d3d9: COM cleanup for the IDirect3D9Ex iface.
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c52c15ef99
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a159569115
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@ -36,7 +36,7 @@ void WINAPI DebugSetMute(void) {
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IDirect3D9* WINAPI DECLSPEC_HOTPATCH Direct3DCreate9(UINT SDKVersion) {
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IDirect3D9Impl* object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3D9Impl));
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object->lpVtbl = &Direct3D9_Vtbl;
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object->IDirect3D9Ex_iface.lpVtbl = &Direct3D9_Vtbl;
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object->ref = 1;
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wined3d_mutex_lock();
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@ -66,7 +66,7 @@ HRESULT WINAPI DECLSPEC_HOTPATCH Direct3DCreate9Ex(UINT SDKVersion, IDirect3D9Ex
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object = (IDirect3D9Impl *) ret;
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object->extended = TRUE; /* Enables QI for extended interfaces */
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*direct3d9ex = (IDirect3D9Ex *) object;
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*direct3d9ex = &object->IDirect3D9Ex_iface;
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return D3D_OK;
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}
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@ -146,7 +146,7 @@ extern const IDirect3D9ExVtbl Direct3D9_Vtbl DECLSPEC_HIDDEN;
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typedef struct IDirect3D9Impl
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{
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/* IUnknown fields */
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const IDirect3D9ExVtbl *lpVtbl;
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IDirect3D9Ex IDirect3D9Ex_iface;
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LONG ref;
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struct wined3d *WineD3D;
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@ -24,10 +24,14 @@
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WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
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/* IDirect3D9 IUnknown parts follow: */
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static HRESULT WINAPI IDirect3D9Impl_QueryInterface(LPDIRECT3D9EX iface, REFIID riid, LPVOID* ppobj)
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static inline IDirect3D9Impl *impl_from_IDirect3D9Ex(IDirect3D9Ex *iface)
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{
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IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
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return CONTAINING_RECORD(iface, IDirect3D9Impl, IDirect3D9Ex_iface);
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}
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static HRESULT WINAPI IDirect3D9Impl_QueryInterface(IDirect3D9Ex *iface, REFIID riid, void **ppobj)
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{
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IDirect3D9Impl *This = impl_from_IDirect3D9Ex(iface);
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TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
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@ -55,8 +59,9 @@ static HRESULT WINAPI IDirect3D9Impl_QueryInterface(LPDIRECT3D9EX iface, REFIID
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return E_NOINTERFACE;
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}
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static ULONG WINAPI IDirect3D9Impl_AddRef(LPDIRECT3D9EX iface) {
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IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
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static ULONG WINAPI IDirect3D9Impl_AddRef(IDirect3D9Ex *iface)
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{
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IDirect3D9Impl *This = impl_from_IDirect3D9Ex(iface);
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ULONG ref = InterlockedIncrement(&This->ref);
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TRACE("%p increasing refcount to %u.\n", iface, ref);
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@ -64,8 +69,9 @@ static ULONG WINAPI IDirect3D9Impl_AddRef(LPDIRECT3D9EX iface) {
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return ref;
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}
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static ULONG WINAPI IDirect3D9Impl_Release(LPDIRECT3D9EX iface) {
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IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
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static ULONG WINAPI IDirect3D9Impl_Release(IDirect3D9Ex *iface)
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{
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IDirect3D9Impl *This = impl_from_IDirect3D9Ex(iface);
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ULONG ref = InterlockedDecrement(&This->ref);
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TRACE("%p decreasing refcount to %u.\n", iface, ref);
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@ -82,8 +88,10 @@ static ULONG WINAPI IDirect3D9Impl_Release(LPDIRECT3D9EX iface) {
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}
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/* IDirect3D9 Interface follow: */
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static HRESULT WINAPI IDirect3D9Impl_RegisterSoftwareDevice(LPDIRECT3D9EX iface, void* pInitializeFunction) {
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IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
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static HRESULT WINAPI IDirect3D9Impl_RegisterSoftwareDevice(IDirect3D9Ex *iface,
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void *pInitializeFunction)
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{
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IDirect3D9Impl *This = impl_from_IDirect3D9Ex(iface);
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HRESULT hr;
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TRACE("iface %p, init_function %p.\n", iface, pInitializeFunction);
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@ -95,8 +103,9 @@ static HRESULT WINAPI IDirect3D9Impl_RegisterSoftwareDevice(LPDIRECT3D9EX ifac
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return hr;
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}
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static UINT WINAPI IDirect3D9Impl_GetAdapterCount(LPDIRECT3D9EX iface) {
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IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
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static UINT WINAPI IDirect3D9Impl_GetAdapterCount(IDirect3D9Ex *iface)
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{
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IDirect3D9Impl *This = impl_from_IDirect3D9Ex(iface);
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HRESULT hr;
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TRACE("iface %p.\n", iface);
