d3d9: Add an API documentation stub to make winapi_check happy.
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@ -90,9 +90,12 @@ void* WINAPI Direct3DShaderValidatorCreate9(void)
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return NULL;
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}
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/* At process attach */
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/*******************************************************************
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* DllMain
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*/
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BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv)
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{
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/* At process attach */
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TRACE("fdwReason=%d\n", fdwReason);
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if (fdwReason == DLL_PROCESS_ATTACH)
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DisableThreadLibraryCalls(hInstDLL);
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