Commit Graph

1345 Commits

Author SHA1 Message Date
Henri Verbeet 04586f6328 d3d8: Do not modify the "surface" pointer for D3DFMT_UNKNOWN in d3d8_device_CreateDepthStencilSurface().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-10 21:29:34 +01:00
Henri Verbeet 177b3fc7c1 d3d8: Do not modify the "surface" pointer for D3DFMT_UNKNOWN in d3d8_device_CreateRenderTarget().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-10 21:29:32 +01:00
Nikolay Sivov 1a7ddf8dd9 dxgi: Added support for DXGI_SWAP_CHAIN_FLAG_GDI_COMPATIBLE.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-09 13:16:57 +01:00
Henri Verbeet bb8f4d7a88 d3d8: Do not modify the "texture" pointer for D3DFMT_UNKNOWN in d3d8_device_CreateVolumeTexture().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-09 12:55:45 +01:00
Henri Verbeet 9e16f478c1 d3d8: Do not modify the "texture" pointer for D3DFMT_UNKNOWN in d3d8_device_CreateCubeTexture().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-09 12:55:43 +01:00
Henri Verbeet 5ec48e76ad d3d8: Do not modify the "texture" pointer for D3DFMT_UNKNOWN in d3d8_device_CreateTexture().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-09 12:55:40 +01:00
Henri Verbeet 1b007ad38d d3d8/tests: Add a test for resource creation with D3DFMT_UNKNOWN.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-09 12:55:34 +01:00
Akihiro Sagawa 6cf2dc67e1 wined3d: Upload textures if NO_DIRTY_UPDATE flag is set when locking dynamic textures.
Signed-off-by: Akihiro Sagawa <sagawa.aki@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-06 14:47:17 +01:00
Akihiro Sagawa 49f9e545fb d3d8/tests: Add LockRect tests with dynamic textures.
Signed-off-by: Akihiro Sagawa <sagawa.aki@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-06 14:47:15 +01:00
André Hentschel 8ed4919b69 d3d8: Fix ValidatePixelShader spec file entry.
Signed-off-by: André Hentschel <nerv@dawncrow.de>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-30 21:38:51 +01:00
Bruno Jesus 5090c22e40 d3d8/tests: Fix copy&paste issue in compare_mode (cppcheck).
Signed-off-by: Bruno Jesus <00cpxxx@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-27 16:31:46 +01:00
Matteo Bruni 99509cba32 d3d8/tests: Add a test for DrawIndexedPrimitiveUP().
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-25 15:52:43 +01:00
Matteo Bruni 76686d4cc6 d3d8: Fix DrawIndexedPrimitiveUP with non-zero min_vertex_idx.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-25 15:52:39 +01:00
Józef Kucia f040f89d27 d3d8/tests: Remove redundant state setting calls.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-13 16:27:57 +01:00
Józef Kucia 22fea7581a d3d8/tests: Make the window client rect match the d3d swapchain size.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-13 16:27:52 +01:00
Józef Kucia 8f8c2a8ade d3d8: Return D3D_OK from UnlockRect() for not locked textures.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-13 16:27:42 +01:00
Józef Kucia 16df0ea08a d3d8/tests: Add more tests for UnlockRect().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-13 16:27:37 +01:00
Józef Kucia 62f43eeb02 d3d8: Do not create render target view while surface refcount is equal to 0.
This fixes a regression introduced by commit
b005ad6f90.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-06 16:29:11 +01:00
Józef Kucia 6b1fe5f6d2 d3d8/tests: Add test for stale render target views regression.
This test exercises a regression introduced by commit
b005ad6f90.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-05 14:54:46 +01:00
Józef Kucia 73cb1b01d5 d3d8/tests: Do not assume surface size and format in get_rt_readback().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-05 14:54:44 +01:00
Józef Kucia 176e60074b d3d8: Reject render target surfaces created for other devices.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-03 16:18:44 +01:00
Józef Kucia f93fbcad41 d3d8/tests: Add test for render target device mismatch.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-03 16:18:36 +01:00
Józef Kucia ffcea8af77 wined3d: Implement primitive restart.
Based on a patch by Andrew Wesie.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-08 13:54:06 +01:00
Józef Kucia 30b8fb0f76 d3d8/tests: Add test showing that primitive restart must be disabled.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-08 13:53:46 +01:00
Józef Kucia a291270d5c d3d8/tests: Accept broken behavior for lost device tests.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-08 16:58:27 +01:00
Józef Kucia aa11efc4af wined3d: Get rid of WINED3DFMT_VERTEXDATA.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-03 17:14:01 +01:00
Józef Kucia 606cd128ae d3d8/tests: Port test_check_device_format() from d3d9.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-03 17:13:59 +01:00
Henri Verbeet 2adcec346c d3d8: Use resource mapping functions in d3d8_device_DrawIndexedPrimitiveUP().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-01 21:21:38 +09:00
Henri Verbeet 0338e10a73 d3d8: Use resource mapping functions in d3d8_device_DrawPrimitiveUP().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-01 21:21:37 +09:00
Henri Verbeet 743a47d3c4 d3d8: Use wined3d_resource_unmap() in d3d8_indexbuffer_Unlock().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-29 17:55:23 +09:00
Henri Verbeet 9a82f0efa2 d3d8: Use wined3d_resource_map() in d3d8_indexbuffer_Lock().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-29 17:55:22 +09:00
Henri Verbeet 9853b59cd7 d3d8: Use wined3d_resource_unmap() in d3d8_vertexbuffer_Unlock().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-29 17:55:20 +09:00
Henri Verbeet 53b21e0e9c d3d8: Use wined3d_resource_map() in d3d8_vertexbuffer_Lock().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-29 17:55:18 +09:00
Patrick Rudolph 3f7e5d647e wined3d: Handle WINED3DFMT_FLAG_BROKEN_PITCH in wined3d_format_calculate_size().
The broken pitch calculation also affects the resource memory layout, as
evidenced by the mip-tree layout tests. Found using apitrace, which crashes on
Wine when playing back traces containing ATI1 textures.

