wine\Drivers.
2005-05-06 19:38:50 +00:00
Oliver Stieber
16e8689008
Implemented guids for wined3d.
2005-03-02 13:44:58 +00:00
Jason Edmeades
289562eeb5
- Implement SetStreamSource
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- Ensure wined3d objects maintain a reference count of at least that
of the d3dx version.
2004-11-23 13:52:46 +00:00
Jason Edmeades
24ab49e250
Create a wined3d interface, and generate a wined3d object in the d3d9
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create method. Make the first (simple) call implementation into the
new wined3d interface.
2004-09-23 04:34:27 +00:00
Alexandre Julliard
e37c6e18d0
Fixed header dependencies to be fully compatible with the Windows
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headers (with help from Dimitrie O. Paun).
2003-09-05 23:08:26 +00:00
Patrik Stridvall
ba78aac406
Fixed some issues found by winapi_check.
2003-08-08 21:07:23 +00:00
Raphael Junqueira
a3dbd7e2c7
- some cleanups and fixes on d3d8 and d3d9 headers
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- a lot of stubs for d3d9.dll
2003-07-01 01:09:17 +00:00