d3d8/tests: Accept broken behavior for lost device tests.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -7593,18 +7593,19 @@ static void test_lost_device(void)
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ret = SetForegroundWindow(GetDesktopWindow());
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ok(ret, "Failed to set foreground window.\n");
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hr = IDirect3DDevice8_Present(device, NULL, NULL, NULL, NULL);
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ok(hr == D3DERR_DEVICELOST, "Got unexpected hr %#x.\n", hr);
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/* The device is not lost on Windows 10. */
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ok(hr == D3DERR_DEVICELOST || broken(hr == D3D_OK), "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DDevice8_TestCooperativeLevel(device);
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ok(hr == D3DERR_DEVICELOST, "Got unexpected hr %#x.\n", hr);
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ok(hr == D3DERR_DEVICELOST || broken(hr == D3D_OK), "Got unexpected hr %#x.\n", hr);
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ret = ShowWindow(window, SW_RESTORE);
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ok(ret, "Failed to restore window.\n");
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ret = SetForegroundWindow(window);
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ok(ret, "Failed to set foreground window.\n");
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hr = IDirect3DDevice8_TestCooperativeLevel(device);
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ok(hr == D3DERR_DEVICENOTRESET, "Got unexpected hr %#x.\n", hr);
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ok(hr == D3DERR_DEVICENOTRESET || broken(hr == D3D_OK), "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DDevice8_Present(device, NULL, NULL, NULL, NULL);
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ok(hr == D3DERR_DEVICELOST, "Got unexpected hr %#x.\n", hr);
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ok(hr == D3DERR_DEVICELOST || broken(hr == D3D_OK), "Got unexpected hr %#x.\n", hr);
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hr = reset_device(device, &device_desc);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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@ -7639,14 +7640,15 @@ static void test_lost_device(void)
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hr = reset_device(device, &device_desc);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DDevice8_TestCooperativeLevel(device);
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todo_wine ok(hr == D3DERR_DEVICELOST, "Got unexpected hr %#x.\n", hr);
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/* The device is not lost on Windows 10. */
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todo_wine ok(hr == D3DERR_DEVICELOST || broken(hr == D3D_OK), "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DDevice8_Present(device, NULL, NULL, NULL, NULL);
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todo_wine ok(hr == D3DERR_DEVICELOST, "Got unexpected hr %#x.\n", hr);
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todo_wine ok(hr == D3DERR_DEVICELOST || broken(hr == D3D_OK), "Got unexpected hr %#x.\n", hr);
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ret = SetForegroundWindow(GetDesktopWindow());
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ok(ret, "Failed to set foreground window.\n");
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hr = reset_device(device, &device_desc);
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ok(hr == D3DERR_DEVICELOST, "Got unexpected hr %#x.\n", hr);
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ok(hr == D3DERR_DEVICELOST || broken(hr == D3D_OK), "Got unexpected hr %#x.\n", hr);
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ret = ShowWindow(window, SW_RESTORE);
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ok(ret, "Failed to restore window.\n");
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ret = SetForegroundWindow(window);
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