d3d9: Add stub for Direct3DShaderValidatorCreate9().

This commit is contained in:
Peter Beutner 2007-12-18 10:44:18 +01:00 committed by Alexandre Julliard
parent 96d6a25fa1
commit b4a0d47809
2 changed files with 13 additions and 0 deletions

View File

@ -1,6 +1,7 @@
@ stdcall D3D9GetSWInfo()
@ stdcall DebugSetMute()
@ stdcall Direct3DCreate9(long)
@ stdcall Direct3DShaderValidatorCreate9()
@ stdcall D3DPERF_BeginEvent(long wstr)
@ stdcall D3DPERF_EndEvent()
@ stdcall D3DPERF_GetStatus()

View File

@ -61,6 +61,18 @@ IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion) {
return (IDirect3D9*) object;
}
/*******************************************************************
* Direct3DShaderValidatorCreate9 (D3D9.@)
*
* No documentation available for this function.
* SDK only says it is internal and shouldn't be used.
*/
void* WINAPI Direct3DShaderValidatorCreate9(void)
{
FIXME("stub\n");
return NULL;
}
/* At process attach */
BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv)
{