Commit Graph

1444 Commits

Author SHA1 Message Date
Henri Verbeet feb86895b4 wined3d: Store renderbuffer IDs in struct wined3d_texture.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-19 14:56:02 +09:00
Henri Verbeet fe0342e646 wined3d: Use the texture dimension helpers in surface_download_data().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-18 15:07:25 +09:00
Henri Verbeet 2f386e7e49 wined3d: Use the texture dimension helpers in draw_textured_quad().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-18 15:07:23 +09:00
Henri Verbeet 38d35c29ce wined3d: Use the texture dimension helpers in surface_get_drawable_size().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-18 15:07:21 +09:00
Henri Verbeet ecee205f6c wined3d: Check texture usage/pool/flags in texture_init().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-15 12:32:37 +09:00
Henri Verbeet 4896cda6c5 wined3d: Track SFLAG_DISCARD per-texture.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-15 12:32:32 +09:00
Henri Verbeet 82a7f1ebf2 wined3d: Implement texture DC creation on top of D3DKMTCreateDCFromMemory().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-15 12:32:25 +09:00
Henri Verbeet 1e0603eb58 wined3d: Store the power-of-two dimensions in the texture.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-14 13:13:43 +09:00
Henri Verbeet fca93ef017 wined3d: Avoid wined3d_texture_get_sub_resource() in surface_load_ds_location().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-14 13:13:41 +09:00
Henri Verbeet 3a06ade1c4 wined3d: Use the texture dimension helpers in wined3d_surface_blt().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-12 12:03:32 +09:00
Henri Verbeet 8c30612d99 wined3d: Use the texture dimension helpers in surface_load_location().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-12 12:03:29 +09:00
Henri Verbeet c4f7bdcfdd wined3d: Use the texture dimension helpers in surface_load_renderbuffer().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-12 12:03:27 +09:00
Stefan Dösinger e55754bf74 wined3d: Discard default pool surfaces on unload.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-11 11:36:15 +09:00
Henri Verbeet 2a2554ee59 wined3d: Store sub-resource map counts in the sub-resource structure.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-11 11:36:04 +09:00
Henri Verbeet 11db4d4a1d wined3d: Use the texture dimension helpers in surface_load_texture().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-08 12:29:35 +09:00
Henri Verbeet 7c9ff85452 wined3d: Use the texture dimension helpers in surface_load_ds_location().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-08 12:29:33 +09:00
Henri Verbeet 8c3b0aead5 wined3d: Use the texture dimension helpers in surface_blt_special().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-08 12:29:30 +09:00
Henri Verbeet 35fdf09643 wined3d: Use the texture dimension helpers in surface_translate_drawable_coords().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-08 12:29:28 +09:00
Henri Verbeet 81dae1c636 wined3d: Use the texture dimension helpers in fb_copy_to_texture_hwstretch().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-08 12:29:24 +09:00
Stefan Dösinger 7d23c8a4d8 wined3d: Get rid of wined3d_texture_ops.texture_sub_resource_load().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-07 12:57:39 +09:00
Henri Verbeet e510212626 wined3d: Use the texture dimension helpers in fb_copy_to_texture_direct().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-06 12:50:18 +09:00
Henri Verbeet f05febcb14 wined3d: Use the texture dimension helpers in surface_load_fb_texture().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-06 12:50:16 +09:00
Henri Verbeet d5dd78a4ba wined3d: Use the texture dimension helpers in read_from_framebuffer().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-06 12:50:14 +09:00
Henri Verbeet 4ef9f113c9 wined3d: Use the texture dimension helpers in surface_upload_from_surface().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-06 12:50:12 +09:00
Henri Verbeet 7d3f493d55 wined3d: Use the texture dimension helpers in surface_download_data().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-06 12:50:09 +09:00
Henri Verbeet 4f3648705e wined3d: Avoid surface_from_resource() in surface_load_ds_location().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-05 12:52:29 +09:00
Henri Verbeet 425e84dac5 wined3d: Try harder to create a converted surface in surface_convert_format().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-05 12:52:15 +09:00
Henri Verbeet 29421729ef wined3d: Use the texture dimension helpers in surface_is_full_rect().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-04 13:12:55 +09:00
Henri Verbeet d496fbc1e4 wined3d: Use the texture dimension helpers in surface_create_dib_section().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-04 13:12:53 +09:00
Henri Verbeet a138460fc5 wined3d: Use the texture dimension helpers in surface_get_rect().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-04 13:12:50 +09:00
Stefan Dösinger a2c5afe61e wined3d: Introduce wined3d_texture_get_memory().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-01 12:48:41 +09:00
Stefan Dösinger 984934f685 wined3d: Introduce wined3d_texture_invalidate_location().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-31 10:40:07 +09:00
Stefan Dösinger 5a29cc8787 wined3d: Introduce wined3d_texture_validate_location().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-30 11:54:23 +09:00
Henri Verbeet 97f4034e58 wined3d: Get rid of the d3d_surface and d3d_texture debug channels.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-30 11:54:20 +09:00
Henri Verbeet d6e2f650d5 wined3d: Store the context's current rendertarget as a texture and sub-resource index.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-30 11:54:13 +09:00
Stefan Dösinger 5e27e6b5d8 wined3d: Store sub-resource locations in the sub-resource structure.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-29 10:39:31 +09:00
Henri Verbeet d8f2d0c7dd wined3d: Get resource info from the texture in surface_load_location().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-29 10:39:20 +09:00
Henri Verbeet 38f921a8a9 wined3d: Get resource info from the texture in surface_load_renderbuffer().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-25 12:43:35 +09:00
Henri Verbeet d71699141b wined3d: Get resource info from the texture in surface_load_texture().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-25 12:43:32 +09:00
Henri Verbeet fad52d7859 wined3d: Get resource info from the texture in surface_load_drawable().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-25 12:43:30 +09:00
Henri Verbeet 484f5f1ec5 wined3d: Get resource info from the texture in surface_copy_simple_location().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-25 12:43:28 +09:00
Henri Verbeet 5bf5bc2784 wined3d: Get resource info from the texture in surface_load_ds_location().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-25 12:43:25 +09:00
Henri Verbeet b46ef08c9c wined3d: Introduce wined3d_texture_get_gl_buffer().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-24 11:51:03 +09:00
Henri Verbeet 9868969211 wined3d: Get resource info from the texture in surface_depth_blt().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-23 11:28:54 +09:00
Henri Verbeet 6d823825fa wined3d: Get resource info from the texture in surface_blt_special().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-23 11:28:54 +09:00
Henri Verbeet c526188bb3 wined3d: Get resource info from the texture in surface_blt_to_drawable().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-23 11:28:54 +09:00
Henri Verbeet 484c9ae45f wined3d: Merge surface_private_setup() into wined3d_surface_init().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-22 12:19:41 +09:00
Henri Verbeet 55b9724570 wined3d: Check for compressed and height scaled formats in texture_init().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-22 12:19:36 +09:00
Henri Verbeet ab53ef0651 wined3d: Validate (2D) texture dimensions in texture_init().
Instead of for each surface individually.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-22 12:19:32 +09:00
Henri Verbeet 2d00f77f30 wined3d: Get rid of wined3d_surface_ops.surface_private_setup().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-22 12:19:27 +09:00