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@ -108,8 +117,10 @@ static UINT WINAPI IDirect3D9Impl_GetAdapterCount(LPDIRECT3D9EX iface) {
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return hr;
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}
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static HRESULT WINAPI IDirect3D9Impl_GetAdapterIdentifier(LPDIRECT3D9EX iface, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) {
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IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
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static HRESULT WINAPI IDirect3D9Impl_GetAdapterIdentifier(IDirect3D9Ex *iface, UINT Adapter,
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DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier)
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{
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IDirect3D9Impl *This = impl_from_IDirect3D9Ex(iface);
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WINED3DADAPTER_IDENTIFIER adapter_id;
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HRESULT hr;
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@ -138,8 +149,10 @@ static HRESULT WINAPI IDirect3D9Impl_GetAdapterIdentifier(LPDIRECT3D9EX iface, U
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return hr;
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}
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static UINT WINAPI IDirect3D9Impl_GetAdapterModeCount(LPDIRECT3D9EX iface, UINT Adapter, D3DFORMAT Format) {
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IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
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static UINT WINAPI IDirect3D9Impl_GetAdapterModeCount(IDirect3D9Ex *iface, UINT Adapter,
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D3DFORMAT Format)
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{
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IDirect3D9Impl *This = impl_from_IDirect3D9Ex(iface);
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HRESULT hr;
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TRACE("iface %p, adapter %u, format %#x.\n", iface, Adapter, Format);
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@ -156,8 +169,10 @@ static UINT WINAPI IDirect3D9Impl_GetAdapterModeCount(LPDIRECT3D9EX iface, UINT
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return hr;
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}
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static HRESULT WINAPI IDirect3D9Impl_EnumAdapterModes(LPDIRECT3D9EX iface, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) {
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IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
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static HRESULT WINAPI IDirect3D9Impl_EnumAdapterModes(IDirect3D9Ex *iface, UINT Adapter,
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D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode)
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{
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IDirect3D9Impl *This = impl_from_IDirect3D9Ex(iface);
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HRESULT hr;
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TRACE("iface %p, adapter %u, format %#x, mode_idx %u, mode %p.\n",
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@ -178,8 +193,10 @@ static HRESULT WINAPI IDirect3D9Impl_EnumAdapterModes(LPDIRECT3D9EX iface, UINT
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return hr;
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}
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static HRESULT WINAPI IDirect3D9Impl_GetAdapterDisplayMode(LPDIRECT3D9EX iface, UINT Adapter, D3DDISPLAYMODE* pMode) {
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IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
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static HRESULT WINAPI IDirect3D9Impl_GetAdapterDisplayMode(IDirect3D9Ex *iface, UINT Adapter,
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D3DDISPLAYMODE *pMode)
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{
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IDirect3D9Impl *This = impl_from_IDirect3D9Ex(iface);
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HRESULT hr;
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TRACE("iface %p, adapter %u, mode %p.\n", iface, Adapter, pMode);
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@ -196,7 +213,7 @@ static HRESULT WINAPI IDirect3D9Impl_GetAdapterDisplayMode(LPDIRECT3D9EX iface,
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static HRESULT WINAPI IDirect3D9Impl_CheckDeviceType(IDirect3D9Ex *iface, UINT Adapter,
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D3DDEVTYPE CheckType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL Windowed)
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{
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IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
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IDirect3D9Impl *This = impl_from_IDirect3D9Ex(iface);
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HRESULT hr;
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TRACE("iface %p, adapter %u, device_type %#x, display_format %#x, backbuffer_format %#x, windowed %#x.\n",
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@ -210,10 +227,11 @@ static HRESULT WINAPI IDirect3D9Impl_CheckDeviceType(IDirect3D9Ex *iface, UINT A
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return hr;
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}
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static HRESULT WINAPI IDirect3D9Impl_CheckDeviceFormat(IDirect3D9Ex *iface, UINT Adapter, D3DDEVTYPE DeviceType,
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D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat)
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static HRESULT WINAPI IDirect3D9Impl_CheckDeviceFormat(IDirect3D9Ex *iface, UINT Adapter,
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D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType,
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D3DFORMAT CheckFormat)
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{
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IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
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IDirect3D9Impl *This = impl_from_IDirect3D9Ex(iface);
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HRESULT hr;
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WINED3DRESOURCETYPE WineD3DRType;
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@ -252,10 +270,10 @@ static HRESULT WINAPI IDirect3D9Impl_CheckDeviceFormat(IDirect3D9Ex *iface, UINT
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}
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static HRESULT WINAPI IDirect3D9Impl_CheckDeviceMultiSampleType(IDirect3D9Ex *iface, UINT Adapter,
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D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType,
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DWORD *pQualityLevels)
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D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed,
