wined3d: Create stub for D3DPERF_SetOptions function.
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@ -3,3 +3,4 @@
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@ stdcall Direct3DCreate9(long)
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@ stdcall ValidatePixelShader(ptr long long ptr)
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@ stdcall ValidateVertexShader(ptr long long ptr)
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@ stdcall D3DPERF_SetOptions(long)
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@ -93,3 +93,12 @@ BOOL WINAPI ValidatePixelShader(LPVOID pFunction, int param1, int param2, LPVOID
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FIXME("(%p %d %d %p): stub\n", pFunction, param1, param2, toto);
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return TRUE;
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}
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/***********************************************************************
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* D3DPERF_SetOptions (D3D9.@)
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*
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*/
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void WINAPI D3DPERF_SetOptions(DWORD options)
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{
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FIXME("(%#lx) : stub\n", options);
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}
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