d3d9: Remove unnecessary DllMain implementation.
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@ -90,17 +90,6 @@ void* WINAPI Direct3DShaderValidatorCreate9(void)
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return NULL;
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}
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/*******************************************************************
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* DllMain
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*/
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BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, void *reserved)
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{
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if (reason == DLL_PROCESS_ATTACH)
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DisableThreadLibraryCalls(inst);
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return TRUE;
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}
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/***********************************************************************
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* D3DPERF_BeginEvent (D3D9.@)
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*/
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