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D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels)
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{
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IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
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IDirect3D9Impl *This = impl_from_IDirect3D9Ex(iface);
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HRESULT hr;
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TRACE("iface %p, adapter %u, device_type %#x, format %#x, windowed %#x, multisample_type %#x, levels %p.\n",
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@ -270,9 +288,10 @@ static HRESULT WINAPI IDirect3D9Impl_CheckDeviceMultiSampleType(IDirect3D9Ex *if
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}
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static HRESULT WINAPI IDirect3D9Impl_CheckDepthStencilMatch(IDirect3D9Ex *iface, UINT Adapter,
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D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat)
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D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat,
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D3DFORMAT DepthStencilFormat)
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{
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IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
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IDirect3D9Impl *This = impl_from_IDirect3D9Ex(iface);
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HRESULT hr;
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TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, rt_format %#x, ds_format %#x.\n",
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@ -287,8 +306,10 @@ static HRESULT WINAPI IDirect3D9Impl_CheckDepthStencilMatch(IDirect3D9Ex *iface,
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return hr;
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}
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static HRESULT WINAPI IDirect3D9Impl_CheckDeviceFormatConversion(LPDIRECT3D9EX iface, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) {
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IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
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static HRESULT WINAPI IDirect3D9Impl_CheckDeviceFormatConversion(IDirect3D9Ex *iface, UINT Adapter,
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D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat)
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{
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IDirect3D9Impl *This = impl_from_IDirect3D9Ex(iface);
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HRESULT hr;
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TRACE("iface %p, adapter %u, device_type %#x, src_format %#x, dst_format %#x.\n",
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@ -362,8 +383,10 @@ void filter_caps(D3DCAPS9* pCaps)
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pCaps->NumSimultaneousRTs = min(D3D9_MAX_SIMULTANEOUS_RENDERTARGETS, pCaps->NumSimultaneousRTs);
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}
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static HRESULT WINAPI IDirect3D9Impl_GetDeviceCaps(LPDIRECT3D9EX iface, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) {
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IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
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static HRESULT WINAPI IDirect3D9Impl_GetDeviceCaps(IDirect3D9Ex *iface, UINT Adapter,
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D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps)
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{
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IDirect3D9Impl *This = impl_from_IDirect3D9Ex(iface);
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HRESULT hrc = D3D_OK;
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WINED3DCAPS *pWineCaps;
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@ -394,8 +417,9 @@ static HRESULT WINAPI IDirect3D9Impl_GetDeviceCaps(LPDIRECT3D9EX iface, UINT Ada
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return hrc;
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}
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static HMONITOR WINAPI IDirect3D9Impl_GetAdapterMonitor(LPDIRECT3D9EX iface, UINT Adapter) {
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IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
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static HMONITOR WINAPI IDirect3D9Impl_GetAdapterMonitor(IDirect3D9Ex *iface, UINT Adapter)
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{
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IDirect3D9Impl *This = impl_from_IDirect3D9Ex(iface);
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HMONITOR ret;
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TRACE("iface %p, adapter %u.\n", iface, Adapter);
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@ -411,7 +435,7 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3D9Impl_CreateDevice(IDirect3D9Ex
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D3DDEVTYPE device_type, HWND focus_window, DWORD flags, D3DPRESENT_PARAMETERS *parameters,
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IDirect3DDevice9 **device)
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{
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IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
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IDirect3D9Impl *This = impl_from_IDirect3D9Ex(iface);
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IDirect3DDevice9Impl *object;
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HRESULT hr;
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@ -469,7 +493,7 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3D9ExImpl_CreateDeviceEx(IDirect3
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UINT adapter, D3DDEVTYPE device_type, HWND focus_window, DWORD flags,
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D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode, IDirect3DDevice9Ex **device)
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{
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IDirect3D9Impl *d3d9 = (IDirect3D9Impl *)iface;
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IDirect3D9Impl *d3d9 = impl_from_IDirect3D9Ex(iface);
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IDirect3DDevice9Impl *object;
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HRESULT hr;
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@ -499,7 +523,7 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3D9ExImpl_CreateDeviceEx(IDirect3
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static HRESULT WINAPI IDirect3D9ExImpl_GetAdapterLUID(IDirect3D9Ex *iface, UINT adapter, LUID *luid)
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{
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IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
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IDirect3D9Impl *This = impl_from_IDirect3D9Ex(iface);
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WINED3DADAPTER_IDENTIFIER adapter_id;
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HRESULT hr;
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