Signed-off-by: Patrick Rudolph <siro@das-labor.org>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-26 23:23:44 +09:00
Józef Kucia 4bc4e431c8 d3d8/tests: Prefer higher resolutions in test_reset().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-26 23:23:37 +09:00
Józef Kucia b2e8ca902b d3d8/tests: Add test for regression in IDirect3DDevice8_Reset().
This adds a test for regression introduced in
cad279449c.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-24 22:23:47 +09:00
Józef Kucia f37a438e79 d3d8/tests: Skip test_reset() when device is initially lost.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-24 22:23:43 +09:00
Henri Verbeet 53165034ba wined3d: Unify resource preloads.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-11 12:08:58 +09:00
Józef Kucia eaa20836d2 wined3d: Do not enable blending for edge/line antialiasing.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-10 23:56:50 +09:00
Józef Kucia cf09d158fe d3d8/tests: Add test for edge antialiasing blending.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-09 22:00:01 +09:00
Józef Kucia 8d032351f2 wined3d: Add WINED3D_SWAPCHAIN_ALLOW_MODE_SWITCH flag.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-03 09:56:17 -05:00
Józef Kucia 8b493d769e wined3d: Introduce R10G10B10X2 vertex formats for D3D8/9.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-27 22:21:12 +09:00
Matteo Bruni 3a597237b7 d3d8: Use a union in tss_lookup. (Coverity).
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-20 22:49:59 +09:00
Michael Stefaniuc 7fee54f409 d3d8/tests: Use wine_dbgstr_rect() to print RECTs.
Signed-off-by: Michael Stefaniuc <mstefani@redhat.de>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-21 00:23:55 +09:00
Józef Kucia 42fcf20221 wined3d: Implement index buffer offset.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-03 00:10:49 +09:00
Henri Verbeet 569fcd33dc wined3d: Store shader signatures directly in struct wined3d_shader_desc.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-24 16:19:07 +09:00
Józef Kucia e47a735f76 wined3d: Add wined3d creation flag for selecting unbound resource color.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-23 19:23:45 +09:00
Andrey Gusev 2e11e6e1f8 d3d8/tests: Fix a typo in ok() message.
Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-23 14:08:46 +09:00
Henri Verbeet 1fe83c0d7e wined3d: Pass wined3d_vec4 structures to wined3d_device_get_ps_consts_f().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-27 12:40:52 +09:00
Henri Verbeet 574e294181 wined3d: Pass wined3d_vec4 structures to wined3d_device_set_ps_consts_f().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-27 12:40:46 +09:00